Update Pixel Rain to respect LED range limits (#24532)
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@ -6,25 +6,20 @@ RGB_MATRIX_EFFECT(PIXEL_RAIN)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static bool PIXEL_RAIN(effect_params_t* params) {
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static uint32_t wait_timer = 0;
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static fast_timer_t timer = 0;
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static uint16_t index = RGB_MATRIX_LED_COUNT + 1;
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inline uint32_t interval(void) {
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return 500 / scale16by8(qadd8(rgb_matrix_config.speed, 16), 16);
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}
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inline void rain_pixel(uint8_t led_index) {
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if (!HAS_ANY_FLAGS(g_led_config.flags[led_index], params->flags)) {
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return;
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}
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hsv_t hsv = (random8() & 2) ? (hsv_t){0, 0, 0} : (hsv_t){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v};
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rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
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rgb_matrix_set_color(led_index, rgb.r, rgb.g, rgb.b);
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wait_timer = g_rgb_timer + interval();
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if ((params->iter == 0) && (timer_elapsed_fast(timer) > (320 - rgb_matrix_config.speed))) {
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index = random8_max(RGB_MATRIX_LED_COUNT);
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timer = timer_read_fast();
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}
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RGB_MATRIX_USE_LIMITS(led_min, led_max);
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if (g_rgb_timer > wait_timer) {
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rain_pixel(random8_max(RGB_MATRIX_LED_COUNT));
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if (led_min <= index && index < led_max && HAS_ANY_FLAGS(g_led_config.flags[index], params->flags)) {
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hsv_t hsv = (random8() & 2) ? (hsv_t){0, 0, 0} : (hsv_t){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v};
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rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
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rgb_matrix_set_color(index, rgb.r, rgb.g, rgb.b);
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index = RGB_MATRIX_LED_COUNT + 1;
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}
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return rgb_matrix_check_finished_leds(led_max);
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}
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