Compare commits
38 Commits
check-if-p
...
master
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77e66aabdd | |||
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0190ff99d4 | |||
af993876fd |
15
.vscode/launch.json
vendored
15
.vscode/launch.json
vendored
@ -1,15 +0,0 @@
|
||||
{
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||||
// Use IntelliSense to learn about possible attributes.
|
||||
// Hover to view descriptions of existing attributes.
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||||
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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||||
"version": "0.2.0",
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||||
"configurations": [
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{
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"name": "Launch Package",
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||||
"type": "go",
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||||
"request": "launch",
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||||
"mode": "debug",
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"program": "${workspaceFolder}/main.go"
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}
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||||
]
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||||
}
|
139
api/handler/handler.go
Normal file
139
api/handler/handler.go
Normal file
@ -0,0 +1,139 @@
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||||
package handler
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||||
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import (
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"mchess_server/api"
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"mchess_server/chess"
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"mchess_server/lobbies"
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"mchess_server/utils"
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"net/http"
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"sync"
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"github.com/gin-gonic/gin"
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"github.com/google/uuid"
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"go.uber.org/ratelimit"
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)
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var mut sync.Mutex
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var limiter = ratelimit.New(10)
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func HostGameHandler(c *gin.Context) {
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limiter.Take()
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player := chess.NewPlayer(uuid.New())
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u := lobbies.GetUsher()
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mut.Lock()
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defer mut.Unlock()
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lobby := u.CreateNewPrivateLobby(player)
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u.AddPlayerToLobbyAndStartGameIfFull(player, lobby)
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passphrase := lobby.Passphrase.String()
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info := api.PlayerInfo{
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PlayerID: &player.Uuid,
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Passphrase: &passphrase,
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}
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c.Header("Access-Control-Allow-Origin", "*")
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c.IndentedJSON(http.StatusOK, info)
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}
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func GetLobbyForPassphraseHandler(c *gin.Context) {
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limiter.Take()
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reqPassphrase := c.Param("phrase")
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if reqPassphrase == "" {
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c.IndentedJSON(http.StatusBadRequest, reqPassphrase)
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return
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}
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passPhraseWithSpaces := utils.ConvertToPassphraseWithSpaces(reqPassphrase)
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lobby := lobbies.GetLobbyRegistry().GetLobbyByPassphrase(passPhraseWithSpaces)
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if lobby == nil {
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c.IndentedJSON(http.StatusNotFound, reqPassphrase)
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return
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}
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passphrase := api.Passphrase{
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Value: (*string)(&lobby.Passphrase),
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}
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c.Header("Access-Control-Allow-Origin", "*")
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c.IndentedJSON(http.StatusOK, passphrase)
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}
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func JoinPrivateGame(c *gin.Context) {
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limiter.Take()
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req := api.PlayerInfo{}
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err := c.ShouldBindJSON(&req)
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if err != nil || req.Passphrase == nil || *req.Passphrase == "" {
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c.IndentedJSON(http.StatusNotFound, req)
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return
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}
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u := lobbies.GetUsher()
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if req.PlayerID != nil { //is reconnect
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lobby := u.FindExistingPrivateLobby(utils.Passphrase(*req.Passphrase))
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var found bool
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if lobby != nil {
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_, found = lobby.GetPlayerByUUID(*req.PlayerID)
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}
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if found {
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c.Header("Access-Control-Allow-Origin", "*")
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c.IndentedJSON(
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http.StatusOK,
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api.PlayerInfo{
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PlayerID: req.PlayerID,
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Passphrase: req.Passphrase,
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})
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return
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} else {
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c.IndentedJSON(http.StatusNotFound, req)
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return
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}
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}
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player := chess.NewPlayer(uuid.New())
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mut.Lock()
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defer mut.Unlock()
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lobby := u.FindExistingPrivateLobby(utils.Passphrase(*req.Passphrase))
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if lobby != nil {
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u.AddPlayerToLobbyAndStartGameIfFull(player, lobby)
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} else {
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c.IndentedJSON(http.StatusNotFound, req)
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return
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}
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info := api.PlayerInfo{
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PlayerID: &player.Uuid,
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Passphrase: req.Passphrase,
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}
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c.Header("Access-Control-Allow-Origin", "*")
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c.IndentedJSON(http.StatusOK, info)
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}
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func JoinGameHandler(c *gin.Context) {
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limiter.Take()
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passphrase := api.Passphrase{}
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err := c.ShouldBindJSON(&passphrase)
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if err != nil {
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c.IndentedJSON(http.StatusBadRequest, nil)
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return
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}
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u := lobbies.GetUsher()
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lobby := u.FindExistingPrivateLobby(utils.Passphrase(*passphrase.Value))
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if lobby == nil {
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c.IndentedJSON(http.StatusNotFound, nil)
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return
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}
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lobbyInfo := api.Passphrase{
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Value: (*string)(&lobby.Passphrase),
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}
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c.IndentedJSON(http.StatusOK, lobbyInfo)
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||||
}
|
55
api/handler/handler_test.go
Normal file
55
api/handler/handler_test.go
Normal file
@ -0,0 +1,55 @@
|
||||
package handler
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||||
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||||
import (
|
||||
"encoding/json"
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||||
"mchess_server/api"
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||||
"mchess_server/utils"
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"net/http"
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||||
"net/http/httptest"
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||||
"testing"
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||||
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||||
"github.com/gin-gonic/gin"
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||||
"github.com/stretchr/testify/assert"
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||||
)
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||||
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func Test_GetLobbyFromPassphraseHandler(t *testing.T) {
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var passphraseURLParameter string
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var receivedPhrase string
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t.Run("host a lobby", func(t *testing.T) {
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r1 := httptest.NewRecorder()
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ctx1, e1 := gin.CreateTestContext(r1)
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e1.GET("/api/hostPrivate", HostGameHandler)
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hostGameRequest, _ := http.NewRequest("GET", "/api/hostPrivate", nil)
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ctx1.Request = hostGameRequest
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e1.ServeHTTP(r1, hostGameRequest)
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playerInfo := api.PlayerInfo{}
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err := json.Unmarshal(r1.Body.Bytes(), &playerInfo)
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assert.NoError(t, err)
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receivedPhrase = *playerInfo.Passphrase
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passphrase := utils.NewPassphraseFromString(receivedPhrase)
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passphraseURLParameter = passphrase.AsURLParam()
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})
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t.Run("see if the lobby can be fetched by using the passphrase", func(t *testing.T) {
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r2 := httptest.NewRecorder()
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ctx2, engine := gin.CreateTestContext(r2)
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engine.GET("/api/getLobbyForPassphrase/:phrase", GetLobbyForPassphraseHandler)
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url := "/api/getLobbyForPassphrase/" + passphraseURLParameter
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getLobbyRequest, _ := http.NewRequest("GET", url, nil)
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ctx2.Request = getLobbyRequest
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engine.ServeHTTP(r2, getLobbyRequest)
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passhrase := api.Passphrase{}
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err := json.Unmarshal(r2.Body.Bytes(), &passhrase)
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assert.NoError(t, err)
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||||
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||||
assert.Equal(t, http.StatusOK, r2.Code)
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||||
})
|
||||
}
|
83
api/handler/websocket.go
Normal file
83
api/handler/websocket.go
Normal file
@ -0,0 +1,83 @@
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package handler
|
||||
|
||||
import (
|
||||
"context"
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||||
"encoding/json"
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||||
"fmt"
|
||||
"log"
|
||||
"mchess_server/api"
|
||||
"mchess_server/utils"
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||||
"net/http"
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||||
|
||||
"mchess_server/lobbies"
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||||
|
||||
"github.com/gin-gonic/gin"
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||||
gorillaws "github.com/gorilla/websocket"
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)
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var upgrader = gorillaws.Upgrader{
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CheckOrigin: func(r *http.Request) bool {
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return true
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||||
},
|
||||
}
|
||||
|
||||
func RegisterWebSocketConnection(c *gin.Context) {
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limiter.Take()
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||||
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conn, err := upgrader.Upgrade(c.Writer, c.Request, nil)
|
||||
if err != nil {
|
||||
log.Println(err)
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return
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||||
}
|
||||
go waitForAndHandlePlayerID(c, conn)
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||||
}
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||||
|
||||
func waitForAndHandlePlayerID(ctx context.Context, conn *gorillaws.Conn) {
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||||
limiter.Take()
|
||||
|
||||
msgType, msg, err := conn.ReadMessage()
|
||||
if err != nil {
|
||||
errorMessage := fmt.Sprintf("Reading from websocket connection did not work: %s", err)
|
||||
log.Println(errorMessage)
|
||||
conn.Close()
|
||||
return
|
||||
}
|
||||
|
||||
log.Println("read from websocket endpoint: ", msgType, string(msg), err)
|
||||
|
||||
var info api.PlayerInfo
|
||||
err = json.Unmarshal(msg, &info)
|
||||
if err != nil {
|
||||
errorMessage := fmt.Sprintf("Unmarshaling message did not work: %s", err)
|
||||
log.Println(errorMessage)
|
||||
conn.WriteMessage(msgType, []byte(errorMessage))
|
||||
conn.Close()
|
||||
return
|
||||
}
|
||||
|
||||
lobby := lobbies.GetLobbyRegistry().GetLobbyByPassphrase(utils.NewPassphraseFromString(*info.Passphrase))
|
||||
if lobby == nil {
|
||||
conn.WriteMessage(msgType, []byte("lobby not found"))
|
||||
conn.Close()
|
||||
return
|
||||
}
|
||||
|
||||
player, found := lobby.GetPlayerByUUID(*info.PlayerID)
|
||||
if !found {
|
||||
conn.WriteMessage(msgType, []byte("player not found"))
|
||||
conn.Close()
|
||||
return
|
||||
}
|
||||
|
||||
lobby.Game.SetWebsocketConnectionFor(ctx, player, conn)
|
||||
|
||||
log.Println("player after setting connection: ")
