qmk/keyboards/cozykeys/bloomer
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

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* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
v2
v3
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md

Bloomer

Bloomer

Make example for this keyboard (after setting up your build environment):

make cozykeys/bloomer/v2:default  # for Bloomer v2
make cozykeys/bloomer/v3:default  # for Bloomer v3

Flashing example for this keyboard:

make cozykeys/bloomer/v2:default:flash  # for Bloomer v2
make cozykeys/bloomer/v3:default:flash  # for Bloomer v3

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Flashing the Firmware

See the QMK docs for handwiring a keyboard; there is a section with instructions on how to flash the .hex file to the Teensy 2.0 controller.