qmk/quantum/quantum_keycodes.h
Joe Wasson f30f12ec81 Add support for GeminiPR steno protocol.
This protocol breaks out "duplicate" keys into their own entry in the packet so that more complicated logic can be done on the software side, including support for additional languages and alternative theories.
2017-07-27 16:10:36 -04:00

617 lines
14 KiB
C

/* Copyright 2016-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef QUANTUM_KEYCODES_H
#define QUANTUM_KEYCODES_H
#ifndef MIDI_ENABLE_STRICT
#define MIDI_ENABLE_STRICT 0
#endif
#if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_ADVANCED))
#ifndef MIDI_TONE_KEYCODE_OCTAVES
#define MIDI_TONE_KEYCODE_OCTAVES 3
#endif
#endif
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
enum quantum_keycodes {
// Ranges used in shortucuts - not to be used directly
QK_TMK = 0x0000,
QK_TMK_MAX = 0x00FF,
QK_MODS = 0x0100,
QK_LCTL = 0x0100,
QK_LSFT = 0x0200,
QK_LALT = 0x0400,
QK_LGUI = 0x0800,
QK_RMODS_MIN = 0x1000,
QK_RCTL = 0x1100,
QK_RSFT = 0x1200,
QK_RALT = 0x1400,
QK_RGUI = 0x1800,
QK_MODS_MAX = 0x1FFF,
QK_FUNCTION = 0x2000,
QK_FUNCTION_MAX = 0x2FFF,
QK_MACRO = 0x3000,
QK_MACRO_MAX = 0x3FFF,
QK_LAYER_TAP = 0x4000,
QK_LAYER_TAP_MAX = 0x4FFF,
QK_TO = 0x5000,
QK_TO_MAX = 0x50FF,
QK_MOMENTARY = 0x5100,
QK_MOMENTARY_MAX = 0x51FF,
QK_DEF_LAYER = 0x5200,
QK_DEF_LAYER_MAX = 0x52FF,
QK_TOGGLE_LAYER = 0x5300,
QK_TOGGLE_LAYER_MAX = 0x53FF,
QK_ONE_SHOT_LAYER = 0x5400,
QK_ONE_SHOT_LAYER_MAX = 0x54FF,
QK_ONE_SHOT_MOD = 0x5500,
QK_ONE_SHOT_MOD_MAX = 0x55FF,
#ifndef DISABLE_CHORDING
QK_CHORDING = 0x5600,
QK_CHORDING_MAX = 0x56FF,
#endif
QK_TAP_DANCE = 0x5700,
QK_TAP_DANCE_MAX = 0x57FF,
QK_LAYER_TAP_TOGGLE = 0x5800,
QK_LAYER_TAP_TOGGLE_MAX = 0x58FF,
#ifdef STENO_ENABLE
QK_STENO = 0x5900,
QK_STENO_BOLT = 0x5930,
QK_STENO_GEMINI = 0x5931,
QK_STENO_MAX = 0x593F,
#endif
QK_MOD_TAP = 0x6000,
QK_MOD_TAP_MAX = 0x7FFF,
#if defined(UNICODEMAP_ENABLE) && defined(UNICODE_ENABLE)
#error "Cannot enable both UNICODEMAP && UNICODE"
#endif
#ifdef UNICODE_ENABLE
QK_UNICODE = 0x8000,
QK_UNICODE_MAX = 0xFFFF,
#endif
#ifdef UNICODEMAP_ENABLE
QK_UNICODE_MAP = 0x8000,
QK_UNICODE_MAP_MAX = 0x83FF,
#endif
// Loose keycodes - to be used directly
RESET = 0x5C00,
DEBUG,
MAGIC_SWAP_CONTROL_CAPSLOCK,