|
||||
log.Println("id: ", player.Uuid)
|
||||
log.Println("color: ", player.GetColor())
|
||||
log.Println("Connection: ", player.Conn.ID)
|
||||
}
|
||||
|
||||
func ConnectWsForGame(c *gin.Context) {
|
||||
limiter.Take()
|
||||
|
||||
}
|
@ -21,6 +21,7 @@ const (
|
||||
MoveMessage MessageType = "move"
|
||||
InvalidMoveMessage MessageType = "invalidMove"
|
||||
ColorDetermined MessageType = "colorDetermined"
|
||||
GameEnded MessageType = "gameEnded"
|
||||
)
|
||||
|
||||
func (m WebsocketMessage) IsValid() bool {
|
||||
|
5
api/passphrase.go
Normal file
5
api/passphrase.go
Normal file
@ -0,0 +1,5 @@
|
||||
package api
|
||||
|
||||
type Passphrase struct {
|
||||
Value *string `json:"value,omitempty"`
|
||||
}
|
@ -4,6 +4,5 @@ import "github.com/google/uuid"
|
||||
|
||||
type PlayerInfo struct {
|
||||
PlayerID *uuid.UUID `json:"playerID,omitempty"`
|
||||
LobbyID *uuid.UUID `json:"lobbyID,omitempty"`
|
||||
Passphrase *string `json:"passphrase,omitempty"`
|
||||
}
|
||||
|
@ -9,14 +9,14 @@ type Bishop struct {
|
||||
}
|
||||
|
||||
func (b Bishop) GetAllAttackedSquares(board Board, fromSquare types.Coordinate) []types.Coordinate {
|
||||
return b.GetAllNonBlockedMoves(board, fromSquare)
|
||||
return b.GetAllNonBlockedSquares(board, fromSquare)
|
||||
}
|
||||
|
||||
func (b Bishop) GetColor() types.ChessColor {
|
||||
return b.Color
|
||||
}
|
||||
|
||||
func (b Bishop) GetAllNonBlockedMoves(board Board, fromSquare types.Coordinate) []types.Coordinate {
|
||||
func (b Bishop) GetAllNonBlockedSquares(board Board, fromSquare types.Coordinate) []types.Coordinate {
|
||||
return board.GetNonBlockedDiagonals(fromSquare)
|
||||
}
|
||||
|
||||
|
@ -57,7 +57,7 @@ func (b *Board) Init() {
|
||||
b.position[types.Coordinate{Row: 8, Col: 8}] = Rook{Color: types.Black}
|
||||
}
|
||||
|
||||
func (b *Board) CheckAndPlay(move types.Move) (bool, Violation) {
|
||||
func (b *Board) CheckAndPlay(move *types.Move) (bool, Violation) {
|
||||
tempBoard := b.getCopyOfBoard()
|
||||
|
||||
//Check start square of move
|
||||
@ -80,13 +80,13 @@ func (b *Board) CheckAndPlay(move types.Move) (bool, Violation) {
|
||||
}
|
||||
}
|
||||
|
||||
wasSpecialMove, err := tempBoard.handleSpecialMove(move)
|
||||
if err != nil {
|
||||
return false, InvalidMove
|
||||
wasSpecialMove, violation := tempBoard.handleSpecialMove(*move)
|
||||
if violation != "" {
|
||||
return false, violation
|
||||
}
|
||||
|
||||
if !wasSpecialMove {
|
||||
allMovesExceptBlocked := pieceAtStartSquare.GetAllNonBlockedMoves(tempBoard, move.StartSquare)
|
||||
allMovesExceptBlocked := pieceAtStartSquare.GetAllNonBlockedSquares(tempBoard, move.StartSquare)
|
||||
legal := lo.Contains(allMovesExceptBlocked, move.EndSquare)
|
||||
if !legal {
|
||||
return false, InvalidMove
|
||||
@ -109,7 +109,7 @@ func (b *Board) CheckAndPlay(move types.Move) (bool, Violation) {
|
||||
b.position = tempBoard.position
|
||||
b.history = tempBoard.history
|
||||
b.colorToMove = b.colorToMove.Opposite()
|
||||
b.appendMoveToHistory(move)
|
||||
b.appendMoveToHistory(*move)
|
||||
|
||||
pieceAtStartSquare.AfterMoveAction(b, move.StartSquare)
|
||||
|
||||
@ -188,19 +188,82 @@ func (p Position) getCopyOfPosition() Position {
|
||||
return position
|
||||
}
|
||||
|
||||
func (b *Board) handleSpecialMove(move types.Move) (bool, error) {
|
||||
func (b *Board) handleSpecialMove(move types.Move) (bool, Violation) {
|
||||
var was bool
|
||||
var err error
|
||||
var violation Violation
|
||||
var pieceAtStartSquare = b.getPieceAt(move.StartSquare)
|
||||
|
||||
switch piece := pieceAtStartSquare.(type) {
|
||||
case Pawn:
|
||||
was, err = piece.HandlePossiblePromotion(b, move)
|
||||
was, violation = piece.HandlePossiblePromotion(b, move)
|
||||
if !was {
|
||||
was, err = piece.HandleEnPassant(b, move, b.getLastMove())
|
||||
was, violation = piece.HandleEnPassant(b, move, b.getLastMove())
|
||||
}
|
||||
case King:
|
||||
was, err = piece.HandleCastling(b, move)
|
||||
was, violation = piece.HandleCastling(b, move)
|
||||
}
|
||||
return was, err
|
||||
return was, violation
|
||||
}
|
||||
|
||||
type GameEndedReason string
|
||||
|
||||
const (
|
||||
NoReason GameEndedReason = "noReason"
|
||||
WhiteIsCheckmated GameEndedReason = "whiteIsCheckmated"
|
||||
BlackIsCheckmated GameEndedReason = "blackIsCheckmated"
|
||||
StalemateReason GameEndedReason = "stalemate"
|
||||
)
|
||||
|
||||
func (r GameEndedReason) String() string {
|
||||
return string(r)
|
||||
}
|
||||
|
||||
func (b *Board) HasGameEnded(lastMove types.Move) (bool, GameEndedReason) {
|
||||
checkForColor := lastMove.ColorMoved.Opposite()
|
||||
if checkmate := b.isColorCheckmated(checkForColor); checkmate {
|
||||
switch checkForColor {
|
||||
case types.White:
|
||||
return true, WhiteIsCheckmated
|
||||
case types.Black:
|
||||
return true, BlackIsCheckmated
|
||||
}
|
||||
}
|
||||
if b.isStalemate() {
|
||||
return true, StalemateReason
|
||||
}
|
||||
|
||||
return false, NoReason
|
||||
}
|
||||
|
||||
func (b *Board) isColorCheckmated(color types.ChessColor) bool {
|
||||
inCheck, _ := b.isKingOfMovingColorInCheck(color)
|
||||
if !inCheck {
|
||||
return false
|
||||
}
|
||||
|
||||
copyOfBoard := b.getCopyOfBoard()
|
||||
|
||||
var movesToCheck []types.Move
|
||||
|
||||
for startSquare, piece := range b.position {
|
||||
if piece.GetColor() == color {
|
||||
for _, endSquare := range piece.GetAllNonBlockedSquares(*b, startSquare) {
|
||||
move := types.Move{StartSquare: startSquare, EndSquare: endSquare}
|
||||
movesToCheck = append(movesToCheck, move)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for _, move := range movesToCheck {
|
||||
valid, _ := copyOfBoard.CheckAndPlay(&move)
|
||||
if valid {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
func (b *Board) isStalemate() bool {
|
||||
return false
|
||||
}
|
||||
|
329
chess/board_castling_test.go
Normal file
329
chess/board_castling_test.go
Normal file
@ -0,0 +1,329 @@
|
||||
package chess
|
||||
|
||||
import (
|
||||
"mchess_server/types"
|
||||
"testing"
|
||||
|
||||
"github.com/stretchr/testify/assert"
|
||||
)
|
||||
|
||||
func Test_Board_WhiteCastlesLeft(t *testing.T) {
|
||||
board := newBoard()
|
||||
|
||||
board.position[types.Coordinate{Col: 5, Row: 1}] = King{Color: types.White}
|
||||
board.position[types.Coordinate{Col: 1, Row: 1}] = Rook{Color: types.White}
|
||||
|
||||
castling := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 1},
|
||||
EndSquare: types.Coordinate{Col: 3, Row: 1},
|
||||
ColorMoved: types.White,
|
||||
}
|
||||
|
||||
valid, _ := board.CheckAndPlay(&castling)
|
||||
|
||||
assert.True(t, valid)
|
||||
}
|
||||
|
||||
func Test_Board_WhiteCastlesRight(t *testing.T) {
|
||||
board := newBoard()
|
||||
|
||||
board.position[types.Coordinate{Col: 5, Row: 1}] = King{Color: types.White}
|
||||
board.position[types.Coordinate{Col: 8, Row: 1}] = Rook{Color: types.White}
|
||||
|
||||
castling := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 1},
|
||||
EndSquare: types.Coordinate{Col: 7, Row: 1},
|
||||
ColorMoved: types.White,
|
||||
}
|
||||
|
||||
valid, _ := board.CheckAndPlay(&castling)
|
||||
|
||||
assert.True(t, valid)
|
||||
}
|
||||
|
||||
func Test_Board_BlackCastlesLeft(t *testing.T) {
|
||||
board := newBoard()
|
||||
board.colorToMove = types.Black
|
||||
|
||||
board.position[types.Coordinate{Col: 5, Row: 8}] = King{Color: types.Black}
|
||||
board.position[types.Coordinate{Col: 1, Row: 8}] = Rook{Color: types.Black}
|
||||
|
||||
castling := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 8},
|
||||
EndSquare: types.Coordinate{Col: 3, Row: 8},
|
||||
ColorMoved: types.Black,
|
||||
}
|
||||
|
||||
valid, _ := board.CheckAndPlay(&castling)
|
||||
|
||||
assert.True(t, valid)
|
||||
}
|
||||
|
||||
func Test_Board_BlackCastlesRight(t *testing.T) {
|
||||
board := newBoard()
|
||||
board.colorToMove = types.Black
|
||||
|
||||
board.position[types.Coordinate{Col: 5, Row: 8}] = King{Color: types.Black}
|
||||
board.position[types.Coordinate{Col: 8, Row: 8}] = Rook{Color: types.Black}
|
||||
|
||||
castling := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 8},
|
||||
EndSquare: types.Coordinate{Col: 7, Row: 8},
|
||||
ColorMoved: types.Black,
|
||||
}
|
||||
|
||||
valid, _ := board.CheckAndPlay(&castling)
|
||||
|
||||
assert.True(t, valid)
|
||||
}
|
||||
|
||||
func Test_Board_WhiteCastlesLeft_QueenCoversSquareInBetween(t *testing.T) {
|
||||
board := newBoard()
|
||||
|
||||
board.position[types.Coordinate{Col: 5, Row: 1}] = King{Color: types.White}
|
||||
board.position[types.Coordinate{Col: 1, Row: 1}] = Rook{Color: types.White}
|
||||
board.position[types.Coordinate{Col: 4, Row: 5}] = Queen{Color: types.Black}
|
||||
|
||||
castling := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 1},
|
||||
EndSquare: types.Coordinate{Col: 3, Row: 1},
|
||||
ColorMoved: types.White,
|
||||
}
|
||||
|
||||
valid, _ := board.CheckAndPlay(&castling)
|
||||
|
||||
assert.False(t, valid)
|
||||
}
|
||||
|
||||
func Test_Board_WhiteCastlesRight_QueenCoversSquareInBetween(t *testing.T) {
|
||||
board := newBoard()
|
||||
|
||||
board.position[types.Coordinate{Col: 5, Row: 1}] = King{Color: types.White}
|
||||
board.position[types.Coordinate{Col: 8, Row: 1}] = Rook{Color: types.White}
|
||||
board.position[types.Coordinate{Col: 6, Row: 5}] = Queen{Color: types.Black}
|
||||
|
||||
castling := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 1},
|
||||
EndSquare: types.Coordinate{Col: 7, Row: 1},
|
||||
ColorMoved: types.White,
|
||||
}
|
||||
|
||||
valid, _ := board.CheckAndPlay(&castling)
|
||||
|
||||
assert.False(t, valid)
|
||||
}
|
||||
|
||||
func Test_Board_WhiteCastlesLeft_KingInCheck(t *testing.T) {
|
||||
board := newBoard()
|
||||
|
||||
board.position[types.Coordinate{Col: 5, Row: 1}] = King{Color: types.White}
|
||||
board.position[types.Coordinate{Col: 1, Row: 1}] = Rook{Color: types.White}
|
||||
board.position[types.Coordinate{Col: 5, Row: 5}] = Queen{Color: types.Black}
|
||||
|
||||
castling := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 1},
|
||||
EndSquare: types.Coordinate{Col: 3, Row: 1},
|
||||
ColorMoved: types.White,
|
||||
}
|
||||
|
||||
valid, violation := board.CheckAndPlay(&castling)
|
||||
|
||||
assert.False(t, valid)
|
||||
assert.Equal(t, CastlingWhileKingInCheck, violation)
|
||||
}
|
||||
|
||||
func Test_Board_WhiteCastlesLeft_QueenCoversKingsSquare(t *testing.T) {
|
||||
board := newBoard()
|
||||
|
||||
board.position[types.Coordinate{Col: 5, Row: 1}] = King{Color: types.White}
|
||||
board.position[types.Coordinate{Col: 1, Row: 1}] = Rook{Color: types.White}
|
||||
board.position[types.Coordinate{Col: 3, Row: 5}] = Queen{Color: types.Black}
|
||||
|
||||
castling := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 1},
|
||||
EndSquare: types.Coordinate{Col: 3, Row: 1},
|
||||
ColorMoved: types.White,
|
||||
}
|
||||
|
||||
valid, _ := board.CheckAndPlay(&castling)
|
||||
|
||||
assert.False(t, valid)
|
||||
}
|
||||
|
||||
func Test_Board_BlackCastlesLeft_QueenCoversSquareInBetween(t *testing.T) {
|
||||
board := newBoard()
|
||||
board.colorToMove = types.Black
|
||||
|
||||
board.position[types.Coordinate{Col: 5, Row: 8}] = King{Color: types.Black}
|
||||
board.position[types.Coordinate{Col: 1, Row: 8}] = Rook{Color: types.Black}
|
||||
board.position[types.Coordinate{Col: 4, Row: 4}] = Queen{Color: types.White}
|
||||
|
||||
castling := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 8},
|
||||
EndSquare: types.Coordinate{Col: 3, Row: 8},
|
||||
ColorMoved: types.Black,
|
||||
}
|
||||
|
||||
valid, _ := board.CheckAndPlay(&castling)
|
||||
|
||||
assert.False(t, valid)
|
||||
}
|
||||
|
||||
func Test_Board_BlackCastlesRight_QueenCoversSquareInBetween(t *testing.T) {
|
||||
board := newBoard()
|
||||
board.colorToMove = types.Black
|
||||
|
||||
board.position[types.Coordinate{Col: 5, Row: 8}] = King{Color: types.Black}
|
||||
board.position[types.Coordinate{Col: 8, Row: 8}] = Rook{Color: types.Black}
|
||||
board.position[types.Coordinate{Col: 6, Row: 4}] = Queen{Color: types.White}
|
||||
|
||||
castling := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 8},
|
||||
EndSquare: types.Coordinate{Col: 7, Row: 8},
|
||||
ColorMoved: types.Black,
|
||||
}
|
||||
|
||||
valid, _ := board.CheckAndPlay(&castling)
|
||||
|
||||
assert.False(t, valid)
|
||||
}
|
||||
|
||||
func Test_Board_BlackCastlesLeft_KingInCheck(t *testing.T) {
|
||||
board := newBoard()
|
||||
board.colorToMove = types.Black
|
||||
|
||||
board.position[types.Coordinate{Col: 5, Row: 8}] = King{Color: types.Black}
|
||||
board.position[types.Coordinate{Col: 1, Row: 8}] = Rook{Color: types.Black}
|
||||
board.position[types.Coordinate{Col: 5, Row: 4}] = Queen{Color: types.White}
|
||||
|
||||
castling := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 8},
|
||||
EndSquare: types.Coordinate{Col: 3, Row: 8},
|
||||
ColorMoved: types.Black,
|
||||
}
|
||||
|
||||
valid, violation := board.CheckAndPlay(&castling)
|
||||
|
||||
assert.False(t, valid)
|
||||
assert.Equal(t, CastlingWhileKingInCheck, violation)
|
||||
}
|
||||
|
||||
func Test_Board_BlackCastlesLeft_QueenCoversKingsSquare(t *testing.T) {
|
||||
board := newBoard()
|
||||
board.colorToMove = types.Black
|
||||
|
||||
board.position[types.Coordinate{Col: 5, Row: 8}] = King{Color: types.Black}
|
||||
board.position[types.Coordinate{Col: 1, Row: 8}] = Rook{Color: types.Black}
|
||||
board.position[types.Coordinate{Col: 3, Row: 4}] = Queen{Color: types.White}
|
||||
|
||||
castling := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 8},
|
||||
EndSquare: types.Coordinate{Col: 3, Row: 8},
|
||||
ColorMoved: types.Black,
|
||||
}
|
||||
|
||||
valid, _ := board.CheckAndPlay(&castling)
|
||||
|
||||
assert.False(t, valid)
|
||||
}
|
||||
|
||||
func Test_Board_WhiteCastlesLeft_NoRook(t *testing.T) {
|
||||
board := newBoard()
|
||||
|
||||
board.position[types.Coordinate{Col: 5, Row: 1}] = King{Color: types.White}
|
||||
|
||||
castling := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 1},
|
||||
EndSquare: types.Coordinate{Col: 3, Row: 1},
|
||||
ColorMoved: types.White,
|
||||
}
|
||||
|
||||
valid, _ := board.CheckAndPlay(&castling)
|
||||
|
||||
assert.False(t, valid)
|
||||
}
|
||||
|
||||
func Test_Board_WhiteCastlesRight_NoRook(t *testing.T) {
|
||||
board := newBoard()
|
||||
|
||||
board.position[types.Coordinate{Col: 5, Row: 1}] = King{Color: types.White}
|
||||
|
||||
castling := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 1},
|
||||
EndSquare: types.Coordinate{Col: 7, Row: 1},
|
||||
ColorMoved: types.White,
|
||||
}
|
||||
|
||||
valid, _ := board.CheckAndPlay(&castling)
|
||||
|
||||
assert.False(t, valid)
|
||||
}
|
||||
|
||||
func Test_Board_BlackCastlesLeft_NoRook(t *testing.T) {
|
||||
board := newBoard()
|
||||
board.colorToMove = types.Black
|
||||
|
||||
kingSquare := types.Coordinate{Col: 5, Row: 8}
|
||||
kingDestinationSquare := types.Coordinate{Col: 3, Row: 8}
|
||||
|
||||
board.position[kingSquare] = King{Color: types.Black}
|
||||
|
||||
castling := types.Move{
|
||||
StartSquare: kingSquare,
|
||||
EndSquare: kingDestinationSquare,
|
||||
ColorMoved: types.Black,
|
||||
}
|
||||
|
||||
valid, _ := board.CheckAndPlay(&castling)
|
||||
|
||||
assert.False(t, valid)
|
||||
assert.Equal(t, nil, board.getPieceAt(kingDestinationSquare))
|
||||
}
|
||||
|
||||
func Test_Board_BlackCastlesRight_NoRook(t *testing.T) {
|
||||
board := newBoard()
|
||||
board.colorToMove = types.Black
|
||||
|
||||
board.position[types.Coordinate{Col: 5, Row: 8}] = King{Color: types.Black}
|
||||
|
||||
castling := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 8},
|
||||
EndSquare: types.Coordinate{Col: 7, Row: 8},
|
||||
ColorMoved: types.Black,
|
||||
}
|
||||
|
||||
valid, _ := board.CheckAndPlay(&castling)
|
||||
|
||||
assert.False(t, valid)
|
||||
}
|
||||
|
||||
func Test_Board_fixBugThatPreventsCastling(t *testing.T) {
|
||||
board := newBoard()
|
||||
board.Init()
|
||||
|
||||
//white move
|
||||
valid, violation := board.CheckAndPlay(&types.Move{StartSquare: types.Coordinate{Col: 5, Row: 2}, EndSquare: types.Coordinate{Col: 5, Row: 3}})
|
||||
assert.True(t, valid)
|
||||
assert.Empty(t, violation)
|
||||
//black move
|
||||
valid, violation = board.CheckAndPlay(&types.Move{StartSquare: types.Coordinate{Col: 5, Row: 7}, EndSquare: types.Coordinate{Col: 5, Row: 6}})
|
||||
assert.True(t, valid)
|
||||
assert.Empty(t, violation)
|
||||
//white move
|
||||
valid, violation = board.CheckAndPlay(&types.Move{StartSquare: types.Coordinate{Col: 4, Row: 2}, EndSquare: types.Coordinate{Col: 4, Row: 3}})
|
||||
assert.True(t, valid)
|
||||
assert.Empty(t, violation)
|
||||
//black move
|
||||
valid, violation = board.CheckAndPlay(&types.Move{StartSquare: types.Coordinate{Col: 6, Row: 7}, EndSquare: types.Coordinate{Col: 6, Row: 6}})
|
||||
assert.True(t, valid)
|
||||
assert.Empty(t, violation)
|
||||
//queen moves to check the king
|
||||
valid, violation = board.CheckAndPlay(&types.Move{StartSquare: types.Coordinate{Col: 4, Row: 1}, EndSquare: types.Coordinate{Col: 8, Row: 5}})
|
||||
assert.True(t, valid)
|
||||
assert.Empty(t, violation)
|
||||
|
||||
//this moves should be valid but it was not because of a bug
|
||||
valid, violation = board.CheckAndPlay(&types.Move{StartSquare: types.Coordinate{Col: 5, Row: 8}, EndSquare: types.Coordinate{Col: 5, Row: 7}})
