Commit Graph

19 Commits

Author SHA1 Message Date
5b6cb566ec Change lobby handling and websocket handling. 2023-05-28 17:43:05 +02:00
eb946b4267 Many changes!
1. Use maintained websocket framework
2. Introduce function that allows to register a websocket connection per
   player
2023-04-22 21:41:24 +02:00
ee4841f543 Rename chessGame to Game. Remove gorilla websocket. 2023-04-22 19:23:46 +02:00
e55187ee11 Fix return type for lobby functions. MAPS ARE ALREADY POINTERS. 2023-04-18 22:54:32 +02:00
447ea90230 Make Lobby a map. Kind of useless... 2023-04-18 22:47:51 +02:00
9c8f46c9a4 Use UUIDs to identify players. 2023-04-18 22:19:28 +02:00
b4face1dca Start building a real API. 2023-04-18 22:12:05 +02:00
39a824a1bc Simplify state machine. 2022-12-22 00:02:07 +01:00
b0db6145e8 Remove leading number from move message. 2022-12-21 23:12:19 +01:00
f303a572cc Send played move to both players. 2022-12-18 23:13:25 +01:00
516a5fa547 Allow connections from all origins. 2022-12-18 01:41:44 +01:00
7da9b2dcb2 Players can now play against each other (if they behave) 2022-12-18 01:05:23 +01:00
3a2de183a1 Flip second player's board. Use player's id for comparison. 2022-12-14 23:16:51 +01:00
a169ff0b76 Fix two warnings because of unused functions. 2022-12-14 22:20:42 +01:00
625e5b11fa Many changes. Handle rudimentary lobbies. Handle game with simple state machine. Flip one player's board. 2022-12-14 22:19:47 +01:00
609d5f3833 Protect play with hard-coded password. 2022-12-13 03:33:05 +01:00
38ac32e460 Add move logic and helpers. 2022-11-19 13:25:00 +01:00
b6e0b58631 Many changes. 2022-11-19 11:41:10 +01:00
ade25708ad First commit 2022-10-22 20:01:55 +02:00