MAGIC_CAPSLOCK_TO_CONTROL,
MAGIC_SWAP_LALT_LGUI,
MAGIC_SWAP_RALT_RGUI,
MAGIC_NO_GUI,
MAGIC_SWAP_GRAVE_ESC,
MAGIC_SWAP_BACKSLASH_BACKSPACE,
MAGIC_HOST_NKRO,
MAGIC_SWAP_ALT_GUI,
MAGIC_UNSWAP_CONTROL_CAPSLOCK,
MAGIC_UNCAPSLOCK_TO_CONTROL,
MAGIC_UNSWAP_LALT_LGUI,
MAGIC_UNSWAP_RALT_RGUI,
MAGIC_UNNO_GUI,
MAGIC_UNSWAP_GRAVE_ESC,
MAGIC_UNSWAP_BACKSLASH_BACKSPACE,
MAGIC_UNHOST_NKRO,
MAGIC_UNSWAP_ALT_GUI,
MAGIC_TOGGLE_NKRO,
GRAVE_ESC,
// Leader key
#ifndef DISABLE_LEADER
KC_LEAD,
#endif
// Audio on/off/toggle
AU_ON,
AU_OFF,
AU_TOG,
#ifdef FAUXCLICKY_ENABLE
// Faux clicky
FC_ON,
FC_OFF,
FC_TOG,
#endif
// Music mode on/off/toggle
MU_ON,
MU_OFF,
MU_TOG,
// Music mode cycle
MU_MOD,
// Music voice iterate
MUV_IN,
MUV_DE,
// Midi
#if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
MI_ON, // send midi notes when music mode is enabled
MI_OFF, // don't send midi notes when music mode is enabled
#endif
#if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_ADVANCED))
MIDI_TONE_MIN,
#if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 0
MI_C = MIDI_TONE_MIN,
MI_Cs,
MI_Db = MI_Cs,
MI_D,
MI_Ds,
MI_Eb = MI_Ds,
MI_E,
MI_F,
MI_Fs,
MI_Gb = MI_Fs,
MI_G,
MI_Gs,
MI_Ab = MI_Gs,
MI_A,
MI_As,
MI_Bb = MI_As,
MI_B,
#endif
#if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 1
MI_C_1,
MI_Cs_1,
MI_Db_1 = MI_Cs_1,
MI_D_1,
MI_Ds_1,
MI_Eb_1 = MI_Ds_1,
MI_E_1,
MI_F_1,
MI_Fs_1,
MI_Gb_1 = MI_Fs_1,
MI_G_1,
MI_Gs_1,
MI_Ab_1 = MI_Gs_1,
MI_A_1,
MI_As_1,
MI_Bb_1 = MI_As_1,
MI_B_1,
#endif
#if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 2
MI_C_2,
MI_Cs_2,
MI_Db_2 = MI_Cs_2,
MI_D_2,
MI_Ds_2,
MI_Eb_2 = MI_Ds_2,
MI_E_2,
MI_F_2,
MI_Fs_2,
MI_Gb_2 = MI_Fs_2,
MI_G_2,
MI_Gs_2,
MI_Ab_2 = MI_Gs_2,
MI_A_2,
MI_As_2,
MI_Bb_2 = MI_As_2,
MI_B_2,
#endif
#if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 3
MI_C_3,
MI_Cs_3,
MI_Db_3 = MI_Cs_3,
MI_D_3,
MI_Ds_3,
MI_Eb_3 = MI_Ds_3,
MI_E_3,
MI_F_3,
MI_Fs_3,
MI_Gb_3 = MI_Fs_3,
MI_G_3,
MI_Gs_3,
MI_Ab_3 = MI_Gs_3,
MI_A_3,
MI_As_3,
MI_Bb_3 = MI_As_3,
MI_B_3,
#endif
#if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 4
MI_C_4,
MI_Cs_4,
MI_Db_4 = MI_Cs_4,
MI_D_4,
MI_Ds_4,
MI_Eb_4 = MI_Ds_4,
MI_E_4,
MI_F_4,
MI_Fs_4,
MI_Gb_4 = MI_Fs_4,
MI_G_4,
MI_Gs_4,
MI_Ab_4 = MI_Gs_4,
MI_A_4,
MI_As_4,