|
||||
assert.True(t, valid)
|
||||
assert.Empty(t, violation)
|
||||
}
|
@ -20,7 +20,7 @@ func Test_CheckMove_validPawnMove(t *testing.T) {
|
||||
EndSquare: types.Coordinate{Col: 1, Row: 3},
|
||||
}
|
||||
|
||||
good, _ := board.CheckAndPlay(move)
|
||||
good, _ := board.CheckAndPlay(&move)
|
||||
assert.True(t, good)
|
||||
|
||||
//we take the pawn
|
||||
@ -28,7 +28,7 @@ func Test_CheckMove_validPawnMove(t *testing.T) {
|
||||
StartSquare: types.Coordinate{Col: 2, Row: 4},
|
||||
EndSquare: types.Coordinate{Col: 1, Row: 3},
|
||||
}
|
||||
good, _ = board.CheckAndPlay(secondMove)
|
||||
good, _ = board.CheckAndPlay(&secondMove)
|
||||
assert.True(t, good)
|
||||
}
|
||||
|
||||
@ -45,7 +45,7 @@ func Test_CheckMove_enPassant(t *testing.T) {
|
||||
EndSquare: types.Coordinate{Col: 5, Row: 4},
|
||||
}
|
||||
|
||||
good, reason := board.CheckAndPlay(move)
|
||||
good, reason := board.CheckAndPlay(&move)
|
||||
assert.True(t, good)
|
||||
assert.Empty(t, reason)
|
||||
assert.Equal(t, Pawn{Color: types.White}, board.position[types.Coordinate{Col: 5, Row: 4}])
|
||||
@ -54,7 +54,7 @@ func Test_CheckMove_enPassant(t *testing.T) {
|
||||
StartSquare: types.Coordinate{Col: 6, Row: 4},
|
||||
EndSquare: types.Coordinate{Col: 5, Row: 3},
|
||||
}
|
||||
good, reason = board.CheckAndPlay(newMove)
|
||||
good, reason = board.CheckAndPlay(&newMove)
|
||||
assert.True(t, good)
|
||||
assert.Empty(t, reason)
|
||||
// the black pawn is on its correct square
|
||||
@ -77,7 +77,7 @@ func Test_CheckMove_invalidPawnMoves(t *testing.T) {
|
||||
StartSquare: types.Coordinate{Col: 2, Row: 5},
|
||||
EndSquare: types.Coordinate{Col: 2, Row: 6},
|
||||
}
|
||||
legalMove, _ := board.CheckAndPlay(move)
|
||||
legalMove, _ := board.CheckAndPlay(&move)
|
||||
assert.False(t, legalMove)
|
||||
})
|
||||
|
||||
@ -93,7 +93,7 @@ func Test_CheckMove_invalidPawnMoves(t *testing.T) {
|
||||
StartSquare: types.Coordinate{Col: 2, Row: 5},
|
||||
EndSquare: types.Coordinate{Col: 3, Row: 5},
|
||||
}
|
||||
legal, _ := board.CheckAndPlay(move)
|
||||
legal, _ := board.CheckAndPlay(&move)
|
||||
|
||||
assert.False(t, legal)
|
||||
assert.Equal(t, boardBeforeMove, board)
|
||||
@ -102,7 +102,7 @@ func Test_CheckMove_invalidPawnMoves(t *testing.T) {
|
||||
StartSquare: types.Coordinate{Col: 2, Row: 5},
|
||||
EndSquare: types.Coordinate{Col: 1, Row: 5},
|
||||
}
|
||||
legal, _ = board.CheckAndPlay(move)
|
||||
legal, _ = board.CheckAndPlay(&move)
|
||||
|
||||
assert.False(t, legal)
|
||||
assert.Equal(t, boardBeforeMove, board)
|
||||
@ -111,7 +111,7 @@ func Test_CheckMove_invalidPawnMoves(t *testing.T) {
|
||||
StartSquare: types.Coordinate{Col: 2, Row: 5},
|
||||
EndSquare: types.Coordinate{Col: 6, Row: 5},
|
||||
}
|
||||
legal, _ = board.CheckAndPlay(move)
|
||||
legal, _ = board.CheckAndPlay(&move)
|
||||
|
||||
assert.False(t, legal)
|
||||
assert.Equal(t, boardBeforeMove, board)
|
||||
@ -130,7 +130,7 @@ func Test_CheckMove_invalidPawnMoves(t *testing.T) {
|
||||
StartSquare: types.Coordinate{Col: 2, Row: 6},
|
||||
EndSquare: types.Coordinate{Col: 2, Row: 7},
|
||||
}
|
||||
good, _ := board.CheckAndPlay(move)
|
||||
good, _ := board.CheckAndPlay(&move)
|
||||
|
||||
assert.False(t, good)
|
||||
assert.Equal(t, boardBeforeMove, board)
|
||||
@ -151,7 +151,7 @@ func Test_CheckMove_validPromotion(t *testing.T) {
|
||||
EndSquare: types.Coordinate{Col: 1, Row: 8},
|
||||
PromotionToPiece: &shortName,
|
||||
}
|
||||
good, reason := board.CheckAndPlay(move)
|
||||
good, reason := board.CheckAndPlay(&move)
|
||||
|
||||
assert.Empty(t, reason)
|
||||
assert.True(t, good)
|
||||
@ -179,13 +179,13 @@ func Test_CheckMove_HistoryWorks(t *testing.T) {
|
||||
EndSquare: types.Coordinate{Col: 1, Row: 4},
|
||||
}
|
||||
|
||||
good, _ := board.CheckAndPlay(firstMove)
|
||||
good, _ := board.CheckAndPlay(&firstMove)
|
||||
assert.True(t, good)
|
||||
|
||||
good, _ = board.CheckAndPlay(secondMove)
|
||||
good, _ = board.CheckAndPlay(&secondMove)
|
||||
assert.True(t, good)
|
||||
|
||||
good, _ = board.CheckAndPlay(thirdMove)
|
||||
good, _ = board.CheckAndPlay(&thirdMove)
|
||||
assert.True(t, good)
|
||||
|
||||
expectedHistory := []types.Move{
|
||||
@ -221,13 +221,13 @@ func Test_Promotion_BlackKing(t *testing.T) {
|
||||
board.position[types.Coordinate{Col: 8, Row: 8}] = Rook{Color: types.Black}
|
||||
|
||||
//Make dummy move for white
|
||||
board.CheckAndPlay(types.Move{StartSquare: types.Coordinate{Col: 5, Row: 1}, EndSquare: types.Coordinate{Col: 5, Row: 2}})
|
||||
board.CheckAndPlay(&types.Move{StartSquare: types.Coordinate{Col: 5, Row: 1}, EndSquare: types.Coordinate{Col: 5, Row: 2}})
|
||||
|
||||
move := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 8},
|
||||
EndSquare: types.Coordinate{Col: 7, Row: 8},
|
||||
}
|
||||
good, reason := board.CheckAndPlay(move)
|
||||
good, reason := board.CheckAndPlay(&move)
|
||||
assert.True(t, good)
|
||||
assert.Empty(t, reason)
|
||||
|
||||
@ -246,13 +246,13 @@ func Test_Promotion_BlackKing(t *testing.T) {
|
||||
board.position[types.Coordinate{Col: 8, Row: 8}] = Rook{Color: types.Black}
|
||||
|
||||
//Make dummy move for white
|
||||
board.CheckAndPlay(types.Move{StartSquare: types.Coordinate{Col: 5, Row: 1}, EndSquare: types.Coordinate{Col: 5, Row: 2}})
|
||||
board.CheckAndPlay(&types.Move{StartSquare: types.Coordinate{Col: 5, Row: 1}, EndSquare: types.Coordinate{Col: 5, Row: 2}})
|
||||
|
||||
move := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 8},
|
||||
EndSquare: types.Coordinate{Col: 3, Row: 8},
|
||||
}
|
||||
good, reason := board.CheckAndPlay(move)
|
||||
good, reason := board.CheckAndPlay(&move)
|
||||
assert.True(t, good)
|
||||
assert.Empty(t, reason)
|
||||
|
||||
@ -272,25 +272,25 @@ func Test_Promotion_BlackKing(t *testing.T) {
|
||||
board.position[types.Coordinate{Col: 8, Row: 8}] = Rook{Color: types.Black}
|
||||
|
||||
//Make dummy move for white
|
||||
board.CheckAndPlay(types.Move{StartSquare: types.Coordinate{Col: 5, Row: 1}, EndSquare: types.Coordinate{Col: 5, Row: 2}})
|
||||
board.CheckAndPlay(&types.Move{StartSquare: types.Coordinate{Col: 5, Row: 1}, EndSquare: types.Coordinate{Col: 5, Row: 2}})
|
||||
|
||||
//Move black
|
||||
board.CheckAndPlay(types.Move{StartSquare: types.Coordinate{Col: 5, Row: 8}, EndSquare: types.Coordinate{Col: 4, Row: 8}})
|
||||
board.CheckAndPlay(&types.Move{StartSquare: types.Coordinate{Col: 5, Row: 8}, EndSquare: types.Coordinate{Col: 4, Row: 8}})
|
||||
|
||||
//Make dummy move for white
|
||||
board.CheckAndPlay(types.Move{StartSquare: types.Coordinate{Col: 5, Row: 2}, EndSquare: types.Coordinate{Col: 5, Row: 1}})
|
||||
board.CheckAndPlay(&types.Move{StartSquare: types.Coordinate{Col: 5, Row: 2}, EndSquare: types.Coordinate{Col: 5, Row: 1}})
|
||||
|
||||
//Move black back
|
||||
board.CheckAndPlay(types.Move{StartSquare: types.Coordinate{Col: 4, Row: 8}, EndSquare: types.Coordinate{Col: 5, Row: 8}})
|
||||
board.CheckAndPlay(&types.Move{StartSquare: types.Coordinate{Col: 4, Row: 8}, EndSquare: types.Coordinate{Col: 5, Row: 8}})
|
||||
|
||||
//Make dummy move for white
|
||||
board.CheckAndPlay(types.Move{StartSquare: types.Coordinate{Col: 5, Row: 1}, EndSquare: types.Coordinate{Col: 5, Row: 2}})
|
||||
board.CheckAndPlay(&types.Move{StartSquare: types.Coordinate{Col: 5, Row: 1}, EndSquare: types.Coordinate{Col: 5, Row: 2}})
|
||||
|
||||
move := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 8},
|
||||
EndSquare: types.Coordinate{Col: 3, Row: 8},
|
||||
}
|
||||
good, _ := board.CheckAndPlay(move)
|
||||
good, _ := board.CheckAndPlay(&move)
|
||||
assert.False(t, good)
|
||||
})
|
||||
|
||||
@ -304,13 +304,13 @@ func Test_Promotion_BlackKing(t *testing.T) {
|
||||
board.position[types.Coordinate{Col: 7, Row: 8}] = Bishop{Color: types.Black}
|
||||
|
||||
//Make dummy move for white
|
||||
board.CheckAndPlay(types.Move{StartSquare: types.Coordinate{Col: 5, Row: 1}, EndSquare: types.Coordinate{Col: 5, Row: 2}})
|
||||
board.CheckAndPlay(&types.Move{StartSquare: types.Coordinate{Col: 5, Row: 1}, EndSquare: types.Coordinate{Col: 5, Row: 2}})
|
||||
|
||||
move := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 8},
|
||||
EndSquare: types.Coordinate{Col: 7, Row: 8},
|
||||
}
|
||||
good, _ := board.CheckAndPlay(move)
|
||||
good, _ := board.CheckAndPlay(&move)
|
||||
assert.False(t, good)
|
||||
})
|
||||
|
||||
@ -324,13 +324,13 @@ func Test_Promotion_BlackKing(t *testing.T) {
|
||||
board.position[types.Coordinate{Col: 4, Row: 8}] = Bishop{Color: types.Black}
|
||||
|
||||
//Make dummy move for white
|
||||
board.CheckAndPlay(types.Move{StartSquare: types.Coordinate{Col: 5, Row: 1}, EndSquare: types.Coordinate{Col: 5, Row: 2}})
|
||||
board.CheckAndPlay(&types.Move{StartSquare: types.Coordinate{Col: 5, Row: 1}, EndSquare: types.Coordinate{Col: 5, Row: 2}})
|
||||
|
||||
move := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 8},
|
||||
EndSquare: types.Coordinate{Col: 3, Row: 8},
|
||||
}
|
||||
good, _ := board.CheckAndPlay(move)
|
||||
good, _ := board.CheckAndPlay(&move)
|
||||
assert.False(t, good)
|
||||
})
|
||||
|
||||
@ -344,13 +344,13 @@ func Test_Promotion_BlackKing(t *testing.T) {
|
||||
board.position[types.Coordinate{Col: 3, Row: 8}] = Bishop{Color: types.Black}
|
||||
|
||||
//Make dummy move for white
|
||||
board.CheckAndPlay(types.Move{StartSquare: types.Coordinate{Col: 5, Row: 1}, EndSquare: types.Coordinate{Col: 5, Row: 2}})
|
||||
board.CheckAndPlay(&types.Move{StartSquare: types.Coordinate{Col: 5, Row: 1}, EndSquare: types.Coordinate{Col: 5, Row: 2}})
|
||||
|
||||
move := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 8},
|
||||
EndSquare: types.Coordinate{Col: 3, Row: 8},
|
||||
}
|
||||
good, _ := board.CheckAndPlay(move)
|
||||
good, _ := board.CheckAndPlay(&move)
|
||||
assert.False(t, good)
|
||||
})
|
||||
|
||||
@ -364,13 +364,88 @@ func Test_Promotion_BlackKing(t *testing.T) {
|
||||
board.position[types.Coordinate{Col: 2, Row: 8}] = Bishop{Color: types.Black}
|
||||
|
||||
//Make dummy move for white
|
||||
board.CheckAndPlay(types.Move{StartSquare: types.Coordinate{Col: 5, Row: 1}, EndSquare: types.Coordinate{Col: 5, Row: 2}})
|
||||
board.CheckAndPlay(&types.Move{StartSquare: types.Coordinate{Col: 5, Row: 1}, EndSquare: types.Coordinate{Col: 5, Row: 2}})
|
||||
|
||||
move := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 5, Row: 8},
|
||||
EndSquare: types.Coordinate{Col: 3, Row: 8},
|
||||
}
|
||||
good, _ := board.CheckAndPlay(move)
|
||||
good, _ := board.CheckAndPlay(&move)
|
||||
assert.False(t, good)
|
||||
})
|
||||
}
|
||||
|
||||
func Test_Board_HasGameEnded(t *testing.T) {
|
||||
board := newBoard()
|
||||
|
||||
t.Run("no checkmate yet", func(t *testing.T) {
|
||||
board.position[types.Coordinate{Col: 1, Row: 1}] = King{Color: types.White}
|
||||
board.position[types.Coordinate{Col: 7, Row: 6}] = Queen{Color: types.White}
|
||||
board.position[types.Coordinate{Col: 7, Row: 7}] = Queen{Color: types.White}
|
||||
|
||||
board.position[types.Coordinate{Col: 2, Row: 8}] = King{Color: types.Black}
|
||||
|
||||
whiteMove := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 7, Row: 6},
|
||||
EndSquare: types.Coordinate{Col: 8, Row: 6},
|
||||
ColorMoved: types.White,
|
||||
}
|
||||
valid, violation := board.CheckAndPlay(&whiteMove)
|
||||
assert.True(t, valid)
|
||||
assert.Empty(t, violation)
|
||||
|
||||
gameEnded, reason := board.HasGameEnded(whiteMove)
|
||||
|
||||
assert.False(t, gameEnded)
|
||||
assert.Equal(t, NoReason, reason)
|
||||
})
|
||||
|
||||
t.Run("checkmate move is made", func(t *testing.T) {
|
||||
blackMove := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 2, Row: 8},
|
||||
EndSquare: types.Coordinate{Col: 1, Row: 8},
|
||||
ColorMoved: types.Black,
|
||||
}
|
||||
valid, violation := board.CheckAndPlay(&blackMove)
|
||||
assert.True(t, valid)
|
||||
assert.Empty(t, violation)
|
||||
|
||||
checkmateMove := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 8, Row: 6},
|
||||
EndSquare: types.Coordinate{Col: 8, Row: 8},
|
||||
ColorMoved: types.White,
|
||||
}
|
||||
|
||||
valid, violation = board.CheckAndPlay(&checkmateMove)
|
||||
assert.True(t, valid)
|
||||
assert.Empty(t, violation)
|
||||
|
||||
gameEnded, reason := board.HasGameEnded(checkmateMove)
|
||||
assert.True(t, gameEnded)
|
||||
assert.Equal(t, BlackIsCheckmated, reason)
|
||||
})
|
||||
}
|
||||
|
||||
func Test_Board_HasGameEnded_RookBlocks(t *testing.T) {
|
||||
board := newBoard()
|
||||
|
||||
board.position[types.Coordinate{Col: 1, Row: 1}] = King{Color: types.White}
|
||||
board.position[types.Coordinate{Col: 8, Row: 7}] = Queen{Color: types.White}
|
||||
board.position[types.Coordinate{Col: 7, Row: 7}] = Queen{Color: types.White}
|
||||
|
||||
board.position[types.Coordinate{Col: 1, Row: 8}] = King{Color: types.Black}
|
||||
board.position[types.Coordinate{Col: 2, Row: 2}] = Rook{Color: types.Black}
|
||||
|
||||
whiteMove := types.Move{
|
||||
StartSquare: types.Coordinate{Col: 8, Row: 7},
|
||||
EndSquare: types.Coordinate{Col: 8, Row: 8},
|
||||
ColorMoved: types.White,
|
||||
}
|
||||
valid, violation := board.CheckAndPlay(&whiteMove)
|
||||
assert.True(t, valid)
|
||||
assert.Empty(t, violation)
|
||||
|
||||
gameEnded, reason := board.HasGameEnded(whiteMove)
|
||||
assert.False(t, gameEnded)
|
||||
assert.Equal(t, NoReason, reason)
|
||||
}
|
||||
|
@ -8,8 +8,7 @@ import (
|
||||
"mchess_server/types"
|
||||
|
||||
"github.com/google/uuid"
|
||||
"github.com/samber/lo"
|
||||
"nhooyr.io/websocket"
|
||||
gorillaws "github.com/gorilla/websocket"
|
||||
)
|
||||
|
||||
type Game struct {
|
||||
@ -27,6 +26,7 @@ const (
|
||||
PlayerToMove
|
||||
CheckMove
|
||||
CheckPlayerChange
|
||||
GameEnded
|
||||
)
|
||||
|
||||
func NewGame() *Game {
|
||||
@ -58,8 +58,8 @@ func (game Game) GetPlayer2() *Player {
|
||||
}
|
||||
|
||||
func (game *Game) prepare() {
|
||||
game.players[0].color = types.White
|
||||
game.players[1].color = types.Black
|
||||
game.players[0].SetColor(types.White)
|
||||
game.players[1].SetColor(types.Black)
|
||||
|
||||
game.currentTurnPlayer = game.GetPlayer1()
|
||||
|
||||
@ -85,6 +85,7 @@ func (game *Game) Handle() {
|
||||
defer game.killGame()
|
||||
|
||||
var receivedMove types.Move
|
||||
var gameEndReason GameEndedReason
|
||||
var err error
|
||||
|
||||
for {
|
||||
@ -98,29 +99,31 @@ func (game *Game) Handle() {
|
||||
game.gameState = PlayerToMove
|
||||
|
||||
case PlayerToMove:
|
||||
log.Println("with ", game.currentTurnPlayer.GetPlayerColor(), " to move")
|
||||
log.Println("with ", game.currentTurnPlayer.GetColor(), " to move")
|
||||
receivedMove, err = game.currentTurnPlayer.ReadMove()
|
||||
if err != nil {
|
||||
log.Println("Error while reading message:", err)
|
||||
return
|
||||
}
|
||||
log.Println("Player ", game.currentTurnPlayer, " moved:\n", receivedMove)
|
||||
log.Println("Player ", game.currentTurnPlayer.color.String(), " moved:\n", receivedMove)
|
||||
|
||||
game.gameState = CheckMove
|
||||
case CheckMove:
|
||||
valid, ruleViolation := game.board.CheckAndPlay(receivedMove)
|
||||
valid, ruleViolation := game.board.CheckAndPlay(&receivedMove)
|
||||
|
||||
if valid {
|
||||
game.gameState = CheckPlayerChange
|
||||
} else {
|
||||
if !valid {
|
||||
invalidMoveMessage, err := api.GetInvalidMoveMessage(receivedMove, ruleViolation.String())
|
||||
if err != nil {
|
||||
log.Println("Error marshalling 'colorDetermined' message for player 1", err)
|
||||
return
|
||||
}
|
||||
game.currentTurnPlayer.writeMessage(invalidMoveMessage)
|
||||
game.currentTurnPlayer.writeMessage(string(invalidMoveMessage))
|
||||
game.gameState = PlayerToMove
|
||||
continue
|
||||
}
|
||||
|
||||
game.gameState = CheckPlayerChange
|
||||
|
||||
case CheckPlayerChange:
|
||||
if game.currentTurnPlayer.Uuid == game.players[0].Uuid {
|
||||
game.currentTurnPlayer = game.players[1]
|
||||
@ -134,7 +137,17 @@ func (game *Game) Handle() {
|
||||
return
|
||||
}
|
||||
|
||||
if gameEnded, reason := game.board.HasGameEnded(receivedMove); gameEnded {
|
||||
gameEndReason = reason
|
||||
game.gameState = GameEnded
|
||||
continue
|
||||
}
|
||||
|
||||
game.gameState = PlayerToMove
|
||||
|
||||
case GameEnded:
|
||||
game.broadcastGameEnd(gameEndReason)
|
||||
return
|
||||
}
|
||||
log.Println("GameState = ", game.gameState)
|
||||
}
|
||||
@ -144,6 +157,14 @@ func (game *Game) AddPlayersToGame(player *Player) {
|
||||
game.players = append(game.players, player)
|
||||
}
|
||||
|
||||
func (game *Game) AreBothPlayersConnected() bool {
|
||||
if len(game.GetPlayers()) < 2 {
|
||||
return false
|
||||
}
|
||||
|
||||
return game.players[0].hasWebsocketConnection() && game.players[1].hasWebsocketConnection()
|
||||
}
|
||||
|
||||
func (game *Game) killGame() {
|
||||
log.Println("Game should be killed")
|
||||
}
|
||||
@ -160,35 +181,49 @@ func (game Game) notifyPlayersAboutGameStart() error {
|
||||
return err
|
||||
}
|
||||
|
||||
game.GetPlayer1().writeMessage(colorDeterminedPlayer1)
|
||||
game.GetPlayer1().writeMessage(string(colorDeterminedPlayer1))
|
||||
game.GetPlayer1().SendBoardState(types.Move{}, game.board.PGN(), types.White)
|
||||
|
||||
game.GetPlayer2().writeMessage(colorDeterminedPlayer2)
|
||||
game.GetPlayer2().writeMessage(string(colorDeterminedPlayer2))
|
||||
game.GetPlayer2().SendBoardState(types.Move{}, game.board.PGN(), types.White)
