mchess-client/lib/pages/chess_game.dart

72 lines
2.1 KiB
Dart

import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:go_router/go_router.dart';
import 'package:mchess/chess_bloc/chess_bloc.dart';
import 'package:mchess/chess/chess_board.dart';
import 'package:mchess/chess/turn_indicator_widget.dart';
import 'package:mchess/connection_cubit/connection_cubit.dart';
import 'package:mchess/connection/ws_connection.dart';
import 'package:mchess/utils/widgets/server_log_widget.dart';
import 'package:uuid/uuid.dart';
class ChessGame extends StatefulWidget {
final UuidValue playerID;
const ChessGame({required this.playerID, super.key});
@override
State<ChessGame> createState() => _ChessGameState();
}
class _ChessGameState extends State<ChessGame> {
@override
void initState() {
super.initState();
ConnectionCubit.getInstance().connect(widget.playerID.uuid);
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: FittedBox(
fit: BoxFit.contain,
child: Row(
children: [
if (kDebugMode)
StreamBuilder(
stream: ServerConnection.getInstance().broadcast,
builder: (context, snapshot) {
return ServerLogWidget(
snapshot.data ?? "<snapshot empty>",
textColor: Colors.white,
);
},
),
Container(
margin: const EdgeInsets.all(20),
child: BlocBuilder<ChessBloc, ChessBoardState>(
builder: (context, state) {
return ChessBoard(
bState: state,
);
},
),
),
if (kDebugMode) const TurnIndicator(),
],
),
),
),
floatingActionButton: FloatingActionButton(
onPressed: () {
context.goNamed('lobbySelector');
},
child: const Icon(Icons.arrow_back),
),
);
}
}