MI_Bb_4 = MI_As_4,
MI_B_4,
#endif
#if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 5
MI_C_5,
MI_Cs_5,
MI_Db_5 = MI_Cs_5,
MI_D_5,
MI_Ds_5,
MI_Eb_5 = MI_Ds_5,
MI_E_5,
MI_F_5,
MI_Fs_5,
MI_Gb_5 = MI_Fs_5,
MI_G_5,
MI_Gs_5,
MI_Ab_5 = MI_Gs_5,
MI_A_5,
MI_As_5,
MI_Bb_5 = MI_As_5,
MI_B_5,
#endif
#if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 5
MIDI_TONE_MAX = MI_B_5,
#elif MIDI_TONE_KEYCODE_OCTAVES > 4
MIDI_TONE_MAX = MI_B_4,
#elif MIDI_TONE_KEYCODE_OCTAVES > 3
MIDI_TONE_MAX = MI_B_3,
#elif MIDI_TONE_KEYCODE_OCTAVES > 2
MIDI_TONE_MAX = MI_B_2,
#elif MIDI_TONE_KEYCODE_OCTAVES > 1
MIDI_TONE_MAX = MI_B_1,
#elif MIDI_TONE_KEYCODE_OCTAVES > 0
MIDI_TONE_MAX = MI_B,
#endif
MIDI_OCTAVE_MIN,
MI_OCT_N2 = MIDI_OCTAVE_MIN,
MI_OCT_N1,
MI_OCT_0,
MI_OCT_1,
MI_OCT_2,
MI_OCT_3,
MI_OCT_4,
MI_OCT_5,
MI_OCT_6,
MI_OCT_7,
MIDI_OCTAVE_MAX = MI_OCT_7,
MI_OCTD, // octave down
MI_OCTU, // octave up
MIDI_TRANSPOSE_MIN,
MI_TRNS_N6 = MIDI_TRANSPOSE_MIN,
MI_TRNS_N5,
MI_TRNS_N4,
MI_TRNS_N3,
MI_TRNS_N2,
MI_TRNS_N1,
MI_TRNS_0,
MI_TRNS_1,
MI_TRNS_2,
MI_TRNS_3,
MI_TRNS_4,
MI_TRNS_5,
MI_TRNS_6,
MIDI_TRANSPOSE_MAX = MI_TRNS_6,
MI_TRNSD, // transpose down
MI_TRNSU, // transpose up
MIDI_VELOCITY_MIN,
MI_VEL_1 = MIDI_VELOCITY_MIN,
MI_VEL_2,
MI_VEL_3,
MI_VEL_4,
MI_VEL_5,
MI_VEL_6,
MI_VEL_7,
MI_VEL_8,
MI_VEL_9,
MI_VEL_10,
MIDI_VELOCITY_MAX = MI_VEL_10,
MI_VELD, // velocity down
MI_VELU, // velocity up
MIDI_CHANNEL_MIN,
MI_CH1 = MIDI_CHANNEL_MIN,
MI_CH2,
MI_CH3,
MI_CH4,
MI_CH5,
MI_CH6,
MI_CH7,
MI_CH8,
MI_CH9,
MI_CH10,
MI_CH11,
MI_CH12,
MI_CH13,
MI_CH14,
MI_CH15,
MI_CH16,
MIDI_CHANNEL_MAX = MI_CH16,
MI_CHD, // previous channel
MI_CHU, // next channel
MI_ALLOFF, // all notes off
MI_SUS, // sustain
MI_PORT, // portamento
MI_SOST, // sostenuto
MI_SOFT, // soft pedal
MI_LEG, // legato
MI_MOD, // modulation
MI_MODSD, // decrease modulation speed
MI_MODSU, // increase modulation speed
#endif // MIDI_ADVANCED
// Backlight functionality
BL_0,
BL_1,
BL_2,
BL_3,
BL_4,
BL_5,
BL_6,
BL_7,
BL_8,
BL_9,
BL_10,
BL_11,
BL_12,
BL_13,
BL_14,
BL_15,
BL_DEC,
BL_INC,
BL_TOGG,
BL_STEP,
// RGB functionality
RGB_TOG,
RGB_MOD,
RGB_HUI,
RGB_HUD,
RGB_SAI,
RGB_SAD,
RGB_VAI,
RGB_VAD,
// Left shift, open paren
KC_LSPO,
// Right shift, close paren
KC_RSPC,
// Printing
