package server import ( "net/http" ) var AppPath = "/home/m/projects/programming/flutter_projects/mchess/build/web" func PlayHandler(w http.ResponseWriter, r *http.Request) { } func WriteMessageToPlayer(player *Player, msg []byte, msgType int) error { panic("Not implemented") } func ReadMessageFromPlayer(player *Player) (messageType int, p []byte, err error) { panic("Not implemented") }