|
||||
return nil
|
||||
}
|
||||
|
||||
func (game Game) broadcastMove(move types.Move) error {
|
||||
err := game.GetPlayer1().SendBoardState(move, game.board.PGN(), game.currentTurnPlayer.color)
|
||||
log.Println("broadcast move")
|
||||
err := game.GetPlayer1().SendBoardState(move, game.board.PGN(), game.currentTurnPlayer.GetColor())
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
err = game.GetPlayer2().SendBoardState(move, game.board.PGN(), game.currentTurnPlayer.color)
|
||||
err = game.GetPlayer2().SendBoardState(move, game.board.PGN(), game.currentTurnPlayer.GetColor())
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (game *Game) playerDisconnected(p *Player) {
|
||||
log.Println(string(p.color), " disconnected")
|
||||
playerStillInGame := lo.Filter(game.players, func(player *Player, _ int) bool {
|
||||
return player.color != p.color
|
||||
})
|
||||
game.players = playerStillInGame
|
||||
func (game Game) broadcastGameEnd(reason GameEndedReason) error {
|
||||
err := game.GetPlayer1().SendGameEnded(reason)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
err = game.GetPlayer2().SendGameEnded(reason)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (game *Game) SetWebsocketConnectionFor(ctx context.Context, p *Player, ws *websocket.Conn) {
|
||||
p.SetWebsocketConnectionAndSendBoardState(ctx, ws, game.board.PGN(), game.board.colorToMove)
|
||||
func (game *Game) playerDisconnected(p *Player) {
|
||||
}
|
||||
|
||||
func (game *Game) SetWebsocketConnectionFor(ctx context.Context, p *Player, ws *gorillaws.Conn) {
|
||||
p.SetWebsocketConnectionAndSendBoardState(ctx, ws, &game.board)
|
||||
}
|
||||
|
||||
func (game *Game) SendBoardStateTo(p *Player) {
|
||||
p.SendBoardState(game.board.getLastMove(), game.board.PGN(), game.board.colorToMove)
|
||||
}
|
||||
|
120
chess/king.go
120
chess/king.go
@ -9,14 +9,14 @@ type King struct {
|
||||
}
|
||||
|
||||
func (k King) GetAllAttackedSquares(board Board, fromSquare types.Coordinate) []types.Coordinate {
|
||||
return k.GetAllNonBlockedMoves(board, fromSquare)
|
||||
return k.GetAllNonBlockedSquares(board, fromSquare)
|
||||
}
|
||||
|
||||
func (k King) GetColor() types.ChessColor {
|
||||
return k.Color
|
||||
}
|
||||
|
||||
func (k King) GetAllNonBlockedMoves(board Board, fromSquare types.Coordinate) []types.Coordinate {
|
||||
func (k King) GetAllNonBlockedSquares(board Board, fromSquare types.Coordinate) []types.Coordinate {
|
||||
return board.GetNonBlockedKingMoves(fromSquare)
|
||||
}
|
||||
|
||||
@ -29,25 +29,26 @@ func (k King) AfterMoveAction(board *Board, fromSquare types.Coordinate) {
|
||||
}
|
||||
}
|
||||
|
||||
func (k King) HandleCastling(board *Board, move types.Move) (bool, error) {
|
||||
func (k King) HandleCastling(board *Board, move types.Move) (bool, Violation) {
|
||||
if !k.isMoveCastlingMove(board, move) {
|
||||
return false, ""
|
||||
}
|
||||
|
||||
if k.hadMovedBefore(board) {
|
||||
return false, nil
|
||||
return false, ""
|
||||
}
|
||||
|
||||
valid, dir := k.movedOnValidCastlingSquare(board, move)
|
||||
if board.isSquareAttacked(move.StartSquare, k.Color.Opposite()) {
|
||||
return false, CastlingWhileKingInCheck
|
||||
}
|
||||
|
||||
valid, dir := k.isCastlingAllowed(board, move)
|
||||
if !valid {
|
||||
return false, nil
|
||||
}
|
||||
|
||||
switch k.Color {
|
||||
case types.White:
|
||||
board.state.WhiteKingMoved = true
|
||||
case types.Black:
|
||||
board.state.BlackKingMoved = true
|
||||
return false, ""
|
||||
}
|
||||
|
||||
k.playCastlingOnBoard(board, move, dir)
|
||||
return true, nil
|
||||
return true, ""
|
||||
}
|
||||
|
||||
func (k King) hadMovedBefore(b *Board) bool {
|
||||
@ -64,52 +65,95 @@ func (k King) hadMovedBefore(b *Board) bool {
|
||||
type CastlingDirection string
|
||||
|
||||
const (
|
||||
NoDirection CastlingDirection = ""
|
||||
CastlingRight CastlingDirection = "right"
|
||||
CastlingLeft CastlingDirection = "left"
|
||||
)
|
||||
|
||||
func (k King) movedOnValidCastlingSquare(b *Board, move types.Move) (bool, CastlingDirection) {
|
||||
func (k King) isMoveCastlingMove(b *Board, move types.Move) bool {
|
||||
var destinationSquareForKingRight types.Coordinate
|
||||
var destinationSquareForKingLeft types.Coordinate
|
||||
|
||||
switch k.Color {
|
||||
case types.White:
|
||||
destinationSquareForKingRight = types.Coordinate{Col: 7, Row: 1}
|
||||
destinationSquareForKingLeft = types.Coordinate{Col: 3, Row: 1}
|
||||
|
||||
case types.Black:
|
||||
destinationSquareForKingRight = types.Coordinate{Col: 7, Row: 8}
|
||||
destinationSquareForKingLeft = types.Coordinate{Col: 3, Row: 8}
|
||||
}
|
||||
|
||||
if move.EndSquare == destinationSquareForKingRight ||
|
||||
move.EndSquare == destinationSquareForKingLeft {
|
||||
return true
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
func (k King) isCastlingAllowed(b *Board, move types.Move) (bool, CastlingDirection) {
|
||||
var valid = false
|
||||
|
||||
switch k.Color {
|
||||
case types.White:
|
||||
castlingSquareRight := types.Coordinate{Col: 7, Row: 1}
|
||||
castlingSquareLeft := types.Coordinate{Col: 3, Row: 1}
|
||||
destinationSquareForKingRight := types.Coordinate{Col: 7, Row: 1}
|
||||
destinationSquareForKingLeft := types.Coordinate{Col: 3, Row: 1}
|
||||
|
||||
if move.EndSquare == castlingSquareRight &&
|
||||
b.getPieceAt(castlingSquareRight) == nil &&
|
||||
b.getPieceAt(*castlingSquareRight.Left(1)) == nil &&
|
||||
if move.EndSquare == destinationSquareForKingRight &&
|
||||
b.getPieceAt(destinationSquareForKingRight) == nil &&
|
||||
b.getPieceAt(*destinationSquareForKingRight.Left(1)) == nil &&
|
||||
!b.isSquareAttacked(destinationSquareForKingRight, types.Black) &&
|
||||
!b.isSquareAttacked(*destinationSquareForKingRight.Left(1), types.Black) &&
|
||||
!b.state.WhiteHRookMoved {
|
||||
return true, CastlingRight
|
||||
_, ok := b.getPieceAt(types.Coordinate{Col: 8, Row: 1}).(Rook)
|
||||
if ok {
|
||||
return true, CastlingRight
|
||||
}
|
||||
}
|
||||
|
||||
if move.EndSquare == castlingSquareLeft &&
|
||||
b.getPieceAt(castlingSquareLeft) == nil &&
|
||||
b.getPieceAt(*castlingSquareLeft.Right(1)) == nil &&
|
||||
b.getPieceAt(*castlingSquareLeft.Left(1)) == nil &&
|
||||
if move.EndSquare == destinationSquareForKingLeft &&
|
||||
b.getPieceAt(destinationSquareForKingLeft) == nil &&
|
||||
b.getPieceAt(*destinationSquareForKingLeft.Right(1)) == nil &&
|
||||
b.getPieceAt(*destinationSquareForKingLeft.Left(1)) == nil &&
|
||||
!b.isSquareAttacked(destinationSquareForKingLeft, types.Black) &&
|
||||
!b.isSquareAttacked(*destinationSquareForKingLeft.Right(1), types.Black) &&
|
||||
!b.state.WhiteARookMoved {
|
||||
return true, CastlingLeft
|
||||
_, ok := b.getPieceAt(types.Coordinate{Col: 1, Row: 1}).(Rook)
|
||||
if ok {
|
||||
return true, CastlingLeft
|
||||
}
|
||||
}
|
||||
case types.Black:
|
||||
castlingSquareRight := types.Coordinate{Col: 7, Row: 8}
|
||||
castlingSquareLeft := types.Coordinate{Col: 3, Row: 8}
|
||||
destinationSquareForKingRight := types.Coordinate{Col: 7, Row: 8}
|
||||
destinationSquareForKingLeft := types.Coordinate{Col: 3, Row: 8}
|
||||
|
||||
if move.EndSquare == castlingSquareRight &&
|
||||
b.getPieceAt(castlingSquareRight) == nil &&
|
||||
b.getPieceAt(*castlingSquareRight.Left(1)) == nil &&
|
||||
if move.EndSquare == destinationSquareForKingRight &&
|
||||
b.getPieceAt(destinationSquareForKingRight) == nil &&
|
||||
b.getPieceAt(*destinationSquareForKingRight.Left(1)) == nil &&
|
||||
!b.isSquareAttacked(destinationSquareForKingRight, types.White) &&
|
||||
!b.isSquareAttacked(*destinationSquareForKingRight.Left(1), types.White) &&
|
||||
!b.state.BlackHRookMoved {
|
||||
return true, CastlingRight
|
||||
_, ok := b.getPieceAt(types.Coordinate{Col: 8, Row: 8}).(Rook)
|
||||
if ok {
|
||||
return true, CastlingRight
|
||||
}
|
||||
}
|
||||
|
||||
if move.EndSquare == castlingSquareLeft &&
|
||||
b.getPieceAt(castlingSquareLeft) == nil &&
|
||||
b.getPieceAt(*castlingSquareLeft.Right(1)) == nil &&
|
||||
b.getPieceAt(*castlingSquareLeft.Left(1)) == nil &&
|
||||
if move.EndSquare == destinationSquareForKingLeft &&
|
||||
b.getPieceAt(destinationSquareForKingLeft) == nil &&
|
||||
b.getPieceAt(*destinationSquareForKingLeft.Right(1)) == nil &&
|
||||
b.getPieceAt(*destinationSquareForKingLeft.Left(1)) == nil &&
|
||||
!b.isSquareAttacked(destinationSquareForKingLeft, types.White) &&
|
||||
!b.isSquareAttacked(*destinationSquareForKingLeft.Right(1), types.White) &&
|
||||
!b.state.BlackARookMoved {
|
||||
return true, CastlingLeft
|
||||
_, ok := b.getPieceAt(types.Coordinate{Col: 1, Row: 8}).(Rook)
|
||||
if ok {
|
||||
return true, CastlingLeft
|
||||
}
|
||||
}
|
||||
}
|
||||
return valid, CastlingRight
|
||||
return valid, NoDirection
|
||||
}
|
||||
|
||||
func (k King) playCastlingOnBoard(board *Board, move types.Move, dir CastlingDirection) {
|
||||
|
@ -9,14 +9,14 @@ type Knight struct {
|
||||
}
|
||||
|
||||
func (n Knight) GetAllAttackedSquares(board Board, fromSquare types.Coordinate) []types.Coordinate {
|
||||
return n.GetAllNonBlockedMoves(board, fromSquare)
|
||||
return n.GetAllNonBlockedSquares(board, fromSquare)
|
||||
}
|
||||
|
||||
func (n Knight) GetColor() types.ChessColor {
|
||||
return n.Color
|
||||
}
|
||||
|
||||
func (n Knight) GetAllNonBlockedMoves(board Board, fromSquare types.Coordinate) []types.Coordinate {
|
||||
func (n Knight) GetAllNonBlockedSquares(board Board, fromSquare types.Coordinate) []types.Coordinate {
|
||||
return board.GetNonBlockedKnightMoves(fromSquare)
|
||||
}
|
||||
|
||||
|
@ -12,7 +12,7 @@ type Pawn struct {
|
||||
|
||||
func (p Pawn) GetAllAttackedSquares(board Board, fromSquare types.Coordinate) []types.Coordinate {
|
||||
attackingMoves := make([]types.Coordinate, 0, 2)
|
||||
allMoves := p.GetAllNonBlockedMoves(board, fromSquare)
|
||||
allMoves := p.GetAllNonBlockedSquares(board, fromSquare)
|
||||
for _, move := range allMoves {
|
||||
if move.Col != fromSquare.Col {
|
||||
attackingMoves = append(attackingMoves, move)
|
||||
@ -21,7 +21,7 @@ func (p Pawn) GetAllAttackedSquares(board Board, fromSquare types.Coordinate) []
|
||||
return attackingMoves
|
||||
}
|
||||
|
||||
func (p Pawn) GetAllNonBlockedMoves(board Board, fromSquare types.Coordinate) []types.Coordinate {
|
||||
func (p Pawn) GetAllNonBlockedSquares(board Board, fromSquare types.Coordinate) []types.Coordinate {
|
||||
theoreticalSquares := p.getAllMoves(fromSquare)
|
||||
legalSquares := p.filterBlockedSquares(board, fromSquare, theoreticalSquares)
|
||||
|
||||
@ -32,7 +32,7 @@ func (p Pawn) GetColor() types.ChessColor {
|
||||
return p.Color
|
||||
}
|
||||
|
||||
func (p *Pawn) HandlePossiblePromotion(b *Board, move types.Move) (bool, error) {
|
||||
func (p *Pawn) HandlePossiblePromotion(b *Board, move types.Move) (bool, Violation) {
|
||||
var isPromotionMove bool
|
||||
var promotionToPiece types.PieceShortName
|
||||
|
||||
@ -62,14 +62,14 @@ func (p *Pawn) HandlePossiblePromotion(b *Board, move types.Move) (bool, error)
|
||||
b.position[move.EndSquare] = GetPieceForShortName(promotionToPiece)
|
||||
}
|
||||
|
||||
return isPromotionMove, nil
|
||||
return isPromotionMove, ""
|
||||
}
|
||||
|
||||
func (p *Pawn) HandleEnPassant(b *Board, move, lastMove types.Move) (bool, error) {
|
||||
func (p *Pawn) HandleEnPassant(b *Board, move, lastMove types.Move) (bool, Violation) {
|
||||
var wasEnPassant bool
|
||||
|
||||
if lastMove.PieceMoved.ToCommon() != types.PawnShortName {
|
||||
return false, nil
|
||||
return false, ""
|
||||
}
|
||||
|
||||
switch move.ColorMoved {
|
||||
@ -127,7 +127,7 @@ func (p *Pawn) HandleEnPassant(b *Board, move, lastMove types.Move) (bool, error
|
||||
b.position[move.EndSquare] = GetPieceForShortName(move.PieceMoved)
|
||||
}
|
||||
|
||||
return wasEnPassant, nil
|
||||
return wasEnPassant, ""
|
||||
}
|
||||
func (p Pawn) getAllMoves(fromSquare types.Coordinate) []types.Coordinate {
|
||||
theoreticalMoves := make([]types.Coordinate, 0, 4)
|
||||
|
@ -6,7 +6,7 @@ import (
|
||||
)
|
||||
|
||||
type Piece interface {
|
||||
GetAllNonBlockedMoves(board Board, fromSquare types.Coordinate) []types.Coordinate
|
||||
GetAllNonBlockedSquares(board Board, fromSquare types.Coordinate) []types.Coordinate
|
||||
GetAllAttackedSquares(board Board, fromSquare types.Coordinate) []types.Coordinate
|
||||
GetColor() types.ChessColor
|
||||
AfterMoveAction(board *Board, fromSquare types.Coordinate)
|
||||
|
@ -10,7 +10,7 @@ import (
|
||||
"mchess_server/types"
|
||||
|
||||
"github.com/google/uuid"
|
||||
"nhooyr.io/websocket"
|
||||
gorillaws "github.com/gorilla/websocket"
|
||||
)
|
||||
|
||||
type Player struct {
|
||||
@ -34,18 +34,27 @@ func (p Player) hasWebsocketConnection() bool {
|
||||
return p.Conn.HasWebsocketConnection()
|
||||
}
|
||||
|
||||
func (p *Player) SetWebsocketConnection(ctx context.Context, ws *websocket.Conn) {
|
||||
func (p *Player) SetWebsocketConnection(ctx context.Context, ws *gorillaws.Conn) {
|
||||
p.Conn.SetWebsocketConnection(ws)
|
||||
p.Conn.SetForColor(p.color)
|
||||
}
|
||||
|
||||
func (p *Player) SetWebsocketConnectionAndSendBoardState(
|
||||
ctx context.Context,
|
||||
ws *websocket.Conn,
|
||||
boardPosition string,
|
||||
turnColor types.ChessColor,
|
||||
ws *gorillaws.Conn,
|
||||
board *Board,
|
||||
) {
|
||||
p.SetWebsocketConnection(ctx, ws)
|
||||
p.SendBoardState(types.Move{}, boardPosition, turnColor)
|
||||
p.SendBoardState(board.getLastMove(), board.PGN(), board.colorToMove)
|
||||
}
|
||||
|
||||
func (p *Player) SetColor(color types.ChessColor) {
|
||||
p.color = color
|
||||
p.Conn.SetForColor(p.color)
|
||||
}
|
||||
|
||||
func (p *Player) GetColor() types.ChessColor {
|
||||
return p.color
|
||||
}
|
||||
|
||||
func (p *Player) SetDisconnectCallback(cb func(*Player)) {
|
||||
@ -63,8 +72,8 @@ func (p *Player) IsInGame() bool {
|
||||
}
|
||||
|
||||
func (p *Player) SendBoardState(move types.Move, boardPosition string, turnColor types.ChessColor) error {
|
||||
var pColor = p.color
|
||||
if p.color == "" { // we default to white if we do not know the color yet
|
||||
var pColor = p.GetColor()
|
||||
if p.GetColor() == "" { // we default to white if we do not know the color yet
|
||||
pColor = types.White
|
||||
}
|
||||
|
||||
@ -80,11 +89,8 @@ func (p *Player) SendBoardState(move types.Move, boardPosition string, turnColor
|
||||
return err
|
||||
}
|
||||
|
||||
err = p.writeMessage(messageToSend)
|
||||
if err != nil {
|
||||
log.Println("Error during message writing:", err)
|
||||
return err
|
||||
}
|
||||
p.writeMessage(string(messageToSend))
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
@ -99,26 +105,35 @@ func (p *Player) SendMoveAndPosition(move types.Move, boardPosition string) erro
|
||||
return err
|
||||
}
|
||||
|
||||
err = p.writeMessage(messageToSend)
|
||||
if err != nil {
|
||||
log.Println("Error during message writing:", err)
|
||||
return err
|
||||
}
|
||||
p.writeMessage(string(messageToSend))
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (p *Player) writeMessage(msg []byte) error {
|
||||
return p.Conn.Write(msg)
|
||||
func (p *Player) SendGameEnded(reason GameEndedReason) error {
|
||||
reasonToSend := reason.String()
|
||||
messageToSend, err := json.Marshal(api.WebsocketMessage{
|
||||
Type: api.GameEnded,
|
||||
Reason: &reasonToSend,
|
||||
})
|
||||
if err != nil {
|
||||
log.Println("Error while marshalling: ", err)
|
||||
return err
|
||||
}
|
||||
p.writeMessage(string(messageToSend))
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (p *Player) writeMessage(msg string) {
|
||||
p.Conn.Write(msg)
|
||||
}
|
||||
|
||||
func (p *Player) ReadMove() (types.Move, error) {
|
||||
receivedMessage, err := p.readMessage()
|
||||
if err != nil {
|
||||
return types.Move{}, err
|
||||
}
|
||||
receivedMessage := p.readMessage()
|
||||
|
||||
var msg api.WebsocketMessage
|
||||
err = json.Unmarshal(receivedMessage, &msg)
|
||||
err := json.Unmarshal(receivedMessage, &msg)
|
||||
if err != nil {
|
||||
return types.Move{}, err
|
||||
}
|
||||
@ -130,13 +145,9 @@ func (p *Player) ReadMove() (types.Move, error) {
|
||||
return *msg.Move, nil
|
||||
}
|
||||
|
||||
func (p *Player) readMessage() ([]byte, error) {
|
||||
msg, err := p.Conn.Read()
|
||||
log.Printf("Reading message: %s from player %s", string(msg), p.Uuid.String())
|
||||
func (p *Player) readMessage() []byte {
|
||||
msg := p.Conn.Read()
|
||||
log.Printf("Reading message from %s: %s", p.color.String(), string(msg))
|
||||
|
||||
return msg, err
|
||||
}
|
||||
|
||||
func (p Player) GetPlayerColor() string {
|
||||
return string(p.color)
|
||||
return msg
|
||||
}
|
||||
|
@ -9,14 +9,14 @@ type Queen struct {
|
||||
}
|
||||
|
||||
func (q Queen) GetAllAttackedSquares(board Board, fromSquare types.Coordinate) []types.Coordinate {
|
||||
return q.GetAllNonBlockedMoves(board, fromSquare)
|
||||
return q.GetAllNonBlockedSquares(board, fromSquare)
|
||||
}
|
||||
|
||||
func (q Queen) GetColor() types.ChessColor {
|
||||
return q.Color
|
||||
}
|
||||
|
||||
func (q Queen) GetAllNonBlockedMoves(board Board, fromSquare types.Coordinate) []types.Coordinate {
|
||||
func (q Queen) GetAllNonBlockedSquares(board Board, fromSquare types.Coordinate) []types.Coordinate {
|
||||
squares := board.GetNonBlockedRowAndColumn(fromSquare)
|
||||
squares = append(squares, board.GetNonBlockedDiagonals(fromSquare)...)
