mchess-client/lib/pages/join_game.dart

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2023-06-29 23:49:18 +00:00
import 'dart:convert';
import 'dart:developer';
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:go_router/go_router.dart';
import 'package:http/http.dart' as http;
import 'package:http/http.dart';
import 'package:mchess/api/register.dart';
import 'package:mchess/connection_cubit/connection_cubit.dart';
import 'package:mchess/pages/chess_game.dart';
class JoinGameWidget extends StatefulWidget {
const JoinGameWidget({
super.key,
});
@override
State<JoinGameWidget> createState() => _JoinGameWidgetState();
}
class _JoinGameWidgetState extends State<JoinGameWidget> {
final myController = TextEditingController();
late Future<PlayerInfo?> joinGameFuture;
@override
void initState() {
super.initState();
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: TextField(
controller: myController,
decoration: InputDecoration(
hintText: 'Enter passphrase here',
suffixIcon: IconButton(
onPressed: () {
joinGameFuture = joinPrivateGame();
switchToGame(joinGameFuture);
},
icon: const Icon(Icons.check),
)),
),
floatingActionButton: FloatingActionButton(
onPressed: () {
context.push('/');
},
child: const Icon(Icons.cancel),
),
);
}
void switchToGame(Future<PlayerInfo?> resp) {
resp.then((value) {
if (value == null) return;
var chessGameArgs = ChessGameArguments(
lobbyID: value.lobbyID!,
playerID: value.playerID!,
passphrase: value.passphrase);
ConnectionCubit.getInstance().connect(
value.playerID!.uuid,
value.lobbyID!.uuid,
value.passphrase,
);
context.push('/game', extra: chessGameArgs);
});
}
Future<PlayerInfo?> joinPrivateGame() async {
String addr;
Response response;
// server expects us to send the passphrase
var info = PlayerInfo(
playerID: null, lobbyID: null, passphrase: myController.text);
if (kDebugMode) {
addr = 'http://localhost:8080/api/joinPrivate';
} else {
addr = 'https://chess.sw-gross.de:9999/api/joinPrivate';
}
try {
response = await http.post(Uri.parse(addr),
body: jsonEncode(info), headers: {"Accept": "application/json"});
} catch (e) {
log(e.toString());
if (!context.mounted) return null;
const snackBar = SnackBar(
backgroundColor: Colors.amberAccent,
content: Text("mChess server is not responding. Try again or give up"),
);
Future.delayed(const Duration(seconds: 2), () {
ScaffoldMessenger.of(context).clearSnackBars();
ScaffoldMessenger.of(context).showSnackBar(snackBar);
context.pop();
});
return null;
}
if (response.statusCode == 200) {
var info = PlayerInfo.fromJson(jsonDecode(response.body));
log('Player info received from server: ');
log('lobbyID: ${info.lobbyID}');
log('playerID: ${info.playerID}');
log('passphrase: ${info.passphrase}');
return info;
}
return null;
}
}