PRINT_ON,
PRINT_OFF,
// output selection
OUT_AUTO,
OUT_USB,
#ifdef BLUETOOTH_ENABLE
OUT_BT,
#endif
// always leave at the end
SAFE_RANGE
};
// Ability to use mods in layouts
#define LCTL(kc) (kc | QK_LCTL)
#define LSFT(kc) (kc | QK_LSFT)
#define LALT(kc) (kc | QK_LALT)
#define LGUI(kc) (kc | QK_LGUI)
#define RCTL(kc) (kc | QK_RCTL)
#define RSFT(kc) (kc | QK_RSFT)
#define RALT(kc) (kc | QK_RALT)
#define RGUI(kc) (kc | QK_RGUI)
#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI)
#define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT)
#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI)
#define ALTG(kc) (kc | QK_RCTL | QK_RALT)
#define SCMD(kc) (kc | QK_LGUI | QK_LSFT)
#define SWIN(kc) SCMD(kc)
#define LCA(kc) (kc | QK_LCTL | QK_LALT)
#define MOD_HYPR 0xf
#define MOD_MEH 0x7
// Aliases for shifted symbols
// Each key has a 4-letter code, and some have longer aliases too.
// While the long aliases are descriptive, the 4-letter codes
// make for nicer grid layouts (everything lines up), and are
// the preferred style for Quantum.
#define KC_TILD LSFT(KC_GRV) // ~
#define KC_TILDE KC_TILD
#define KC_EXLM LSFT(KC_1) // !
#define KC_EXCLAIM KC_EXLM
#define KC_AT LSFT(KC_2) // @
#define KC_HASH LSFT(KC_3) // #
#define KC_DLR LSFT(KC_4) // $
#define KC_DOLLAR KC_DLR
#define KC_PERC LSFT(KC_5) // %
#define KC_PERCENT KC_PERC
#define KC_CIRC LSFT(KC_6) // ^
#define KC_CIRCUMFLEX KC_CIRC
#define KC_AMPR LSFT(KC_7) // &
#define KC_AMPERSAND KC_AMPR
#define KC_ASTR LSFT(KC_8) // *
#define KC_ASTERISK KC_ASTR
#define KC_LPRN LSFT(KC_9) // (
#define KC_LEFT_PAREN KC_LPRN
#define KC_RPRN LSFT(KC_0) // )
#define KC_RIGHT_PAREN KC_RPRN
#define KC_UNDS LSFT(KC_MINS) // _
#define KC_UNDERSCORE KC_UNDS
#define KC_PLUS LSFT(KC_EQL) // +
#define KC_LCBR LSFT(KC_LBRC) // {
#define KC_LEFT_CURLY_BRACE KC_LCBR
#define KC_RCBR LSFT(KC_RBRC) // }
#define KC_RIGHT_CURLY_BRACE KC_RCBR
#define KC_LABK LSFT(KC_COMM) // <
#define KC_LEFT_ANGLE_BRACKET KC_LABK
#define KC_RABK LSFT(KC_DOT) // >
#define KC_RIGHT_ANGLE_BRACKET KC_RABK
#define KC_COLN LSFT(KC_SCLN) // :
#define KC_COLON KC_COLN
#define KC_PIPE LSFT(KC_BSLS) // |
#define KC_LT LSFT(KC_COMM) // <
#define KC_GT LSFT(KC_DOT) // >
#define KC_QUES LSFT(KC_SLSH) // ?