|
||||
return squares
|
||||
|
@ -9,14 +9,14 @@ type Rook struct {
|
||||
}
|
||||
|
||||
func (r Rook) GetAllAttackedSquares(board Board, fromSquare types.Coordinate) []types.Coordinate {
|
||||
return r.GetAllNonBlockedMoves(board, fromSquare)
|
||||
return r.GetAllNonBlockedSquares(board, fromSquare)
|
||||
}
|
||||
|
||||
func (r Rook) GetColor() types.ChessColor {
|
||||
return r.Color
|
||||
}
|
||||
|
||||
func (r Rook) GetAllNonBlockedMoves(board Board, fromSquare types.Coordinate) []types.Coordinate {
|
||||
func (r Rook) GetAllNonBlockedSquares(board Board, fromSquare types.Coordinate) []types.Coordinate {
|
||||
return board.GetNonBlockedRowAndColumn(fromSquare)
|
||||
}
|
||||
|
||||
|
@ -14,7 +14,7 @@ func Test_Rook_GetNonBlockedSquares(t *testing.T) {
|
||||
rook := Rook{Color: types.Black}
|
||||
|
||||
board.position[types.Coordinate{Col: 5, Row: 5}] = rook
|
||||
squares := rook.GetAllNonBlockedMoves(board, types.Coordinate{Col: 5, Row: 5})
|
||||
squares := rook.GetAllNonBlockedSquares(board, types.Coordinate{Col: 5, Row: 5})
|
||||
assert.Len(t, squares, 14)
|
||||
})
|
||||
|
||||
@ -28,7 +28,7 @@ func Test_Rook_GetNonBlockedSquares(t *testing.T) {
|
||||
board.position[types.Coordinate{Col: 5, Row: 6}] = Pawn{Color: types.White}
|
||||
board.position[types.Coordinate{Col: 6, Row: 5}] = Pawn{Color: types.Black}
|
||||
|
||||
squares := rook.GetAllNonBlockedMoves(board, rookCoordinate)
|
||||
squares := rook.GetAllNonBlockedSquares(board, rookCoordinate)
|
||||
|
||||
squaresOnLeft := lo.Filter(squares, func(square types.Coordinate, _ int) bool {
|
||||
return square.Row == rookCoordinate.Row && square.Col < rookCoordinate.Col
|
||||
|
@ -3,12 +3,15 @@ package chess
|
||||
type Violation string
|
||||
|
||||
var (
|
||||
InvalidMove Violation = "invalid move"
|
||||
NoPieceAtStartSquare Violation = "no piece at start square"
|
||||
WrongColorMoved Violation = "wrong color moved"
|
||||
TargetSquareIsOccupied Violation = "target square is occupied"
|
||||
KingInCheck Violation = "king would be in check after move"
|
||||
SomethingWentWrong Violation = "something went wrong"
|
||||
InvalidMove Violation = "invalid move"
|
||||
NoPieceAtStartSquare Violation = "no piece at start square"
|
||||
WrongColorMoved Violation = "wrong color moved"
|
||||
TargetSquareIsOccupied Violation = "target square is occupied"
|
||||
KingInCheck Violation = "king would be in check after move"
|
||||
SomethingWentWrong Violation = "something went wrong"
|
||||
CastlingThroughCheck Violation = "king would move through check"
|
||||
CastlingWhileKingInCheck Violation = "king cannot castle while in check"
|
||||
CastlingKingMovedBefore Violation = "king cannot caslte because he moved before"
|
||||
)
|
||||
|
||||
func (v Violation) String() string {
|
||||
|
@ -50,7 +50,7 @@ func (b *MessageBuffer) Insert(msg string) {
|
||||
b.cond.Broadcast()
|
||||
}
|
||||
|
||||
func (b *MessageBuffer) Get() (string, error) {
|
||||
func (b *MessageBuffer) Get() string {
|
||||
b.cond.L.Lock()
|
||||
defer b.cond.L.Unlock()
|
||||
|
||||
@ -69,7 +69,7 @@ func (b *MessageBuffer) Get() (string, error) {
|
||||
}
|
||||
b.getIndex = b.incrementAndWrapIndex(b.getIndex)
|
||||
|
||||
return msg.content, nil
|
||||
return msg.content
|
||||
}
|
||||
|
||||
func (b MessageBuffer) incrementAndWrapIndex(index int) int {
|
||||
|
@ -66,8 +66,7 @@ func Test_MessageBuffer_GetWaitsForFirstData(t *testing.T) {
|
||||
buf.Insert("delayed-message")
|
||||
}()
|
||||
|
||||
msg, err := buf.Get()
|
||||
assert.NoError(t, err)
|
||||
msg := buf.Get()
|
||||
|
||||
endTime := time.Now()
|
||||
|
||||
@ -79,8 +78,7 @@ func Test_MessageBuffer_GetWaitsForNewData(t *testing.T) {
|
||||
buf := newMessageBuffer(2)
|
||||
|
||||
buf.Insert("message-1")
|
||||
msg, err := buf.Get()
|
||||
assert.NoError(t, err)
|
||||
msg := buf.Get()
|
||||
assert.Equal(t, "message-1", msg)
|
||||
|
||||
go func() {
|
||||
@ -89,8 +87,7 @@ func Test_MessageBuffer_GetWaitsForNewData(t *testing.T) {
|
||||
buf.Insert("delayed-message")
|
||||
}()
|
||||
|
||||
msg, err = buf.Get()
|
||||
assert.NoError(t, err)
|
||||
msg = buf.Get()
|
||||
assert.Equal(t, "delayed-message", msg)
|
||||
}
|
||||
|
||||
@ -117,8 +114,7 @@ func Test_MessageBuffer_IndexesAreCorrectAfterOverwritingOldData(t *testing.T) {
|
||||
},
|
||||
buf.messages)
|
||||
|
||||
msg, err := buf.Get()
|
||||
assert.NoError(t, err)
|
||||
msg := buf.Get()
|
||||
assert.Equal(t, "message-2", msg)
|
||||
}
|
||||
|
||||
@ -126,13 +122,11 @@ func Test_MessageBuffer_GetWaitsForNewDataIfOldOneWasAlreadyGotten(t *testing.T)
|
||||
buf := newMessageBuffer(2)
|
||||
|
||||
buf.Insert(message1)
|
||||
msg, err := buf.Get()
|
||||
assert.NoError(t, err)
|
||||
msg := buf.Get()
|
||||
assert.Equal(t, message1, msg)
|
||||
|
||||
buf.Insert(message2)
|
||||
msg, err = buf.Get()
|
||||
assert.NoError(t, err)
|
||||
msg = buf.Get()
|
||||
assert.Equal(t, message2, msg)
|
||||
|
||||
go func() {
|
||||
@ -140,8 +134,7 @@ func Test_MessageBuffer_GetWaitsForNewDataIfOldOneWasAlreadyGotten(t *testing.T)
|
||||
buf.Insert(message3)
|
||||
}()
|
||||
|
||||
msg, err = buf.Get()
|
||||
assert.NoError(t, err)
|
||||
msg = buf.Get()
|
||||
assert.Equal(t, message3, msg)
|
||||
|
||||
}
|
||||
@ -157,9 +150,8 @@ func Test_MessageBuffer_InsertCatchesUpWithRead(t *testing.T) {
|
||||
buf.Insert(message6)
|
||||
buf.Insert(message7)
|
||||
|
||||
msg, err := buf.Get()
|
||||
msg := buf.Get()
|
||||
|
||||
assert.NoError(t, err)
|
||||
assert.Equal(t, message3, msg)
|
||||
}
|
||||
|
||||
@ -172,7 +164,7 @@ func Test_MessageBuffer_FuckShitUp(t *testing.T) {
|
||||
var readMsg = make([]string, 0)
|
||||
go func() {
|
||||
for i := 0; i < size*10; i++ {
|
||||
msg, _ := buf.Get()
|
||||
msg := buf.Get()
|
||||
if msg == "99" {
|
||||
break
|
||||
}
|
||||
|
@ -3,22 +3,38 @@ package connection
|
||||
import (
|
||||
"context"
|
||||
"log"
|
||||
"mchess_server/types"
|
||||
"sync"
|
||||
|
||||
"nhooyr.io/websocket"
|
||||
"github.com/google/uuid"
|
||||
gorillaws "github.com/gorilla/websocket"
|
||||
)
|
||||
|
||||
type Connection struct {
|
||||
ws *websocket.Conn
|
||||
wsConnectionEstablished chan bool
|
||||
ctx context.Context
|
||||
buffer MessageBuffer
|
||||
disconnectCallback func()
|
||||
ID uuid.UUID
|
||||
ws *gorillaws.Conn
|
||||
ctx context.Context
|
||||
rxBuffer *MessageBuffer
|
||||
txBuffer *MessageBuffer
|
||||
disconnectCallback func()
|
||||
forColor types.ChessColor
|
||||
|
||||
/* this is a hack since a user using the same
|
||||
browser might get the same object of type Connection in two instances of
|
||||
the same browser. Then if Close() gets called for both of these instances
|
||||
the first Close() will set ws=nil, and the seconds one will dereference this
|
||||
nil pointer. The correct way to fix this, is to make sure, two instances
|
||||
of the same browser do not get the same connection instance.
|
||||
At the moment, the usage of localStorage 'identifies' an already connected
|
||||
player and reuses the old Connection struct instance */
|
||||
closingMutex sync.Mutex
|
||||
}
|
||||
|
||||
func NewConnection(options ...func(*Connection)) *Connection {
|
||||
connection := Connection{
|
||||
buffer: *newMessageBuffer(100),
|
||||
wsConnectionEstablished: make(chan bool),
|
||||
ID: uuid.New(),
|
||||
rxBuffer: newMessageBuffer(100),
|
||||
txBuffer: newMessageBuffer(100),
|
||||
}
|
||||
|
||||
for _, option := range options {
|
||||
@ -28,7 +44,7 @@ func NewConnection(options ...func(*Connection)) *Connection {
|
||||
return &connection
|
||||
}
|
||||
|
||||
func WithWebsocket(ws *websocket.Conn) func(*Connection) {
|
||||
func WithWebsocket(ws *gorillaws.Conn) func(*Connection) {
|
||||
return func(c *Connection) {
|
||||
c.ws = ws
|
||||
}
|
||||
@ -48,6 +64,10 @@ func WithDisconnectCallback(cb func()) func(*Connection) {
|
||||
}
|
||||
}
|
||||
|
||||
func (conn *Connection) SetForColor(color types.ChessColor) {
|
||||
conn.forColor = color
|
||||
}
|
||||
|
||||
func (conn *Connection) SetDisconnectCallback(cb func()) {
|
||||
conn.disconnectCallback = cb
|
||||
}
|
||||
@ -56,53 +76,81 @@ func (conn *Connection) HasWebsocketConnection() bool {
|
||||
return conn.ws != nil
|
||||
}
|
||||
|
||||
func (conn *Connection) SetWebsocketConnection(ws *websocket.Conn) {
|
||||
func (conn *Connection) readFromRxBuffer() {
|
||||
for {
|
||||
_, msg, err := conn.ws.ReadMessage()
|
||||
if err != nil {
|
||||
conn.logConnection("while reading from websocket: %w", "ERROR:", err.Error())
|
||||
conn.Close("")
|
||||
return
|
||||
}
|
||||
conn.rxBuffer.Insert(string(msg))
|
||||
}
|
||||
}
|
||||
|
||||
func (conn *Connection) writeTxBuffer() {
|
||||
for {
|
||||
msg := conn.txBuffer.Get()
|
||||
|
||||
if conn.ws == nil {
|
||||
return
|
||||
}
|
||||
|
||||
err := conn.ws.WriteMessage(gorillaws.TextMessage, []byte(msg))
|
||||
if err != nil {
|
||||
conn.logConnection("while writing to websocket: %w", "ERROR:", err.Error())
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (conn *Connection) SetWebsocketConnection(ws *gorillaws.Conn) {
|
||||
if ws == nil {
|
||||
conn.logConnection("ERROR: setting ws = null")
|
||||
return
|
||||
}
|
||||
|
||||
conn.ws = ws
|
||||
|
||||
select {
|
||||
case conn.wsConnectionEstablished <- true:
|
||||
default:
|
||||
}
|
||||
go conn.readFromRxBuffer()
|
||||
go conn.writeTxBuffer()
|
||||
|
||||
go func() {
|
||||
for {
|
||||
_, msg, err := conn.ws.Read(conn.ctx)
|
||||
if err != nil {
|
||||
log.Println("while reading from websocket: %w", err)
|
||||
if conn.disconnectCallback != nil {
|
||||
conn.disconnectCallback()
|
||||
}
|
||||
return
|
||||
}
|
||||
conn.buffer.Insert(string(msg))
|
||||
}
|
||||
}()
|
||||
defer conn.logConnection("websocket connection set")
|
||||
}
|
||||
|
||||
func (conn *Connection) Write(msg []byte) error {
|
||||
if conn.ws == nil { //if ws is not yet set, we wait for it
|
||||
<-conn.wsConnectionEstablished
|
||||
}
|
||||
|
||||
log.Printf("Writing message: %s", string(msg))
|
||||
return conn.ws.Write(conn.ctx, websocket.MessageText, msg)
|
||||
func (conn *Connection) Write(msg string) {
|
||||
conn.logConnection("Writing message: ", string(msg))
|
||||
conn.txBuffer.Insert(msg)
|
||||
}
|
||||
|
||||
func (conn *Connection) Read() ([]byte, error) {
|
||||
msg, err := conn.buffer.Get()
|
||||
if err != nil {
|
||||
conn.ws = nil
|
||||
return nil, err // Tell game-handler that connection was lost
|
||||
}
|
||||
func (conn *Connection) Read() []byte {
|
||||
msg := conn.rxBuffer.Get()
|
||||
|
||||
return []byte(msg), err
|
||||
return []byte(msg)
|
||||
}
|
||||
|
||||
func (conn *Connection) Close(msg string) {
|
||||
conn.ws.Close(websocket.StatusCode(400), msg)
|
||||
/* This is a hack, do not try this at home.
|
||||
See more details at the definition of Connection */
|
||||
conn.closingMutex.Lock()
|
||||
defer conn.closingMutex.Unlock()
|
||||
|
||||
if conn == nil || conn.ws == nil {
|
||||
return
|
||||
}
|
||||
|
||||
conn.logConnection("closing websocket connection")
|
||||
conn.ws.WriteMessage(gorillaws.TextMessage, []byte(msg))
|
||||
conn.ws.Close()
|
||||
conn.ws = nil
|
||||
conn.txBuffer.Insert("we do this to make txBuffer.Get() return")
|
||||
}
|
||||
|
||||
func (con *Connection) logConnection(v ...string) {
|
||||
a := ""
|
||||
|
||||
for _, s := range v {
|
||||
a += s + ", "
|
||||
}
|
||||
log.Println(a, "on connection ", con.ID, ", for color ", con.forColor.String())
|
||||
}
|
||||
|
52
go.mod
52
go.mod
@ -1,46 +1,46 @@
|
||||
module mchess_server
|
||||
|
||||
go 1.21.1
|
||||
go 1.22
|
||||
|
||||
require (
|
||||
github.com/gin-gonic/gin v1.9.1
|
||||
github.com/google/uuid v1.5.0
|
||||
github.com/samber/lo v1.39.0
|
||||
github.com/stretchr/testify v1.8.4
|
||||
github.com/tjarratt/babble v0.0.0-20210505082055-cbca2a4833c1
|
||||
nhooyr.io/websocket v1.8.10
|
||||
github.com/gin-gonic/gin v1.10.0
|
||||
github.com/google/uuid v1.6.0
|
||||
github.com/samber/lo v1.41.0
|
||||
github.com/stretchr/testify v1.9.0
|
||||
)
|
||||
|
||||
require github.com/benbjohnson/clock v1.3.5 // indirect
|
||||
|
||||
require (
|
||||
github.com/bytedance/sonic v1.10.2 // indirect
|
||||
github.com/chenzhuoyu/base64x v0.0.0-20230717121745-296ad89f973d // indirect
|
||||
github.com/chenzhuoyu/iasm v0.9.1 // indirect
|
||||
github.com/bytedance/sonic v1.11.9 // indirect
|
||||
github.com/bytedance/sonic/loader v0.1.1 // indirect
|
||||
github.com/cloudwego/base64x v0.1.4 // indirect
|
||||
github.com/cloudwego/iasm v0.2.0 // indirect
|
||||
github.com/davecgh/go-spew v1.1.1 // indirect
|
||||
github.com/gabriel-vasile/mimetype v1.4.3 // indirect
|
||||
github.com/gabriel-vasile/mimetype v1.4.4 // indirect
|
||||
github.com/gin-contrib/sse v0.1.0 // indirect
|
||||
github.com/go-playground/locales v0.14.1 // indirect
|
||||
github.com/go-playground/universal-translator v0.18.1 // indirect
|
||||
github.com/go-playground/validator/v10 v10.16.0 // indirect
|
||||
github.com/goccy/go-json v0.10.2 // indirect
|
||||
github.com/google/go-cmp v0.5.9 // indirect
|
||||
github.com/go-playground/validator/v10 v10.22.0 // indirect
