2023-12-24T18:31:50Z - 2024-12-24T18:31:50Z

Overview

9 Active Pull Requests
5 Active Issues
Excluding merges, 1 author has pushed 12 commits to master and 35 commits to all branches. On master, 14 files have changed and there have been 289 additions and 1616 deletions.

9 Pull requests merged by 1 user

Merged #15 Fix/enable reconnecting to existing games 2024-05-21 21:55:42 +00:00

Merged #14 Make games rejoinable again! 2024-05-19 12:44:57 +00:00

Merged #13 Some more changes for the new game handling api and also rate limiting 2024-05-12 13:48:23 +00:00

Merged #12 Replace old websocket library with gorilla's one 2024-05-11 17:17:51 +00:00

Merged #11 get-lobby-from-passphrase 2024-05-09 20:49:24 +00:00

Merged #10 We introduce a pre-filtered list of (hopefully) clean words. Generating the passphrase with babbler was too slow 2024-04-30 23:13:35 +00:00

Merged #8 Prevent castling in case there is no rook on the castling side 2024-04-16 16:20:34 +00:00

Merged #3 Fix a bug that allowed castling even if squares were attacked 2024-04-09 19:55:40 +00:00

Merged #2 checkmate-and-stalemate-check 2024-01-17 22:07:15 +00:00

5 Issues created by 1 user

Opened #4 Violations are not set correctly 2024-04-09 19:53:31 +00:00

Opened #5 Stalemate is not implemented 2024-04-09 19:54:11 +00:00

Opened #6 When a player leaves, the opponent is not informed 2024-04-09 19:54:28 +00:00

Opened #7 When the game ends we do not free the resources correctly 2024-04-09 19:55:02 +00:00

Opened #9 Investigate crash 2024-04-22 18:18:42 +00:00