qmk/keyboards/atreyu
Ryan 9dbee3e23d
Remove useless "ifdef KEYBOARD_*" (#20078)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-03-16 20:18:33 +11:00
..
keymaps/default
rev1 Move matrix config to info.json, part 5 (#20003) 2023-03-11 05:41:58 +11:00
rev2 Move matrix config to info.json, part 5 (#20003) 2023-03-11 05:41:58 +11:00
readme.md
rules.mk

atreyu

atreyu

An unsplit, modified version of a Lily58 having a baby with a Sofle keyboard

Make example for this keyboard (after setting up your build environment):

make atreyu:default

Flashing example for this keyboard:

make atreyu:default:flash

Bootloader

Enter the bootloader in 3 ways:

  • Bootmagic reset: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
  • Physical reset button: Briefly press the button on the back of the PCB - some may have pads you must short instead
  • Keycode in layout: Press the key mapped to QK_BOOT if it is available

More information

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.