Marco
aac428baab
1. Introduce 'usher' that opens lobbies and fills it and waits for them to be filled 2. Add global registry of all games
40 lines
718 B
Go
40 lines
718 B
Go
package usher
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import (
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"local/m/mchess_server/chess"
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lobbies "local/m/mchess_server/lobby_registry"
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)
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type Usher struct {
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}
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var instance *Usher
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func NewUsher() *Usher {
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return &Usher{}
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}
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func GetUsher() *Usher {
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if instance == nil {
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instance = NewUsher()
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}
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return instance
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}
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func (u *Usher) WelcomeNewPlayer(player *chess.Player) *lobbies.Lobby {
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lobby := lobbies.GetLobbyRegistry().GetLobbyForPlayer()
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return lobby
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}
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func (u *Usher) AddPlayerToLobby(player *chess.Player, lobby *lobbies.Lobby) {
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lobby.AddPlayer(player)
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}
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func (u *Usher) WaitForTwoPlayersInLobby(lobby *lobbies.Lobby) {
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player1 := lobby.GetPlayer1()
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<-player1.JoinedLobby
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player2 := lobby.GetPlayer2()
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<-player2.JoinedLobby
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}
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