[Bugfix] LVGL bindings wrong offset math (#21147)
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@ -112,9 +112,6 @@ bool qp_lvgl_attach(painter_device_t device) {
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uint16_t panel_width, panel_height, offset_x, offset_y;
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qp_get_geometry(selected_display, &panel_width, &panel_height, NULL, &offset_x, &offset_y);
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panel_width -= offset_x;
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panel_height -= offset_y;
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// Setting up display driver
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static lv_disp_drv_t disp_drv; /*Descriptor of a display driver*/
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lv_disp_drv_init(&disp_drv); /*Basic initialization*/
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