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adf8c86692
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Make many changes
1. A game is only identified by a passphrase (not a lobby id)
2. We can store multiple passphrase/playerID combinations
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2024-05-20 15:34:20 +02:00 |
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52540ec96c
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A lot of changes again?!?
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2023-06-30 01:49:18 +02:00 |
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605743c0d2
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Introduce api types and some changes.
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2023-06-02 23:28:40 +02:00 |
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b0d6f4002c
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Change connection handling (Use playerID from registering to connect via websocket.
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2023-05-28 17:44:22 +02:00 |
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9492644ac9
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Introduce changes in API (register game first, then ws connection).
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2023-05-28 14:54:46 +02:00 |
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8a0139640c
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Add server password for connection, and change reconnect handling.
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2022-12-13 03:36:22 +01:00 |
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8d5cf7592d
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Add Connection cubit that updates the part that must be rebuilt after a reconnect.
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2022-11-19 16:36:29 +01:00 |
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