mchess-server/chess/knight.go

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package chess
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import (
"mchess_server/types"
)
type Knight struct {
Color types.ChessColor
}
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func (n Knight) GetAllAttackedSquares(board Board, fromSquare types.Coordinate) []types.Coordinate {
return n.GetAllNonBlockedSquares(board, fromSquare)
}
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func (n Knight) GetColor() types.ChessColor {
return n.Color
}
func (n Knight) GetAllNonBlockedSquares(board Board, fromSquare types.Coordinate) []types.Coordinate {
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return board.GetNonBlockedKnightMoves(fromSquare)
}
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func (n Knight) AfterMoveAction(board *Board, fromSquare types.Coordinate) {}