package chess import "mchess_server/types" type Rook struct { Color types.ChessColor } func (r Rook) AfterMoveAction() { } // GetColor implements Piece. func (r Rook) GetColor() types.ChessColor { return r.Color } func (r Rook) GetAllMovesButBlocked(board Board, fromSquare types.Coordinate) []types.Coordinate { return []types.Coordinate{} }