|
||||
github.com/goccy/go-json v0.10.3 // indirect
|
||||
github.com/gorilla/websocket v1.5.3
|
||||
github.com/json-iterator/go v1.1.12 // indirect
|
||||
github.com/klauspost/cpuid/v2 v2.2.6 // indirect
|
||||
github.com/leodido/go-urn v1.2.4 // indirect
|
||||
github.com/klauspost/cpuid/v2 v2.2.8 // indirect
|
||||
github.com/leodido/go-urn v1.4.0 // indirect
|
||||
github.com/mattn/go-isatty v0.0.20 // indirect
|
||||
github.com/modern-go/concurrent v0.0.0-20180306012644-bacd9c7ef1dd // indirect
|
||||
github.com/modern-go/reflect2 v1.0.2 // indirect
|
||||
github.com/onsi/ginkgo v1.16.5 // indirect
|
||||
github.com/onsi/gomega v1.27.10 // indirect
|
||||
github.com/pelletier/go-toml/v2 v2.1.1 // indirect
|
||||
github.com/pelletier/go-toml/v2 v2.2.2 // indirect
|
||||
github.com/pmezard/go-difflib v1.0.0 // indirect
|
||||
github.com/twitchyliquid64/golang-asm v0.15.1 // indirect
|
||||
github.com/ugorji/go/codec v1.2.12 // indirect
|
||||
golang.org/x/arch v0.6.0 // indirect
|
||||
golang.org/x/crypto v0.17.0 // indirect
|
||||
golang.org/x/exp v0.0.0-20231226003508-02704c960a9b // indirect
|
||||
golang.org/x/net v0.19.0 // indirect
|
||||
golang.org/x/sys v0.15.0 // indirect
|
||||
golang.org/x/text v0.14.0 // indirect
|
||||
google.golang.org/protobuf v1.32.0 // indirect
|
||||
go.uber.org/ratelimit v0.3.1
|
||||
golang.org/x/arch v0.8.0 // indirect
|
||||
golang.org/x/crypto v0.24.0 // indirect
|
||||
golang.org/x/exp v0.0.0-20240613232115-7f521ea00fb8 // indirect
|
||||
golang.org/x/net v0.26.0 // indirect
|
||||
golang.org/x/sys v0.21.0 // indirect
|
||||
golang.org/x/text v0.16.0 // indirect
|
||||
google.golang.org/protobuf v1.34.2 // indirect
|
||||
gopkg.in/yaml.v3 v3.0.1 // indirect
|
||||
)
|
||||
|
213
go.sum
213
go.sum
@ -1,65 +1,57 @@
|
||||
github.com/bytedance/sonic v1.5.0/go.mod h1:ED5hyg4y6t3/9Ku1R6dU/4KyJ48DZ4jPhfY1O2AihPM=
|
||||
github.com/bytedance/sonic v1.10.0-rc/go.mod h1:ElCzW+ufi8qKqNW0FY314xriJhyJhuoJ3gFZdAHF7NM=
|
||||
github.com/bytedance/sonic v1.10.2 h1:GQebETVBxYB7JGWJtLBi07OVzWwt+8dWA00gEVW2ZFE=
|
||||
github.com/bytedance/sonic v1.10.2/go.mod h1:iZcSUejdk5aukTND/Eu/ivjQuEL0Cu9/rf50Hi0u/g4=
|
||||
github.com/chenzhuoyu/base64x v0.0.0-20211019084208-fb5309c8db06/go.mod h1:DH46F32mSOjUmXrMHnKwZdA8wcEefY7UVqBKYGjpdQY=
|
||||
github.com/chenzhuoyu/base64x v0.0.0-20221115062448-fe3a3abad311/go.mod h1:b583jCggY9gE99b6G5LEC39OIiVsWj+R97kbl5odCEk=
|
||||
github.com/chenzhuoyu/base64x v0.0.0-20230717121745-296ad89f973d h1:77cEq6EriyTZ0g/qfRdp61a3Uu/AWrgIq2s0ClJV1g0=
|
||||
github.com/chenzhuoyu/base64x v0.0.0-20230717121745-296ad89f973d/go.mod h1:8EPpVsBuRksnlj1mLy4AWzRNQYxauNi62uWcE3to6eA=
|
||||
github.com/chenzhuoyu/iasm v0.9.0/go.mod h1:Xjy2NpN3h7aUqeqM+woSuuvxmIe6+DDsiNLIrkAmYog=
|
||||
github.com/chenzhuoyu/iasm v0.9.1 h1:tUHQJXo3NhBqw6s33wkGn9SP3bvrWLdlVIJ3hQBL7P0=
|
||||
github.com/chenzhuoyu/iasm v0.9.1/go.mod h1:Xjy2NpN3h7aUqeqM+woSuuvxmIe6+DDsiNLIrkAmYog=
|
||||
github.com/benbjohnson/clock v1.3.5 h1:VvXlSJBzZpA/zum6Sj74hxwYI2DIxRWuNIoXAzHZz5o=
|
||||
github.com/benbjohnson/clock v1.3.5/go.mod h1:J11/hYXuz8f4ySSvYwY0FKfm+ezbsZBKZxNJlLklBHA=
|
||||
github.com/bytedance/sonic v1.11.6 h1:oUp34TzMlL+OY1OUWxHqsdkgC/Zfc85zGqw9siXjrc0=
|
||||
github.com/bytedance/sonic v1.11.6/go.mod h1:LysEHSvpvDySVdC2f87zGWf6CIKJcAvqab1ZaiQtds4=
|
||||
github.com/bytedance/sonic v1.11.9 h1:LFHENlIY/SLzDWverzdOvgMztTxcfcF+cqNsz9pK5zg=
|
||||
github.com/bytedance/sonic v1.11.9/go.mod h1:LysEHSvpvDySVdC2f87zGWf6CIKJcAvqab1ZaiQtds4=
|
||||
github.com/bytedance/sonic/loader v0.1.1 h1:c+e5Pt1k/cy5wMveRDyk2X4B9hF4g7an8N3zCYjJFNM=
|
||||
github.com/bytedance/sonic/loader v0.1.1/go.mod h1:ncP89zfokxS5LZrJxl5z0UJcsk4M4yY2JpfqGeCtNLU=
|
||||
github.com/cloudwego/base64x v0.1.4 h1:jwCgWpFanWmN8xoIUHa2rtzmkd5J2plF/dnLS6Xd/0Y=
|
||||
github.com/cloudwego/base64x v0.1.4/go.mod h1:0zlkT4Wn5C6NdauXdJRhSKRlJvmclQ1hhJgA0rcu/8w=
|
||||
github.com/cloudwego/iasm v0.2.0 h1:1KNIy1I1H9hNNFEEH3DVnI4UujN+1zjpuk6gwHLTssg=
|
||||
github.com/cloudwego/iasm v0.2.0/go.mod h1:8rXZaNYT2n95jn+zTI1sDr+IgcD2GVs0nlbbQPiEFhY=
|
||||
github.com/davecgh/go-spew v1.1.0/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
|
||||
github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
|
||||
github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
|
||||
github.com/fsnotify/fsnotify v1.4.7/go.mod h1:jwhsz4b93w/PPRr/qN1Yymfu8t87LnFCMoQvtojpjFo=
|
||||
github.com/fsnotify/fsnotify v1.4.9 h1:hsms1Qyu0jgnwNXIxa+/V/PDsU6CfLf6CNO8H7IWoS4=
|
||||
github.com/fsnotify/fsnotify v1.4.9/go.mod h1:znqG4EE+3YCdAaPaxE2ZRY/06pZUdp0tY4IgpuI1SZQ=
|
||||
github.com/gabriel-vasile/mimetype v1.4.3 h1:in2uUcidCuFcDKtdcBxlR0rJ1+fsokWf+uqxgUFjbI0=
|
||||
github.com/gabriel-vasile/mimetype v1.4.3/go.mod h1:d8uq/6HKRL6CGdk+aubisF/M5GcPfT7nKyLpA0lbSSk=
|
||||
github.com/gabriel-vasile/mimetype v1.4.4 h1:QjV6pZ7/XZ7ryI2KuyeEDE8wnh7fHP9YnQy+R0LnH8I=
|
||||
github.com/gabriel-vasile/mimetype v1.4.4/go.mod h1:JwLei5XPtWdGiMFB5Pjle1oEeoSeEuJfJE+TtfvdB/s=
|
||||
github.com/gin-contrib/sse v0.1.0 h1:Y/yl/+YNO8GZSjAhjMsSuLt29uWRFHdHYUb5lYOV9qE=
|
||||
github.com/gin-contrib/sse v0.1.0/go.mod h1:RHrZQHXnP2xjPF+u1gW/2HnVO7nvIa9PG3Gm+fLHvGI=
|
||||
github.com/gin-gonic/gin v1.9.1 h1:4idEAncQnU5cB7BeOkPtxjfCSye0AAm1R0RVIqJ+Jmg=
|
||||
github.com/gin-gonic/gin v1.9.1/go.mod h1:hPrL7YrpYKXt5YId3A/Tnip5kqbEAP+KLuI3SUcPTeU=
|
||||
github.com/gin-gonic/gin v1.10.0 h1:nTuyha1TYqgedzytsKYqna+DfLos46nTv2ygFy86HFU=
|
||||
github.com/gin-gonic/gin v1.10.0/go.mod h1:4PMNQiOhvDRa013RKVbsiNwoyezlm2rm0uX/T7kzp5Y=
|
||||
github.com/go-playground/assert/v2 v2.2.0 h1:JvknZsQTYeFEAhQwI4qEt9cyV5ONwRHC+lYKSsYSR8s=
|
||||
github.com/go-playground/assert/v2 v2.2.0/go.mod h1:VDjEfimB/XKnb+ZQfWdccd7VUvScMdVu0Titje2rxJ4=
|
||||
github.com/go-playground/locales v0.14.1 h1:EWaQ/wswjilfKLTECiXz7Rh+3BjFhfDFKv/oXslEjJA=
|
||||
github.com/go-playground/locales v0.14.1/go.mod h1:hxrqLVvrK65+Rwrd5Fc6F2O76J/NuW9t0sjnWqG1slY=
|
||||
github.com/go-playground/universal-translator v0.18.1 h1:Bcnm0ZwsGyWbCzImXv+pAJnYK9S473LQFuzCbDbfSFY=
|
||||
github.com/go-playground/universal-translator v0.18.1/go.mod h1:xekY+UJKNuX9WP91TpwSH2VMlDf28Uj24BCp08ZFTUY=
|
||||
github.com/go-playground/validator/v10 v10.16.0 h1:x+plE831WK4vaKHO/jpgUGsvLKIqRRkz6M78GuJAfGE=
|
||||
github.com/go-playground/validator/v10 v10.16.0/go.mod h1:9iXMNT7sEkjXb0I+enO7QXmzG6QCsPWY4zveKFVRSyU=
|
||||
github.com/go-task/slim-sprig v0.0.0-20210107165309-348f09dbbbc0/go.mod h1:fyg7847qk6SyHyPtNmDHnmrv/HOrqktSC+C9fM+CJOE=
|
||||
github.com/goccy/go-json v0.10.2 h1:CrxCmQqYDkv1z7lO7Wbh2HN93uovUHgrECaO5ZrCXAU=
|
||||
github.com/goccy/go-json v0.10.2/go.mod h1:6MelG93GURQebXPDq3khkgXZkazVtN9CRI+MGFi0w8I=
|
||||
github.com/golang/protobuf v1.2.0/go.mod h1:6lQm79b+lXiMfvg/cZm0SGofjICqVBUtrP5yJMmIC1U=
|
||||
github.com/golang/protobuf v1.4.0-rc.1/go.mod h1:ceaxUfeHdC40wWswd/P6IGgMaK3YpKi5j83Wpe3EHw8=
|
||||
github.com/golang/protobuf v1.4.0-rc.1.0.20200221234624-67d41d38c208/go.mod h1:xKAWHe0F5eneWXFV3EuXVDTCmh+JuBKY0li0aMyXATA=
|
||||
github.com/golang/protobuf v1.4.0-rc.2/go.mod h1:LlEzMj4AhA7rCAGe4KMBDvJI+AwstrUpVNzEA03Pprs=
|
||||
github.com/golang/protobuf v1.4.0-rc.4.0.20200313231945-b860323f09d0/go.mod h1:WU3c8KckQ9AFe+yFwt9sWVRKCVIyN9cPHBJSNnbL67w=
|
||||
github.com/golang/protobuf v1.4.0/go.mod h1:jodUvKwWbYaEsadDk5Fwe5c77LiNKVO9IDvqG2KuDX0=
|
||||
github.com/golang/protobuf v1.4.2/go.mod h1:oDoupMAO8OvCJWAcko0GGGIgR6R6ocIYbsSw735rRwI=
|
||||
github.com/golang/protobuf v1.5.0/go.mod h1:FsONVRAS9T7sI+LIUmWTfcYkHO4aIWwzhcaSAoJOfIk=
|
||||
github.com/google/go-cmp v0.3.0/go.mod h1:8QqcDgzrUqlUb/G2PQTWiueGozuR1884gddMywk6iLU=
|
||||
github.com/google/go-cmp v0.3.1/go.mod h1:8QqcDgzrUqlUb/G2PQTWiueGozuR1884gddMywk6iLU=
|
||||
github.com/google/go-cmp v0.4.0/go.mod h1:v8dTdLbMG2kIc/vJvl+f65V22dbkXbowE6jgT/gNBxE=
|
||||
github.com/google/go-cmp v0.5.5/go.mod h1:v8dTdLbMG2kIc/vJvl+f65V22dbkXbowE6jgT/gNBxE=
|
||||
github.com/google/go-cmp v0.5.9 h1:O2Tfq5qg4qc4AmwVlvv0oLiVAGB7enBSJ2x2DqQFi38=
|
||||
github.com/google/go-cmp v0.5.9/go.mod h1:17dUlkBOakJ0+DkrSSNjCkIjxS6bF9zb3elmeNGIjoY=
|
||||
github.com/go-playground/validator/v10 v10.20.0 h1:K9ISHbSaI0lyB2eWMPJo+kOS/FBExVwjEviJTixqxL8=
|
||||
github.com/go-playground/validator/v10 v10.20.0/go.mod h1:dbuPbCMFw/DrkbEynArYaCwl3amGuJotoKCe95atGMM=
|
||||
github.com/go-playground/validator/v10 v10.22.0 h1:k6HsTZ0sTnROkhS//R0O+55JgM8C4Bx7ia+JlgcnOao=
|
||||
github.com/go-playground/validator/v10 v10.22.0/go.mod h1:dbuPbCMFw/DrkbEynArYaCwl3amGuJotoKCe95atGMM=
|
||||
github.com/goccy/go-json v0.10.3 h1:KZ5WoDbxAIgm2HNbYckL0se1fHD6rz5j4ywS6ebzDqA=
|
||||
github.com/goccy/go-json v0.10.3/go.mod h1:oq7eo15ShAhp70Anwd5lgX2pLfOS3QCiwU/PULtXL6M=
|
||||
github.com/google/go-cmp v0.6.0 h1:ofyhxvXcZhMsU5ulbFiLKl/XBFqE1GSq7atu8tAmTRI=
|
||||
github.com/google/go-cmp v0.6.0/go.mod h1:17dUlkBOakJ0+DkrSSNjCkIjxS6bF9zb3elmeNGIjoY=
|
||||
github.com/google/gofuzz v1.0.0/go.mod h1:dBl0BpW6vV/+mYPU4Po3pmUjxk6FQPldtuIdl/M65Eg=
|
||||
github.com/google/uuid v1.4.0 h1:MtMxsa51/r9yyhkyLsVeVt0B+BGQZzpQiTQ4eHZ8bc4=
|
||||
github.com/google/uuid v1.4.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=
|
||||
github.com/google/uuid v1.5.0 h1:1p67kYwdtXjb0gL0BPiP1Av9wiZPo5A8z2cWkTZ+eyU=
|
||||
github.com/google/uuid v1.5.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=
|
||||
github.com/hpcloud/tail v1.0.0/go.mod h1:ab1qPbhIpdTxEkNHXyeSf5vhxWSCs/tWer42PpOxQnU=
|
||||
github.com/google/uuid v1.6.0 h1:NIvaJDMOsjHA8n1jAhLSgzrAzy1Hgr+hNrb57e+94F0=
|
||||
github.com/google/uuid v1.6.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=
|
||||
github.com/gorilla/websocket v1.5.1 h1:gmztn0JnHVt9JZquRuzLw3g4wouNVzKL15iLr/zn/QY=
|
||||
github.com/gorilla/websocket v1.5.1/go.mod h1:x3kM2JMyaluk02fnUJpQuwD2dCS5NDG2ZHL0uE0tcaY=
|
||||
github.com/gorilla/websocket v1.5.3 h1:saDtZ6Pbx/0u+bgYQ3q96pZgCzfhKXGPqt7kZ72aNNg=
|
||||
github.com/gorilla/websocket v1.5.3/go.mod h1:YR8l580nyteQvAITg2hZ9XVh4b55+EU/adAjf1fMHhE=
|
||||
github.com/json-iterator/go v1.1.12 h1:PV8peI4a0ysnczrg+LtxykD8LfKY9ML6u2jnxaEnrnM=
|
||||
github.com/json-iterator/go v1.1.12/go.mod h1:e30LSqwooZae/UwlEbR2852Gd8hjQvJoHmT4TnhNGBo=
|
||||
github.com/klauspost/cpuid/v2 v2.0.9/go.mod h1:FInQzS24/EEf25PyTYn52gqo7WaD8xa0213Md/qVLRg=
|
||||
github.com/klauspost/cpuid/v2 v2.2.6 h1:ndNyv040zDGIDh8thGkXYjnFtiN02M1PVVF+JE/48xc=
|
||||
github.com/klauspost/cpuid/v2 v2.2.6/go.mod h1:Lcz8mBdAVJIBVzewtcLocK12l3Y+JytZYpaMropDUws=
|
||||
github.com/klauspost/cpuid/v2 v2.2.7 h1:ZWSB3igEs+d0qvnxR/ZBzXVmxkgt8DdzP6m9pfuVLDM=
|
||||
github.com/klauspost/cpuid/v2 v2.2.7/go.mod h1:Lcz8mBdAVJIBVzewtcLocK12l3Y+JytZYpaMropDUws=
|
||||
github.com/klauspost/cpuid/v2 v2.2.8 h1:+StwCXwm9PdpiEkPyzBXIy+M9KUb4ODm0Zarf1kS5BM=
|
||||
github.com/klauspost/cpuid/v2 v2.2.8/go.mod h1:Lcz8mBdAVJIBVzewtcLocK12l3Y+JytZYpaMropDUws=
|
||||
github.com/knz/go-libedit v1.10.1/go.mod h1:MZTVkCWyz0oBc7JOWP3wNAzd002ZbM/5hgShxwh4x8M=
|
||||
github.com/leodido/go-urn v1.2.4 h1:XlAE/cm/ms7TE/VMVoduSpNBoyc2dOxHs5MZSwAN63Q=
|
||||
github.com/leodido/go-urn v1.2.4/go.mod h1:7ZrI8mTSeBSHl/UaRyKQW1qZeMgak41ANeCNaVckg+4=
|
||||
github.com/leodido/go-urn v1.4.0 h1:WT9HwE9SGECu3lg4d/dIA+jxlljEa1/ffXKmRjqdmIQ=
|
||||
github.com/leodido/go-urn v1.4.0/go.mod h1:bvxc+MVxLKB4z00jd1z+Dvzr47oO32F/QSNjSBOlFxI=
|
||||
github.com/mattn/go-isatty v0.0.20 h1:xfD0iDuEKnDkl03q4limB+vH+GxLEtL/jb4xVJSWWEY=
|
||||
github.com/mattn/go-isatty v0.0.20/go.mod h1:W+V8PltTTMOvKvAeJH7IuucS94S2C6jfK/D7dTCTo3Y=
|
||||
github.com/modern-go/concurrent v0.0.0-20180228061459-e0a39a4cb421/go.mod h1:6dJC0mAP4ikYIbvyc7fijjWJddQyLn8Ig3JB5CqoB9Q=
|
||||
@ -67,126 +59,67 @@ github.com/modern-go/concurrent v0.0.0-20180306012644-bacd9c7ef1dd h1:TRLaZ9cD/w
|
||||
github.com/modern-go/concurrent v0.0.0-20180306012644-bacd9c7ef1dd/go.mod h1:6dJC0mAP4ikYIbvyc7fijjWJddQyLn8Ig3JB5CqoB9Q=
|
||||
github.com/modern-go/reflect2 v1.0.2 h1:xBagoLtFs94CBntxluKeaWgTMpvLxC4ur3nMaC9Gz0M=
|
||||
github.com/modern-go/reflect2 v1.0.2/go.mod h1:yWuevngMOJpCy52FWWMvUC8ws7m/LJsjYzDa0/r8luk=
|
||||
github.com/nxadm/tail v1.4.4/go.mod h1:kenIhsEOeOJmVchQTgglprH7qJGnHDVpk1VPCcaMI8A=
|
||||
github.com/nxadm/tail v1.4.8 h1:nPr65rt6Y5JFSKQO7qToXr7pePgD6Gwiw05lkbyAQTE=
|
||||
github.com/nxadm/tail v1.4.8/go.mod h1:+ncqLTQzXmGhMZNUePPaPqPvBxHAIsmXswZKocGu+AU=
|
||||
github.com/onsi/ginkgo v1.6.0/go.mod h1:lLunBs/Ym6LB5Z9jYTR76FiuTmxDTDusOGeTQH+WWjE=
|
||||
github.com/onsi/ginkgo v1.12.1/go.mod h1:zj2OWP4+oCPe1qIXoGWkgMRwljMUYCdkwsT2108oapk=
|
||||
github.com/onsi/ginkgo v1.16.5 h1:8xi0RTUf59SOSfEtZMvwTvXYMzG4gV23XVHOZiXNtnE=
|
||||
github.com/onsi/ginkgo v1.16.5/go.mod h1:+E8gABHa3K6zRBolWtd+ROzc/U5bkGt0FwiG042wbpU=
|
||||
github.com/onsi/gomega v1.7.1/go.mod h1:XdKZgCCFLUoM/7CFJVPcG8C1xQ1AJ0vpAezJrB7JYyY=
|
||||
github.com/onsi/gomega v1.10.1/go.mod h1:iN09h71vgCQne3DLsj+A5owkum+a2tYe+TOCB1ybHNo=
|
||||
github.com/onsi/gomega v1.27.10 h1:naR28SdDFlqrG6kScpT8VWpu1xWY5nJRCF3XaYyBjhI=
|
||||
github.com/onsi/gomega v1.27.10/go.mod h1:RsS8tutOdbdgzbPtzzATp12yT7kM5I5aElG3evPbQ0M=
|
||||
github.com/pelletier/go-toml/v2 v2.1.0 h1:FnwAJ4oYMvbT/34k9zzHuZNrhlz48GB3/s6at6/MHO4=
