98 lines
2.5 KiB
Dart
98 lines
2.5 KiB
Dart
import 'package:shared_preferences/shared_preferences.dart';
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import 'package:uuid/uuid.dart';
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class GameInfo {
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final UuidValue? playerID;
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final UuidValue? lobbyID;
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final String? passphrase;
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const GameInfo({
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required this.playerID,
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required this.lobbyID,
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required this.passphrase,
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});
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factory GameInfo.empty() {
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return const GameInfo(playerID: null, lobbyID: null, passphrase: null);
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}
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factory GameInfo.fromJson(Map<String, dynamic> json) {
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final playerid = UuidValue.fromString(json['playerID']);
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final lobbyid = UuidValue.fromString(json['lobbyID']);
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final passphrase = json['passphrase'];
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return GameInfo(
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playerID: playerid, lobbyID: lobbyid, passphrase: passphrase);
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}
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Map<String, dynamic> toJson() {
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String? pid;
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String? lid;
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if (playerID != null) {
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pid = playerID.toString();
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}
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if (lobbyID != null) {
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lid = lobbyID.toString();
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}
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return {
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'playerID': pid,
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'lobbyID': lid,
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'passphrase': passphrase,
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};
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}
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void store() async {
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final SharedPreferences prefs = await SharedPreferences.getInstance();
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await prefs.setBool("contains", true);
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await prefs.setString("playerID", playerID.toString());
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await prefs.setString("lobbyID", lobbyID.toString());
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await prefs.setString("passphrase", passphrase.toString());
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}
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void delete() async {
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final SharedPreferences prefs = await SharedPreferences.getInstance();
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await prefs.setBool("contains", false);
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}
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static Future<GameInfo?> get() async {
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final SharedPreferences prefs = await SharedPreferences.getInstance();
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var contains = prefs.getBool("contains");
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var playerID = prefs.getString("playerID");
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var lobbyID = prefs.getString("lobbyID");
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var passphrase = prefs.getString("passphrase");
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if (contains == null ||
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!contains ||
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playerID == null ||
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lobbyID == null ||
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passphrase == null) {
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return null;
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}
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return GameInfo(
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playerID: UuidValue.fromString(playerID),
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lobbyID: UuidValue.fromString(lobbyID),
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passphrase: passphrase);
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}
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}
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class WebsocketMessageIdentifyPlayer {
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final String playerID;
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final String lobbyID;
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final String? passphrase;
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const WebsocketMessageIdentifyPlayer({
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required this.playerID,
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required this.lobbyID,
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required this.passphrase,
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});
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Map<String, dynamic> toJson() =>
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{'lobbyID': lobbyID, 'playerID': playerID, 'passphrase': passphrase};
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}
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