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66050bb809
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@ -728,6 +728,7 @@ There are a few ways to control the auto mouse feature with both `config.h` opti
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| `AUTO_MOUSE_TIME` | (Optional) Time layer remains active after activation | _ideally_ (250-1000) | _ms_ | `650 ms` |
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| `AUTO_MOUSE_TIME` | (Optional) Time layer remains active after activation | _ideally_ (250-1000) | _ms_ | `650 ms` |
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| `AUTO_MOUSE_DELAY` | (Optional) Lockout time after non-mouse key is pressed | _ideally_ (100-1000) | _ms_ | `TAPPING_TERM` or `200 ms` |
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| `AUTO_MOUSE_DELAY` | (Optional) Lockout time after non-mouse key is pressed | _ideally_ (100-1000) | _ms_ | `TAPPING_TERM` or `200 ms` |
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| `AUTO_MOUSE_DEBOUNCE` | (Optional) Time delay from last activation to next update | _ideally_ (10 - 100) | _ms_ | `25 ms` |
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| `AUTO_MOUSE_DEBOUNCE` | (Optional) Time delay from last activation to next update | _ideally_ (10 - 100) | _ms_ | `25 ms` |
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| `AUTO_MOUSE_THRESHOLD` | (Optional) Amount of mouse movement required to switch layers | 0 - | _units_ | `10 units` |
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### Adding mouse keys
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### Adding mouse keys
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@ -17,6 +17,7 @@
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#ifdef POINTING_DEVICE_AUTO_MOUSE_ENABLE
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#ifdef POINTING_DEVICE_AUTO_MOUSE_ENABLE
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# include <stdlib.h>
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# include <string.h>
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# include <string.h>
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# include "pointing_device_auto_mouse.h"
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# include "pointing_device_auto_mouse.h"
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# include "debug.h"
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# include "debug.h"
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@ -217,7 +218,11 @@ void auto_mouse_layer_off(void) {
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* @return bool of pointing_device activation
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* @return bool of pointing_device activation
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*/
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*/
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__attribute__((weak)) bool auto_mouse_activation(report_mouse_t mouse_report) {
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__attribute__((weak)) bool auto_mouse_activation(report_mouse_t mouse_report) {
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return mouse_report.x != 0 || mouse_report.y != 0 || mouse_report.h != 0 || mouse_report.v != 0 || mouse_report.buttons;
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auto_mouse_context.total_mouse_movement.x += mouse_report.x;
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auto_mouse_context.total_mouse_movement.y += mouse_report.y;
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auto_mouse_context.total_mouse_movement.h += mouse_report.h;
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auto_mouse_context.total_mouse_movement.v += mouse_report.v;
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return abs(auto_mouse_context.total_mouse_movement.x) > AUTO_MOUSE_THRESHOLD || abs(auto_mouse_context.total_mouse_movement.y) > AUTO_MOUSE_THRESHOLD || abs(auto_mouse_context.total_mouse_movement.h) > AUTO_MOUSE_THRESHOLD || abs(auto_mouse_context.total_mouse_movement.v) > AUTO_MOUSE_THRESHOLD || mouse_report.buttons;
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}
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}
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/**
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/**
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@ -235,14 +240,16 @@ void pointing_device_task_auto_mouse(report_mouse_t mouse_report) {
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// update activation and reset debounce
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// update activation and reset debounce
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auto_mouse_context.status.is_activated = auto_mouse_activation(mouse_report);
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auto_mouse_context.status.is_activated = auto_mouse_activation(mouse_report);
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if (is_auto_mouse_active()) {
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if (is_auto_mouse_active()) {
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auto_mouse_context.timer.active = timer_read();
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auto_mouse_context.total_mouse_movement = (total_mouse_movement_t){.x = 0, .y = 0, .h = 0, .v = 0};
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auto_mouse_context.timer.delay = 0;
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auto_mouse_context.timer.active = timer_read();
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auto_mouse_context.timer.delay = 0;
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if (!layer_state_is((AUTO_MOUSE_TARGET_LAYER))) {
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if (!layer_state_is((AUTO_MOUSE_TARGET_LAYER))) {
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layer_on((AUTO_MOUSE_TARGET_LAYER));
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layer_on((AUTO_MOUSE_TARGET_LAYER));
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}
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}
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} else if (layer_state_is((AUTO_MOUSE_TARGET_LAYER)) && timer_elapsed(auto_mouse_context.timer.active) > auto_mouse_context.config.timeout) {
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} else if (layer_state_is((AUTO_MOUSE_TARGET_LAYER)) && timer_elapsed(auto_mouse_context.timer.active) > auto_mouse_context.config.timeout) {
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layer_off((AUTO_MOUSE_TARGET_LAYER));
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layer_off((AUTO_MOUSE_TARGET_LAYER));
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auto_mouse_context.timer.active = 0;
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auto_mouse_context.timer.active = 0;
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auto_mouse_context.total_mouse_movement = (total_mouse_movement_t){.x = 0, .y = 0, .h = 0, .v = 0};
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}
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}
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}
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}
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@ -42,8 +42,17 @@
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#ifndef AUTO_MOUSE_DEBOUNCE
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#ifndef AUTO_MOUSE_DEBOUNCE
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# define AUTO_MOUSE_DEBOUNCE 25
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# define AUTO_MOUSE_DEBOUNCE 25
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#endif
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#endif
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#ifndef AUTO_MOUSE_THRESHOLD
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# define AUTO_MOUSE_THRESHOLD 10
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#endif
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/* data structure */
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/* data structure */
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typedef struct {
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mouse_xy_report_t x;
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mouse_xy_report_t y;
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int8_t v;
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int8_t h;
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} total_mouse_movement_t;
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typedef struct {
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typedef struct {
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struct {
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struct {
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bool is_enabled;
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bool is_enabled;
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@ -60,6 +69,7 @@ typedef struct {
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bool is_toggled;
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bool is_toggled;
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int8_t mouse_key_tracker;
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int8_t mouse_key_tracker;
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} status;
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} status;
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total_mouse_movement_t total_mouse_movement;
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} auto_mouse_context_t;
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} auto_mouse_context_t;
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/* ----------Set up and control------------------------------------------------------------------------------ */
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/* ----------Set up and control------------------------------------------------------------------------------ */
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