|
||||
github.com/pelletier/go-toml/v2 v2.1.0/go.mod h1:tJU2Z3ZkXwnxa4DPO899bsyIoywizdUvyaeZurnPPDc=
|
||||
github.com/pelletier/go-toml/v2 v2.1.1 h1:LWAJwfNvjQZCFIDKWYQaM62NcYeYViCmWIwmOStowAI=
|
||||
github.com/pelletier/go-toml/v2 v2.1.1/go.mod h1:tJU2Z3ZkXwnxa4DPO899bsyIoywizdUvyaeZurnPPDc=
|
||||
github.com/pelletier/go-toml/v2 v2.2.2 h1:aYUidT7k73Pcl9nb2gScu7NSrKCSHIDE89b3+6Wq+LM=
|
||||
github.com/pelletier/go-toml/v2 v2.2.2/go.mod h1:1t835xjRzz80PqgE6HHgN2JOsmgYu/h4qDAS4n929Rs=
|
||||
github.com/pmezard/go-difflib v1.0.0 h1:4DBwDE0NGyQoBHbLQYPwSUPoCMWR5BEzIk/f1lZbAQM=
|
||||
github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
|
||||
github.com/samber/lo v1.38.1 h1:j2XEAqXKb09Am4ebOg31SpvzUTTs6EN3VfgeLUhPdXM=
|
||||
github.com/samber/lo v1.38.1/go.mod h1:+m/ZKRl6ClXCE2Lgf3MsQlWfh4bn1bz6CXEOxnEXnEA=
|
||||
github.com/samber/lo v1.39.0 h1:4gTz1wUhNYLhFSKl6O+8peW0v2F4BCY034GRpU9WnuA=
|
||||
github.com/samber/lo v1.39.0/go.mod h1:+m/ZKRl6ClXCE2Lgf3MsQlWfh4bn1bz6CXEOxnEXnEA=
|
||||
github.com/samber/lo v1.41.0 h1:vZEqVQNmX/ykONfla8tiW6cdoLZxb3+LCZ63B8z/2eE=
|
||||
github.com/samber/lo v1.41.0/go.mod h1:w7R6fO7h2lrnx/s0bWcZ55vXJI89p5UPM6+kyDL373E=
|
||||
github.com/stretchr/objx v0.1.0/go.mod h1:HFkY916IF+rwdDfMAkV7OtwuqBVzrE8GR6GFx+wExME=
|
||||
github.com/stretchr/objx v0.4.0/go.mod h1:YvHI0jy2hoMjB+UWwv71VJQ9isScKT/TqJzVSSt89Yw=
|
||||
github.com/stretchr/objx v0.5.0/go.mod h1:Yh+to48EsGEfYuaHDzXPcE3xhTkx73EhmCGUpEOglKo=
|
||||
github.com/stretchr/objx v0.5.2/go.mod h1:FRsXN1f5AsAjCGJKqEizvkpNtU+EGNCLh3NxZ/8L+MA=
|
||||
github.com/stretchr/testify v1.3.0/go.mod h1:M5WIy9Dh21IEIfnGCwXGc5bZfKNJtfHm1UVUgZn+9EI=
|
||||
github.com/stretchr/testify v1.5.1/go.mod h1:5W2xD1RspED5o8YsWQXVCued0rvSQ+mT+I5cxcmMvtA=
|
||||
github.com/stretchr/testify v1.7.0/go.mod h1:6Fq8oRcR53rry900zMqJjRRixrwX3KX962/h/Wwjteg=
|
||||
github.com/stretchr/testify v1.7.1/go.mod h1:6Fq8oRcR53rry900zMqJjRRixrwX3KX962/h/Wwjteg=
|
||||
github.com/stretchr/testify v1.8.0/go.mod h1:yNjHg4UonilssWZ8iaSj1OCr/vHnekPRkoO+kdMU+MU=
|
||||
github.com/stretchr/testify v1.8.1/go.mod h1:w2LPCIKwWwSfY2zedu0+kehJoqGctiVI29o6fzry7u4=
|
||||
github.com/stretchr/testify v1.8.2/go.mod h1:w2LPCIKwWwSfY2zedu0+kehJoqGctiVI29o6fzry7u4=
|
||||
github.com/stretchr/testify v1.8.4 h1:CcVxjf3Q8PM0mHUKJCdn+eZZtm5yQwehR5yeSVQQcUk=
|
||||
github.com/stretchr/testify v1.8.4/go.mod h1:sz/lmYIOXD/1dqDmKjjqLyZ2RngseejIcXlSw2iwfAo=
|
||||
github.com/tjarratt/babble v0.0.0-20210505082055-cbca2a4833c1 h1:j8whCiEmvLCXI3scVn+YnklCU8mwJ9ZJ4/DGAKqQbRE=
|
||||
github.com/tjarratt/babble v0.0.0-20210505082055-cbca2a4833c1/go.mod h1:O5hBrCGqzfb+8WyY8ico2AyQau7XQwAfEQeEQ5/5V9E=
|
||||
github.com/stretchr/testify v1.9.0 h1:HtqpIVDClZ4nwg75+f6Lvsy/wHu+3BoSGCbBAcpTsTg=
|
||||
github.com/stretchr/testify v1.9.0/go.mod h1:r2ic/lqez/lEtzL7wO/rwa5dbSLXVDPFyf8C91i36aY=
|
||||
github.com/twitchyliquid64/golang-asm v0.15.1 h1:SU5vSMR7hnwNxj24w34ZyCi/FmDZTkS4MhqMhdFk5YI=
|
||||
github.com/twitchyliquid64/golang-asm v0.15.1/go.mod h1:a1lVb/DtPvCB8fslRZhAngC2+aY1QWCk3Cedj/Gdt08=
|
||||
github.com/ugorji/go/codec v1.2.11 h1:BMaWp1Bb6fHwEtbplGBGJ498wD+LKlNSl25MjdZY4dU=
|
||||
github.com/ugorji/go/codec v1.2.11/go.mod h1:UNopzCgEMSXjBc6AOMqYvWC1ktqTAfzJZUZgYf6w6lg=
|
||||
github.com/ugorji/go/codec v1.2.12 h1:9LC83zGrHhuUA9l16C9AHXAqEV/2wBQ4nkvumAE65EE=
|
||||
github.com/ugorji/go/codec v1.2.12/go.mod h1:UNopzCgEMSXjBc6AOMqYvWC1ktqTAfzJZUZgYf6w6lg=
|
||||
github.com/yuin/goldmark v1.2.1/go.mod h1:3hX8gzYuyVAZsxl0MRgGTJEmQBFcNTphYh9decYSb74=
|
||||
go.uber.org/atomic v1.7.0 h1:ADUqmZGgLDDfbSL9ZmPxKTybcoEYHgpYfELNoN+7hsw=
|
||||
go.uber.org/atomic v1.7.0/go.mod h1:fEN4uk6kAWBTFdckzkM89CLk9XfWZrxpCo0nPH17wJc=
|
||||
go.uber.org/ratelimit v0.3.1 h1:K4qVE+byfv/B3tC+4nYWP7v/6SimcO7HzHekoMNBma0=
|
||||
go.uber.org/ratelimit v0.3.1/go.mod h1:6euWsTB6U/Nb3X++xEUXA8ciPJvr19Q/0h1+oDcJhRk=
|
||||
golang.org/x/arch v0.0.0-20210923205945-b76863e36670/go.mod h1:5om86z9Hs0C8fWVUuoMHwpExlXzs5Tkyp9hOrfG7pp8=
|
||||
golang.org/x/arch v0.6.0 h1:S0JTfE48HbRj80+4tbvZDYsJ3tGv6BUU3XxyZ7CirAc=
|
||||
golang.org/x/arch v0.6.0/go.mod h1:FEVrYAQjsQXMVJ1nsMoVVXPZg6p2JE2mx8psSWTDQys=
|
||||
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
|
||||
golang.org/x/crypto v0.0.0-20191011191535-87dc89f01550/go.mod h1:yigFU9vqHzYiE8UmvKecakEJjdnWj3jj499lnFckfCI=
|
||||
golang.org/x/crypto v0.0.0-20200622213623-75b288015ac9/go.mod h1:LzIPMQfyMNhhGPhUkYOs5KpL4U8rLKemX1yGLhDgUto=
|
||||
golang.org/x/crypto v0.15.0 h1:frVn1TEaCEaZcn3Tmd7Y2b5KKPaZ+I32Q2OA3kYp5TA=
|
||||
golang.org/x/crypto v0.15.0/go.mod h1:4ChreQoLWfG3xLDer1WdlH5NdlQ3+mwnQq1YTKY+72g=
|
||||
golang.org/x/crypto v0.17.0 h1:r8bRNjWL3GshPW3gkd+RpvzWrZAwPS49OmTGZ/uhM4k=
|
||||
golang.org/x/crypto v0.17.0/go.mod h1:gCAAfMLgwOJRpTjQ2zCCt2OcSfYMTeZVSRtQlPC7Nq4=
|
||||
golang.org/x/exp v0.0.0-20231110203233-9a3e6036ecaa h1:FRnLl4eNAQl8hwxVVC17teOw8kdjVDVAiFMtgUdTSRQ=
|
||||
golang.org/x/exp v0.0.0-20231110203233-9a3e6036ecaa/go.mod h1:zk2irFbV9DP96SEBUUAy67IdHUaZuSnrz1n472HUCLE=
|
||||
golang.org/x/exp v0.0.0-20231219180239-dc181d75b848 h1:+iq7lrkxmFNBM7xx+Rae2W6uyPfhPeDWD+n+JgppptE=
|
||||
golang.org/x/exp v0.0.0-20231219180239-dc181d75b848/go.mod h1:iRJReGqOEeBhDZGkGbynYwcHlctCvnjTYIamk7uXpHI=
|
||||
golang.org/x/exp v0.0.0-20231226003508-02704c960a9b h1:kLiC65FbiHWFAOu+lxwNPujcsl8VYyTYYEZnsOO1WK4=
|
||||
golang.org/x/exp v0.0.0-20231226003508-02704c960a9b/go.mod h1:iRJReGqOEeBhDZGkGbynYwcHlctCvnjTYIamk7uXpHI=
|
||||
golang.org/x/mod v0.3.0/go.mod h1:s0Qsj1ACt9ePp/hMypM3fl4fZqREWJwdYDEqhRiZZUA=
|
||||
golang.org/x/net v0.0.0-20180906233101-161cd47e91fd/go.mod h1:mL1N/T3taQHkDXs73rZJwtUhF3w3ftmwwsq0BUmARs4=
|
||||
golang.org/x/net v0.0.0-20190404232315-eb5bcb51f2a3/go.mod h1:t9HGtf8HONx5eT2rtn7q6eTqICYqUVnKs3thJo3Qplg=
|
||||
golang.org/x/net v0.0.0-20190620200207-3b0461eec859/go.mod h1:z5CRVTTTmAJ677TzLLGU+0bjPO0LkuOLi4/5GtJWs/s=
|
||||
golang.org/x/net v0.0.0-20200520004742-59133d7f0dd7/go.mod h1:qpuaurCH72eLCgpAm/N6yyVIVM9cpaDIP3A8BGJEC5A=
|
||||
golang.org/x/net v0.0.0-20201021035429-f5854403a974/go.mod h1:sp8m0HH+o8qH0wwXwYZr8TS3Oi6o0r6Gce1SSxlDquU=
|
||||
golang.org/x/net v0.18.0 h1:mIYleuAkSbHh0tCv7RvjL3F6ZVbLjq4+R7zbOn3Kokg=
|
||||
golang.org/x/net v0.18.0/go.mod h1:/czyP5RqHAH4odGYxBJ1qz0+CE5WZ+2j1YgoEo8F2jQ=
|
||||
golang.org/x/net v0.19.0 h1:zTwKpTd2XuCqf8huc7Fo2iSy+4RHPd10s4KzeTnVr1c=
|
||||
golang.org/x/net v0.19.0/go.mod h1:CfAk/cbD4CthTvqiEl8NpboMuiuOYsAr/7NOjZJtv1U=
|
||||
golang.org/x/sync v0.0.0-20180314180146-1d60e4601c6f/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
|
||||
golang.org/x/sync v0.0.0-20190423024810-112230192c58/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
|
||||
golang.org/x/sync v0.0.0-20201020160332-67f06af15bc9/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
|
||||
golang.org/x/sys v0.0.0-20180909124046-d0be0721c37e/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
|
||||
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
|
||||
golang.org/x/sys v0.0.0-20190412213103-97732733099d/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20190904154756-749cb33beabd/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20191005200804-aed5e4c7ecf9/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20191120155948-bd437916bb0e/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20200323222414-85ca7c5b95cd/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20200930185726-fdedc70b468f/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20210112080510-489259a85091/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/arch v0.8.0 h1:3wRIsP3pM4yUptoR96otTUOXI367OS0+c9eeRi9doIc=
|
||||
golang.org/x/arch v0.8.0/go.mod h1:FEVrYAQjsQXMVJ1nsMoVVXPZg6p2JE2mx8psSWTDQys=
|
||||
golang.org/x/crypto v0.23.0 h1:dIJU/v2J8Mdglj/8rJ6UUOM3Zc9zLZxVZwwxMooUSAI=
|
||||
golang.org/x/crypto v0.23.0/go.mod h1:CKFgDieR+mRhux2Lsu27y0fO304Db0wZe70UKqHu0v8=
|
||||
golang.org/x/crypto v0.24.0 h1:mnl8DM0o513X8fdIkmyFE/5hTYxbwYOjDS/+rK6qpRI=
|
||||
golang.org/x/crypto v0.24.0/go.mod h1:Z1PMYSOR5nyMcyAVAIQSKCDwalqy85Aqn1x3Ws4L5DM=
|
||||
golang.org/x/exp v0.0.0-20240506185415-9bf2ced13842 h1:vr/HnozRka3pE4EsMEg1lgkXJkTFJCVUX+S/ZT6wYzM=
|
||||
golang.org/x/exp v0.0.0-20240506185415-9bf2ced13842/go.mod h1:XtvwrStGgqGPLc4cjQfWqZHG1YFdYs6swckp8vpsjnc=
|
||||
golang.org/x/exp v0.0.0-20240613232115-7f521ea00fb8 h1:yixxcjnhBmY0nkL253HFVIm0JsFHwrHdT3Yh6szTnfY=
|
||||
golang.org/x/exp v0.0.0-20240613232115-7f521ea00fb8/go.mod h1:jj3sYF3dwk5D+ghuXyeI3r5MFf+NT2An6/9dOA95KSI=
|
||||
golang.org/x/net v0.25.0 h1:d/OCCoBEUq33pjydKrGQhw7IlUPI2Oylr+8qLx49kac=
|
||||
golang.org/x/net v0.25.0/go.mod h1:JkAGAh7GEvH74S6FOH42FLoXpXbE/aqXSrIQjXgsiwM=
|
||||
golang.org/x/net v0.26.0 h1:soB7SVo0PWrY4vPW/+ay0jKDNScG2X9wFeYlXIvJsOQ=
|
||||
golang.org/x/net v0.26.0/go.mod h1:5YKkiSynbBIh3p6iOc/vibscux0x38BZDkn8sCUPxHE=
|
||||
golang.org/x/sys v0.5.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.6.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.14.0 h1:Vz7Qs629MkJkGyHxUlRHizWJRG2j8fbQKjELVSNhy7Q=
|
||||
golang.org/x/sys v0.14.0/go.mod h1:/VUhepiaJMQUp4+oa/7Zr1D23ma6VTLIYjOOTFZPUcA=
|
||||
golang.org/x/sys v0.15.0 h1:h48lPFYpsTvQJZF4EKyI4aLHaev3CxivZmv7yZig9pc=
|
||||
golang.org/x/sys v0.15.0/go.mod h1:/VUhepiaJMQUp4+oa/7Zr1D23ma6VTLIYjOOTFZPUcA=
|
||||
golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=
|
||||
golang.org/x/text v0.3.3/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
|
||||
golang.org/x/text v0.14.0 h1:ScX5w1eTa3QqT8oi6+ziP7dTV1S2+ALU0bI+0zXKWiQ=
|
||||
golang.org/x/text v0.14.0/go.mod h1:18ZOQIKpY8NJVqYksKHtTdi31H5itFRjB5/qKTNYzSU=
|
||||
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
|
||||
golang.org/x/tools v0.0.0-20191119224855-298f0cb1881e/go.mod h1:b+2E5dAYhXwXZwtnZ6UAqBI28+e2cm9otk0dWdXHAEo=
|
||||
golang.org/x/tools v0.0.0-20201224043029-2b0845dc783e/go.mod h1:emZCQorbCU4vsT4fOWvOPXz4eW1wZW4PmDk9uLelYpA=
|
||||
golang.org/x/xerrors v0.0.0-20190717185122-a985d3407aa7/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
|
||||
golang.org/x/xerrors v0.0.0-20191011141410-1b5146add898/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
|
||||
golang.org/x/xerrors v0.0.0-20191204190536-9bdfabe68543/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
|
||||
golang.org/x/xerrors v0.0.0-20200804184101-5ec99f83aff1/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
|
||||
google.golang.org/protobuf v0.0.0-20200109180630-ec00e32a8dfd/go.mod h1:DFci5gLYBciE7Vtevhsrf46CRTquxDuWsQurQQe4oz8=
|
||||
google.golang.org/protobuf v0.0.0-20200221191635-4d8936d0db64/go.mod h1:kwYJMbMJ01Woi6D6+Kah6886xMZcty6N08ah7+eCXa0=
|
||||
google.golang.org/protobuf v0.0.0-20200228230310-ab0ca4ff8a60/go.mod h1:cfTl7dwQJ+fmap5saPgwCLgHXTUD7jkjRqWcaiX5VyM=
|
||||
google.golang.org/protobuf v1.20.1-0.20200309200217-e05f789c0967/go.mod h1:A+miEFZTKqfCUM6K7xSMQL9OKL/b6hQv+e19PK+JZNE=
|
||||
google.golang.org/protobuf v1.21.0/go.mod h1:47Nbq4nVaFHyn7ilMalzfO3qCViNmqZ2kzikPIcrTAo=
|
||||
google.golang.org/protobuf v1.23.0/go.mod h1:EGpADcykh3NcUnDUJcl1+ZksZNG86OlYog2l/sGQquU=
|
||||
google.golang.org/protobuf v1.26.0-rc.1/go.mod h1:jlhhOSvTdKEhbULTjvd4ARK9grFBp09yW+WbY/TyQbw=
|
||||
google.golang.org/protobuf v1.31.0 h1:g0LDEJHgrBl9N9r17Ru3sqWhkIx2NB67okBHPwC7hs8=
|
||||
google.golang.org/protobuf v1.31.0/go.mod h1:HV8QOd/L58Z+nl8r43ehVNZIU/HEI6OcFqwMG9pJV4I=
|
||||
google.golang.org/protobuf v1.32.0 h1:pPC6BG5ex8PDFnkbrGU3EixyhKcQ2aDuBS36lqK/C7I=
|
||||
google.golang.org/protobuf v1.32.0/go.mod h1:c6P6GXX6sHbq/GpV6MGZEdwhWPcYBgnhAHhKbcUYpos=
|
||||
golang.org/x/sys v0.20.0 h1:Od9JTbYCk261bKm4M/mw7AklTlFYIa0bIp9BgSm1S8Y=
|
||||
golang.org/x/sys v0.20.0/go.mod h1:/VUhepiaJMQUp4+oa/7Zr1D23ma6VTLIYjOOTFZPUcA=
|
||||
golang.org/x/sys v0.21.0 h1:rF+pYz3DAGSQAxAu1CbC7catZg4ebC4UIeIhKxBZvws=
|
||||
golang.org/x/sys v0.21.0/go.mod h1:/VUhepiaJMQUp4+oa/7Zr1D23ma6VTLIYjOOTFZPUcA=
|
||||
golang.org/x/text v0.15.0 h1:h1V/4gjBv8v9cjcR6+AR5+/cIYK5N/WAgiv4xlsEtAk=
|
||||
golang.org/x/text v0.15.0/go.mod h1:18ZOQIKpY8NJVqYksKHtTdi31H5itFRjB5/qKTNYzSU=
|
||||
golang.org/x/text v0.16.0 h1:a94ExnEXNtEwYLGJSIUxnWoxoRz/ZcCsV63ROupILh4=
|
||||
golang.org/x/text v0.16.0/go.mod h1:GhwF1Be+LQoKShO3cGOHzqOgRrGaYc9AvblQOmPVHnI=
|
||||
google.golang.org/protobuf v1.34.1 h1:9ddQBjfCyZPOHPUiPxpYESBLc+T8P3E+Vo4IbKZgFWg=
|
||||
google.golang.org/protobuf v1.34.1/go.mod h1:c6P6GXX6sHbq/GpV6MGZEdwhWPcYBgnhAHhKbcUYpos=
|
||||
google.golang.org/protobuf v1.34.2 h1:6xV6lTsCfpGD21XK49h7MhtcApnLqkfYgPcdHftf6hg=
|
||||
google.golang.org/protobuf v1.34.2/go.mod h1:qYOHts0dSfpeUzUFpOMr/WGzszTmLH+DiWniOlNbLDw=
|
||||
gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405 h1:yhCVgyC4o1eVCa2tZl7eS0r+SDo693bJlVdllGtEeKM=
|
||||
gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
|
||||
gopkg.in/fsnotify.v1 v1.4.7/go.mod h1:Tz8NjZHkW78fSQdbUxIjBTcgA1z1m8ZHf0WmKUhAMys=
|
||||
gopkg.in/tomb.v1 v1.0.0-20141024135613-dd632973f1e7 h1:uRGJdciOHaEIrze2W8Q3AKkepLTh2hOroT7a+7czfdQ=
|
||||
gopkg.in/tomb.v1 v1.0.0-20141024135613-dd632973f1e7/go.mod h1:dt/ZhP58zS4L8KSrWDmTeBkI65Dw0HsyUHuEVlX15mw=
|
||||
gopkg.in/yaml.v2 v2.2.2/go.mod h1:hI93XBmqTisBFMUTm0b8Fm+jr3Dg1NNxqwp+5A1VGuI=