#define KC_QUESTION KC_QUES
#define KC_DQT LSFT(KC_QUOT) // "
#define KC_DOUBLE_QUOTE KC_DQT
#define KC_DQUO KC_DQT
#define KC_DELT KC_DELETE // Del key (four letter code)
// Alias for function layers than expand past FN31
#define FUNC(kc) (kc | QK_FUNCTION)
// Aliases
#define S(kc) LSFT(kc)
#define F(kc) FUNC(kc)
#define M(kc) (kc | QK_MACRO)
#define MACROTAP(kc) (kc | QK_MACRO | FUNC_TAP<<8)
#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
#define KC_GESC GRAVE_ESC
// L-ayer, T-ap - 256 keycode max, 16 layer max
#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8))
#define AG_SWAP MAGIC_SWAP_ALT_GUI
#define AG_NORM MAGIC_UNSWAP_ALT_GUI
#define BL_ON BL_9
#define BL_OFF BL_0
// GOTO layer - 16 layers max
// when:
// ON_PRESS = 1
// ON_RELEASE = 2
// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
// keycode modeled after the old version, kept below for this.
/* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */
#define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4))
// Momentary switch layer - 256 layer max
#define MO(layer) (layer | QK_MOMENTARY)
// Set default layer - 256 layer max
#define DF(layer) (layer | QK_DEF_LAYER)
// Toggle to layer - 256 layer max
#define TG(layer) (layer | QK_TOGGLE_LAYER)
// One-shot layer - 256 layer max
#define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
// One-shot mod
#define OSM(mod) ((mod) | QK_ONE_SHOT_MOD)
// Layer tap-toggle
#define TT(layer) (layer | QK_LAYER_TAP_TOGGLE)
// M-od, T-ap - 256 keycode max
#define MT(mod, kc) (kc | QK_MOD_TAP | (((mod) & 0x1F) << 8))
#define CTL_T(kc) MT(MOD_LCTL, kc)
#define LCTL_T(kc) MT(MOD_LCTL, kc)
#define RCTL_T(kc) MT(MOD_RCTL, kc)
#define SFT_T(kc) MT(MOD_LSFT, kc)
#define LSFT_T(kc) MT(MOD_LSFT, kc)
#define RSFT_T(kc) MT(MOD_RSFT, kc)
#define ALT_T(kc) MT(MOD_LALT, kc)
#define LALT_T(kc) MT(MOD_LALT, kc)
#define RALT_T(kc) MT(MOD_RALT, kc)
#define ALGR_T(kc) MT(MOD_RALT, kc) // dual-function AltGR
#define GUI_T(kc) MT(MOD_LGUI, kc)
#define LGUI_T(kc) MT(MOD_LGUI, kc)
#define RGUI_T(kc) MT(MOD_RGUI, kc)
#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal
#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui
#define RCAG_T(kc) MT((MOD_RCTL | MOD_RALT | MOD_RGUI), kc) // Right control alt and gui
#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
#define SCMD_T(kc) MT((MOD_LGUI | MOD_LSFT), kc)
#define SWIN_T(kc) SCMD_T(kc)
#define LCA_T(kc) MT((MOD_LCTL | MOD_LALT), kc) // Left control and left alt
// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
#define KC_HYPR HYPR(KC_NO)
#define KC_MEH MEH(KC_NO)
#ifdef UNICODE_ENABLE
// For sending unicode codes.
// You may not send codes over 7FFF -- this supports most of UTF8.
// To have a key that sends out Œ, go UC(0x0152)
#define UNICODE(n) (n | QK_UNICODE)
#define UC(n) UNICODE(n)
#endif
#ifdef UNICODEMAP_ENABLE
#define X(n) (n | QK_UNICODE_MAP)
#endif
#endif // QUANTUM_KEYCODES_H