Commit Graph

67 Commits

Author SHA1 Message Date
14819cb641 Run go get -u 2023-11-20 01:59:19 +01:00
95002fe3c4 Backporting fix for panic-inducing bug. 2023-11-20 01:58:36 +01:00
51d959b01f code upkeep 2023-10-12 21:03:12 +02:00
8132e9d48d Remove empty chess_move.go 2023-09-28 21:33:17 +02:00
a550ad9cdc Remove server.go and move type. 2023-09-24 01:18:06 +02:00
e45ca20bbe Remove localhost when listening in debug mode 2023-09-24 01:15:52 +02:00
f504b1ba60 Update deps 2023-09-24 01:15:17 +02:00
96fe64599e Remove unneccessary files 2023-09-24 01:12:51 +02:00
a087372bbe Introduce debug flag. 2023-09-01 15:29:26 +02:00
72faedc000 Fix bug that did not delete the pawn taken by enPassant. 2023-08-15 00:37:18 +02:00
9fbffc61f9 Add position to websocket message. 2023-08-14 00:05:47 +02:00
ff2ec599fe Introduce PGN helpers
In order to simplify special moves like en passant or castling for the
client, we want to deliver the board state after every move (and not
only start square and end square).

With PGN we can encode a chess position into a string.
This commit implies changes to logic of the pieces' shortnames. This
will break the client/server connection (at least for promotions).
2023-08-12 11:24:40 +02:00
81898d150b Restructure special move handling. 2023-07-11 22:28:07 +02:00
a93b1a1aca Fix nil pointer dereference. 2023-07-11 18:21:54 +02:00
a3e6ab31c3 Add more bad words. 2023-07-06 14:57:35 +02:00
9c7bdf357d Make en passant and castling work. 2023-07-05 21:15:01 +02:00
c8407881bf Promotions should work now. 2023-07-03 19:32:39 +02:00
b052d8e21c Finalize playing in private lobbies. 2023-06-30 01:50:04 +02:00
4b04b3532c Make some minor changes for private games. 2023-06-29 22:20:41 +02:00
1ea2c597be Add mechanic for passphrases. 2023-06-28 19:51:36 +02:00
63e973a3be Fix king moves and fix formatting. 2023-06-28 11:39:44 +02:00
2d5eacb351 Fix king moves. 2023-06-28 08:32:17 +02:00
6b4dea5145 Add king rules. 2023-06-28 08:26:11 +02:00
ca1e87fbfc Check which color should be moving and fix knight moves. 2023-06-27 23:47:24 +02:00
f733d9bb08 many many changes again. 2023-06-27 22:32:24 +02:00
3d4fee2631 Refactor a itsy bitsy tiny bit and add rook moves. 2023-06-26 23:58:40 +02:00
f79e5be008 Implement en passant and much more! 2023-06-26 00:51:20 +02:00
9793c37582 Many many changes 2023-06-25 16:11:29 +02:00
7f206b15fe Pieces are now an interface and starting to enforce rules. 2023-06-20 23:53:54 +02:00
d5b8bdf630 Start detecting checks. 2023-06-14 19:46:46 +02:00
c205c4dc86 Comments to not forget how to check checkmate 2023-06-14 00:59:16 +02:00
060ac8ad9e Add groundwork for checking rules. 2023-06-12 22:32:31 +02:00
7544bf0563 Refactor some of the game handler code 2023-06-08 20:20:37 +02:00
730fad9997 Change OriginPattern to correct string. Now web browsers can connect,. 2023-06-06 23:56:01 +02:00
9f4cab679c Change permitted origin to ches.sw-gross.de 2023-06-06 23:49:47 +02:00
23a02b95d9 Use RunTLS() to serve TLS. 2023-06-06 23:23:28 +02:00
41c384c7aa Remove autotls. 2023-06-06 23:15:43 +02:00
5f8342b4c5 Change port for TLS connection. 2023-06-06 23:02:46 +02:00
b6bb75376d Fix waiting for websockets connection. 2023-06-06 22:58:33 +02:00
e90fb7a0dc Transform communication of moves to api types. 2023-06-02 23:41:43 +02:00
78ddd4f90f Scrap 2-player waiting room and make it simple. 2023-06-02 21:14:02 +02:00
aac428baab First changes to move away from central registry of all players
1. Introduce 'usher' that opens lobbies and fills it and waits for them
   to be filled
2. Add global registry of all games
2023-05-31 23:55:40 +02:00
71ca61f047 Adding comment so I won't forget my plan with this branch. 2023-05-30 23:36:22 +02:00
6cbd7d37aa Various changes
1. Make lobby a struct containing the players and a mutex used to lock
   itself
2. Wait for websocket connections to be established by both players
   before starting the game.
3. Add methods to write to and read from players
2023-05-30 22:01:20 +02:00
5b6cb566ec Change lobby handling and websocket handling. 2023-05-28 17:43:05 +02:00
eb946b4267 Many changes!
1. Use maintained websocket framework
2. Introduce function that allows to register a websocket connection per
   player
2023-04-22 21:41:24 +02:00
ee4841f543 Rename chessGame to Game. Remove gorilla websocket. 2023-04-22 19:23:46 +02:00
e55187ee11 Fix return type for lobby functions. MAPS ARE ALREADY POINTERS. 2023-04-18 22:54:32 +02:00
447ea90230 Make Lobby a map. Kind of useless... 2023-04-18 22:47:51 +02:00
9c8f46c9a4 Use UUIDs to identify players. 2023-04-18 22:19:28 +02:00