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import 'package:flutter/material.dart';
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import 'package:go_router/go_router.dart';
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import 'package:mchess/utils/passphrase.dart';
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2023-12-23 15:44:23 +00:00
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class LobbySelector extends StatefulWidget {
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const LobbySelector({super.key});
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@override
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State<LobbySelector> createState() => _LobbySelectorState();
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}
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class _LobbySelectorState extends State<LobbySelector> {
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final phraseController = TextEditingController();
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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body: Center(
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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ElevatedButton(
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onPressed: () {
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context.goNamed('createGame');
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},
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child: const Row(
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mainAxisSize: MainAxisSize.min,
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children: [
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Icon(Icons.lock),
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SizedBox(
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width: 10,
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),
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Text('Create private game')
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],
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),
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),
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const SizedBox(height: 20),
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ElevatedButton(
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onPressed: () {
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buildEnterPassphraseDialog(context);
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},
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child: const Row(
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mainAxisSize: MainAxisSize.min,
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children: [
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Icon(Icons.mail),
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SizedBox(
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width: 10,
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),
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Text('Join private game')
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],
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),
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),
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],
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),
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),
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);
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}
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Future<void> buildEnterPassphraseDialog(BuildContext context) {
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return showDialog<void>(
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context: context,
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builder: (BuildContext context) {
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return ScaffoldMessenger(
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child: Builder(builder: (builderContext) {
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return Scaffold(
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backgroundColor: Colors.transparent,
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body: AlertDialog(
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title: const Text('Enter the passphrase here:'),
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content: TextField(
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controller: phraseController,
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onSubmitted: (val) => submitAction(val),
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decoration: InputDecoration(
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hintText: 'Enter passphrase here',
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suffixIcon: IconButton(
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onPressed: () => submitAction(phraseController.text),
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icon: const Icon(Icons.check),
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)),
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),
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actions: <Widget>[
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TextButton(
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child: const Text('Cancel'),
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onPressed: () {
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builderContext.pop();
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},
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),
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],
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),
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);
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}),
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);
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},
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);
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}
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void submitAction(String phrase) {
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context.goNamed('game', pathParameters: {'phrase': phrase.toURL()});
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phraseController.clear();
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}
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}
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