qmk/keyboards/chimera_ergo/chimera_ergo.h
Ryan 41c50bb653
Change keyboard level include guards to pragma once (#14248)
* Change keyboard level include guards to `pragma once`

And clean up a lot of layout macros

* Oops

* Remove dangling endif
2021-09-01 19:03:14 +10:00

63 lines
2.6 KiB
C

#pragma once
#include "quantum.h"
#define red_led_off PORTF |= (1<<5)
#define red_led_on PORTF &= ~(1<<5)
#define blu_led_off PORTF |= (1<<4)
#define blu_led_on PORTF &= ~(1<<4)
#define grn_led_off PORTD |= (1<<1)
#define grn_led_on PORTD &= ~(1<<1)
#define set_led_off red_led_off; grn_led_off; blu_led_off
#define set_led_red red_led_on; grn_led_off; blu_led_off
#define set_led_blue red_led_off; grn_led_off; blu_led_on
#define set_led_green red_led_off; grn_led_on; blu_led_off
#define set_led_yellow red_led_on; grn_led_on; blu_led_off
#define set_led_magenta red_led_on; grn_led_off; blu_led_on
#define set_led_cyan red_led_off; grn_led_on; blu_led_on
#define set_led_white red_led_on; grn_led_on; blu_led_on
/*
#define LED_B 5
#define LED_R 6
#define LED_G 7
#define all_leds_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
#define red_led_on PORTF |= (1<<LED_R)
#define red_led_off PORTF &= ~(1<<LED_R)
#define grn_led_on PORTF |= (1<<LED_G)
#define grn_led_off PORTF &= ~(1<<LED_G)
#define blu_led_on PORTF |= (1<<LED_B)
#define blu_led_off PORTF &= ~(1<<LED_B)
#define set_led_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
#define set_led_red PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_G) | (1<<LED_R)
#define set_led_blue PORTF = PORTF & ~(1<<LED_G) & ~(1<<LED_R) | (1<<LED_B)
#define set_led_green PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_R) | (1<<LED_G)
#define set_led_yellow PORTF = PORTF & ~(1<<LED_B) | (1<<LED_R) | (1<<LED_G)
#define set_led_magenta PORTF = PORTF & ~(1<<LED_G) | (1<<LED_R) | (1<<LED_B)
#define set_led_cyan PORTF = PORTF & ~(1<<LED_R) | (1<<LED_B) | (1<<LED_G)
#define set_led_white PORTF |= (1<<LED_B) | (1<<LED_R) | (1<<LED_G)
*/
#define XXX KC_NO
// This a shortcut to help you visually see your layout.
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define LAYOUT( \
k10, k05, k22, k42, k33, k34, k37, k38, k48, k29, k49, k1B, \
k20, k31, k12, k03, k14, k24, k27, k17, k08, k19, k3A, k2B, \
k30, k21, k02, k13, k04, k40, k46, k07, k18, k09, k2A, k3B, \
k15, k44, k32, k23, k43, k41, k06, k47, k28, k39, k4A, k16, \
k35, k25, k26, k36 \
) { \
{ XXX, XXX, k02, k03, k04, k05, k06, k07, k08, k09, XXX, XXX }, \
{ k10, XXX, k12, k13, k14, k15, k16, k17, k18, k19, XXX, k1B }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B }, \
{ k40, k41, k42, k43, k44, XXX, k46, k47, k48, k49, k4A, XXX } \
}