Marco
cce0aa8162
reconnection works now if the rejoining player enters the passphrase again. Some bugs are still happening: 1. The rejoining client is not told the state of the board 2. Invalid moves are not handled by the client (not sure why though) 3. The still-connected client should be told, that the opponent disconnected. Then the client should show the passphrase again |
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message_buffer_test.go | ||
message_buffer.go | ||
type.go |