qmk/keyboards/mexsistor/ludmila/ludmila.h
mexsistor 0728a6b753
[Keyboard] Add mexsistor/ludmila (#10506)
* Add files via upload

* Update keyboards/mexsistor/ludmila/config.h

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/mexsistor/ludmila/ludmila.h

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update ludmila.h

* Update keymap.c

Disable unnecessary code

* Update rules.mk

* Update matrix.c

* Update keyboards/mexsistor/ludmila/rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keymap.c

* Update keyboards/mexsistor/ludmila/readme.md

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keymap.c

* Update keymap.c

* Update ludmila.h

* Update keyboards/mexsistor/ludmila/readme.md

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/mexsistor/ludmila/rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/mexsistor/ludmila/rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/mexsistor/ludmila/rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/mexsistor/ludmila/keymaps/default/keymap.c

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/mexsistor/ludmila/readme.md

Co-authored-by: Ryan <fauxpark@gmail.com>

* Add files via upload

* Add files via upload

* Delete config.h

* Delete

* Update readme.md

* Update readme.md

* Delete tapdance timing

* Delete matrix.c

* Create matrix.c

* Deleted ludmila, add ludmila_v1

* Update readme.md

* add ludmila

* delete ludmila_v1, create ludmila

* Create matrix.c

* Change in matrix.c code and sustitute yes/lite custom_matrix in rules.mk

* Update keymap.c

* Add description; Change on RGB PIN

* Revert "Add description; Change on RGB PIN"

This reverts commit cfbe5349259446f49e8885e995d9cac1b77dac01.

* config.h and rules.mk update

* Update keyboards/mexsistor/ludmila/info.json

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/mexsistor/ludmila/info.json

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/mexsistor/ludmila/rules.mk

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: U-MEXSISTOR\Macropads <Kevin M>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
2020-10-18 13:45:47 -07:00

37 lines
1.1 KiB
C

/* Copyright 2020 Kevin M.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k00, k01, k20, \
k10, k11 \
) { \
{ k00, k01, }, \
{ k10, k11, }, \
{ k20 } \
}