|
||||
gopkg.in/yaml.v2 v2.2.4/go.mod h1:hI93XBmqTisBFMUTm0b8Fm+jr3Dg1NNxqwp+5A1VGuI=
|
||||
gopkg.in/yaml.v2 v2.3.0/go.mod h1:hI93XBmqTisBFMUTm0b8Fm+jr3Dg1NNxqwp+5A1VGuI=
|
||||
gopkg.in/yaml.v3 v3.0.0-20200313102051-9f266ea9e77c/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=
|
||||
gopkg.in/yaml.v3 v3.0.1 h1:fxVm/GzAzEWqLHuvctI91KS9hhNmmWOoWu0XTYJS7CA=
|
||||
gopkg.in/yaml.v3 v3.0.1/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=
|
||||
nhooyr.io/websocket v1.8.10 h1:mv4p+MnGrLDcPlBoWsvPP7XCzTYMXP9F9eIGoKbgx7Q=
|
||||
nhooyr.io/websocket v1.8.10/go.mod h1:rN9OFWIUwuxg4fR5tELlYC04bXYowCP9GX47ivo2l+c=
|
||||
nullprogram.com/x/optparse v1.0.0/go.mod h1:KdyPE+Igbe0jQUrVfMqDMeJQIJZEuyV7pjYmp6pbG50=
|
||||
rsc.io/pdf v0.1.1/go.mod h1:n8OzWcQ6Sp37PL01nO98y4iUCRdTGarVfzxY20ICaU4=
|
||||
|
@ -1,4 +1,4 @@
|
||||
package lobby_registry
|
||||
package lobbies
|
||||
|
||||
import (
|
||||
"mchess_server/chess"
|
||||
@ -8,17 +8,15 @@ import (
|
||||
)
|
||||
|
||||
type Lobby struct {
|
||||
Uuid uuid.UUID
|
||||
Game *chess.Game
|
||||
PlayerJoined chan bool
|
||||
Passphrase utils.Passphrase
|
||||
Uuid uuid.UUID
|
||||
Game *chess.Game
|
||||
Passphrase utils.Passphrase
|
||||
}
|
||||
|
||||
func NewEmptyLobbyWithUUID(uuid uuid.UUID) *Lobby {
|
||||
return &Lobby{
|
||||
Uuid: uuid,
|
||||
Game: chess.NewGame(),
|
||||
PlayerJoined: make(chan bool),
|
||||
Uuid: uuid,
|
||||
Game: chess.NewGame(),
|
||||
}
|
||||
}
|
||||
|
||||
@ -31,12 +29,16 @@ func newEmptyLobbyWithPassphrase() *Lobby {
|
||||
|
||||
func (l *Lobby) AddPlayerAndStartGameIfFull(player *chess.Player) {
|
||||
l.Game.AddPlayersToGame(player)
|
||||
if l.IsFull() {
|
||||
if l.ContainsTwoPlayers() {
|
||||
l.Game.StartHandling()
|
||||
}
|
||||
}
|
||||
|
||||
func (w *Lobby) IsFull() bool {
|
||||
func (w *Lobby) AreBothPlayersConnected() bool {
|
||||
return w.Game.AreBothPlayersConnected()
|
||||
}
|
||||
|
||||
func (w *Lobby) ContainsTwoPlayers() bool {
|
||||
return len(w.Game.GetPlayers()) == 2
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
package lobby_registry
|
||||
package lobbies
|
||||
|
||||
import (
|
||||
"mchess_server/utils"
|
||||
@ -7,7 +7,7 @@ import (
|
||||
)
|
||||
|
||||
type LobbyRegistry struct {
|
||||
lobbies map[uuid.UUID]*Lobby
|
||||
lobbies map[utils.Passphrase]*Lobby
|
||||
}
|
||||
|
||||
var instance *LobbyRegistry
|
||||
@ -21,7 +21,7 @@ func GetLobbyRegistry() *LobbyRegistry {
|
||||
}
|
||||
|
||||
func newLobbyRegistry() *LobbyRegistry {
|
||||
return &LobbyRegistry{lobbies: make(map[uuid.UUID]*Lobby)}
|
||||
return &LobbyRegistry{lobbies: make(map[utils.Passphrase]*Lobby)}
|
||||
}
|
||||
|
||||
func (r *LobbyRegistry) CreateNewPrivateLobby() *Lobby {
|
||||
@ -32,7 +32,7 @@ func (r *LobbyRegistry) CreateNewPrivateLobby() *Lobby {
|
||||
|
||||
func (r *LobbyRegistry) GetLobbyForPlayer() *Lobby {
|
||||
for _, lobby := range r.lobbies {
|
||||
if !lobby.IsFull() {
|
||||
if !lobby.ContainsTwoPlayers() {
|
||||
return lobby
|
||||
}
|
||||
}
|
||||
@ -42,10 +42,6 @@ func (r *LobbyRegistry) GetLobbyForPlayer() *Lobby {
|
||||
return newLobby
|
||||
}
|
||||
|
||||
func (r *LobbyRegistry) GetLobbyByUUID(uuid uuid.UUID) *Lobby {
|
||||
return r.lobbies[uuid]
|
||||
}
|
||||
|
||||
func (r *LobbyRegistry) GetLobbyByPassphrase(p utils.Passphrase) *Lobby {
|
||||
for _, lobby := range r.lobbies {
|
||||
if lobby.Passphrase == p {
|
||||
@ -56,6 +52,6 @@ func (r *LobbyRegistry) GetLobbyByPassphrase(p utils.Passphrase) *Lobby {
|
||||
}
|
||||
|
||||
func (r *LobbyRegistry) addNewLobby(lobby *Lobby) uuid.UUID {
|
||||
r.lobbies[lobby.Uuid] = lobby
|
||||
r.lobbies[lobby.Passphrase] = lobby
|
||||
return lobby.Uuid
|
||||
}
|
38
lobbies/usher.go
Normal file
38
lobbies/usher.go
Normal file
@ -0,0 +1,38 @@
|
||||
package lobbies
|
||||
|
||||
import (
|
||||
"mchess_server/chess"
|
||||
"mchess_server/utils"
|
||||
)
|
||||
|
||||
type Usher struct {
|
||||
}
|
||||
|
||||
var usherInstance *Usher
|
||||
|
||||
func newUsher() *Usher {
|
||||
return &Usher{}
|
||||
}
|
||||
|
||||
func GetUsher() *Usher {
|
||||
if usherInstance == nil {
|
||||
usherInstance = newUsher()
|
||||
}
|
||||
return usherInstance
|
||||
}
|
||||
|
||||
func (u *Usher) WelcomeNewPlayer(player *chess.Player) *Lobby {
|
||||
return GetLobbyRegistry().GetLobbyForPlayer()
|
||||
}
|
||||
|
||||
func (u *Usher) CreateNewPrivateLobby(player *chess.Player) *Lobby {
|
||||
return GetLobbyRegistry().CreateNewPrivateLobby()
|
||||
}
|
||||
|
||||
func (u *Usher) FindExistingPrivateLobby(p utils.Passphrase) *Lobby {
|
||||
return GetLobbyRegistry().GetLobbyByPassphrase(p)
|
||||
}
|
||||
|
||||
func (u *Usher) AddPlayerToLobbyAndStartGameIfFull(player *chess.Player, lobby *Lobby) {
|
||||
lobby.AddPlayerAndStartGameIfFull(player)
|
||||
}
|
162
main.go
162
main.go
@ -1,30 +1,19 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"context"
|
||||
"encoding/json"
|
||||
"flag"
|
||||
"fmt"
|
||||
"log"
|
||||
"mchess_server/api"
|
||||
"mchess_server/chess"
|
||||
lobbies "mchess_server/lobby_registry"
|
||||
"mchess_server/usher"
|
||||
"mchess_server/utils"
|
||||
"net/http"
|
||||
"sync"
|
||||
"mchess_server/api/handler"
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
"github.com/google/uuid"
|
||||
"nhooyr.io/websocket"
|
||||
)
|
||||
|
||||
var cert_path = "/etc/letsencrypt/live/chess.sw-gross.de/"
|
||||
var cert_file = cert_path + "fullchain.pem"
|
||||
var key_file = cert_path + "privkey.pem"
|
||||
var mut sync.Mutex
|
||||
|
||||
func main() {
|
||||
log.SetFlags(log.LstdFlags | log.Lmicroseconds)
|
||||
var debugMode bool
|
||||
|
||||
debugModeLong := flag.Bool("debug", false, "activates debug mode")
|
||||
@ -35,10 +24,13 @@ func main() {
|
||||
}
|
||||
|
||||
router := gin.Default()
|
||||
router.GET("/api/random", registerForRandomGame)
|
||||
router.GET("/api/hostPrivate", hostPrivateGame)
|
||||
router.POST("/api/joinPrivate", joinPrivateGame)
|
||||
router.GET("/api/ws", registerWebSocketConnection)
|
||||
router.GET("/api/hostPrivate", handler.HostGameHandler)
|
||||
router.POST("/api/joinPrivate", handler.JoinPrivateGame)
|
||||
router.GET("/api/ws", handler.RegisterWebSocketConnection)
|
||||
|
||||
router.GET("/api/getLobbyForPassphrase/:phrase", handler.GetLobbyForPassphraseHandler)
|
||||
router.GET("/api/registerWsForGame/:id", handler.ConnectWsForGame)
|
||||
router.POST("/api/joinGame/:id", handler.JoinGameHandler)
|
||||
|
||||
if debugMode {
|
||||
log.Println("Starting service WITHOUT TLS")
|
||||
@ -50,139 +42,3 @@ func main() {
|
||||
log.Fatal(router.RunTLS("chess.sw-gross.de:9999", cert_file, key_file))
|
||||
}
|
||||
}
|
||||
|
||||
func registerForRandomGame(c *gin.Context) {
|
||||
player := chess.NewPlayer(uuid.New())
|
||||
usher := usher.GetUsher()
|
||||
|
||||
mut.Lock()
|
||||
defer mut.Unlock()
|
||||
lobby := usher.WelcomeNewPlayer(player)
|
||||
usher.AddPlayerToLobbyAndStartGameIfFull(player, lobby)
|
||||
|
||||
info := api.PlayerInfo{
|
||||
PlayerID: &player.Uuid,
|
||||
LobbyID: &lobby.Uuid,
|
||||
}
|
||||
log.Println("responding with info ", info)
|
||||
|
||||
c.Header("Access-Control-Allow-Origin", "*")
|
||||
c.IndentedJSON(http.StatusOK, info)
|
||||
}
|
||||
|
||||
func hostPrivateGame(c *gin.Context) {
|
||||
player := chess.NewPlayer(uuid.New())
|
||||
u := usher.GetUsher()
|
||||
|
||||
mut.Lock()
|
||||
defer mut.Unlock()
|
||||
lobby := u.CreateNewPrivateLobby(player)
|
||||
u.AddPlayerToLobbyAndStartGameIfFull(player, lobby)
|
||||
|
||||
passphrase := lobby.Passphrase.String()
|
||||
info := api.PlayerInfo{
|
||||
PlayerID: &player.Uuid,
|
||||
LobbyID: &lobby.Uuid,
|
||||
Passphrase: &passphrase,
|
||||
}
|
||||
c.Header("Access-Control-Allow-Origin", "*")
|
||||
c.IndentedJSON(http.StatusOK, info)
|
||||
}
|
||||
|
||||
func joinPrivateGame(c *gin.Context) {
|
||||
req := api.PlayerInfo{}
|
||||
log.Println(c.Request.Body)
|
||||
err := c.ShouldBindJSON(&req)
|
||||
if err != nil || req.Passphrase == nil || *req.Passphrase == "" {
|
||||
c.IndentedJSON(http.StatusNotFound, req)
|
||||
}
|
||||
|
||||
u := usher.GetUsher()
|
||||
|
||||
if req.Passphrase != nil &&
|
||||
*req.Passphrase != "" &&
|
||||
req.PlayerID != nil &&
|
||||
req.LobbyID != nil { //is reconnect
|
||||
lobby := u.FindExistingPrivateLobby(utils.Passphrase(*req.Passphrase))
|
||||
_, found := lobby.GetPlayerByUUID(*req.PlayerID)
|
||||
if found {
|
||||
c.IndentedJSON(
|
||||
http.StatusOK,
|
||||
api.PlayerInfo{
|
||||
PlayerID: req.PlayerID,
|
||||
LobbyID: req.LobbyID,
|
||||
Passphrase: req.Passphrase,
|
||||
})
|
||||
return
|
||||
} else {
|
||||
c.IndentedJSON(http.StatusNotFound, req)
|
||||
}
|
||||
}
|
||||
|
||||
player := chess.NewPlayer(uuid.New())
|
||||
|
||||
mut.Lock()
|
||||
defer mut.Unlock()
|
||||
lobby := u.FindExistingPrivateLobby(utils.Passphrase(*req.Passphrase))
|
||||
if lobby != nil {
|
||||
u.AddPlayerToLobbyAndStartGameIfFull(player, lobby)
|
||||
} else {
|
||||
c.IndentedJSON(http.StatusNotFound, req)
|
||||
return
|
||||
}
|
||||
|
||||
info := api.PlayerInfo{
|
||||
PlayerID: &player.Uuid,
|
||||
LobbyID: &lobby.Uuid,
|
||||
Passphrase: req.Passphrase,
|
||||
}
|
||||
c.Header("Access-Control-Allow-Origin", "*")
|
||||
c.IndentedJSON(http.StatusOK, info)
|
||||
}
|
||||
|
||||
func registerWebSocketConnection(c *gin.Context) {
|
||||
webSocketConn, err := websocket.Accept(c.Writer, c.Request, &websocket.AcceptOptions{OriginPatterns: []string{"chess.sw-gross.de", "localhost:*"}})
|
||||
if err != nil {
|
||||
log.Println(err)
|
||||
return
|
||||
}
|
||||
go waitForAndHandlePlayerID(c, webSocketConn)
|
||||
}
|
||||
|
||||
func waitForAndHandlePlayerID(ctx context.Context, conn *websocket.Conn) {
|
||||
msgType, msg, err := conn.Read(ctx)
|
||||
if err != nil {
|
||||
errorMessage := fmt.Sprintf("Reading from websocket connection did not work: %s", err)
|
||||
log.Println(errorMessage)
|
||||
conn.Close(websocket.StatusCode(400), errorMessage)
|
||||
return
|
||||
}
|
||||
|
||||
log.Println("read from websocket endpoint: ", msgType, string(msg), err)
|
||||
|
||||
var info api.PlayerInfo
|
||||
err = json.Unmarshal(msg, &info)
|
||||
if err != nil {
|
||||
errorMessage := fmt.Sprintf("Unmarshaling message did not work: %s", err)
|
||||
log.Println(errorMessage)
|
||||
conn.Close(websocket.StatusCode(400), errorMessage)
|
||||
return
|
||||
}
|
||||
|
||||
lobby := lobbies.GetLobbyRegistry().GetLobbyByUUID(*info.LobbyID)
|
||||
if lobby == nil {
|
||||
conn.Close(websocket.StatusCode(400), "lobby not found")
|
||||
return
|
||||
}
|
||||
|
||||
player, found := lobby.GetPlayerByUUID(*info.PlayerID)
|
||||
if !found {
|
||||
conn.Close(websocket.StatusCode(400), "player not found")
|
||||
return
|
||||
}
|
||||
if player.Conn.HasWebsocketConnection() {
|
||||
player.Conn.Close("closing existing connection")
|
||||
}
|
||||
lobby.Game.SetWebsocketConnectionFor(ctx, player, conn)
|
||||
log.Println("player after setting connection: ", player)
|
||||
}
|
||||
|
@ -3,8 +3,9 @@ package types
|
||||
type ChessColor string
|
||||
|
||||
const (
|
||||
White ChessColor = "white"
|
||||
Black ChessColor = "black"
|
||||
NoColor ChessColor = "no_color"
|
||||
White ChessColor = "white"
|
||||
Black ChessColor = "black"
|
||||
)
|
||||
|
||||
func (c ChessColor) Opposite() ChessColor {
|
||||
@ -15,6 +16,10 @@ func (c ChessColor) Opposite() ChessColor {
|
||||
}
|
||||
}
|
||||
|
||||
func (c ChessColor) String() string {
|
||||
return string(c)
|
||||
}
|
||||
|
||||
type AdditionalState struct {
|
||||
BlackKingMoved bool
|
||||
WhiteKingMoved bool
|
||||
|
@ -1,45 +0,0 @@
|
||||
package usher
|
||||
|
||||
import (
|
||||
"mchess_server/chess"
|
||||
lobbies "mchess_server/lobby_registry"
|
||||
"mchess_server/utils"
|
||||
)
|
||||
|
||||
type Usher struct {
|
||||
}
|
||||
|
||||
var instance *Usher
|
||||
|
||||
func newUsher() *Usher {
|
||||
return &Usher{}
|
||||
}
|
||||
|
||||
func GetUsher() *Usher {
|
||||
if instance == nil {
|
||||
instance = newUsher()
|
||||
}
|
||||
return instance
|
||||
}
|
||||
|
||||
func (u *Usher) WelcomeNewPlayer(player *chess.Player) *lobbies.Lobby {
|
||||
lobby := lobbies.GetLobbyRegistry().GetLobbyForPlayer()
|
||||
return lobby
|
||||
}
|
||||
|
||||
func (u *Usher) CreateNewPrivateLobby(player *chess.Player) *lobbies.Lobby {
|
||||
lobby := lobbies.GetLobbyRegistry().CreateNewPrivateLobby()
|
||||
return lobby
|
||||
}
|
||||
|
||||
func (u *Usher) FindExistingPrivateLobby(p utils.Passphrase) *lobbies.Lobby {
|
||||
lobby := lobbies.GetLobbyRegistry().GetLobbyByPassphrase(p)
|
||||
if lobby == nil || lobby.IsFull() {
|
||||
return nil
|
||||
}
|
||||
return lobby
|
||||
}
|
||||
|
||||
func (u *Usher) AddPlayerToLobbyAndStartGameIfFull(player *chess.Player, lobby *lobbies.Lobby) {
|
||||
lobby.AddPlayerAndStartGameIfFull(player)
|
||||
}
|
60458
utils/clean-words.go
Normal file
60458
utils/clean-words.go
Normal file
File diff suppressed because it is too large
Load Diff
@ -2,101 +2,56 @@ package utils
|
||||
|
||||
import (
|
||||
"strings"
|
||||
|
||||
"github.com/tjarratt/babble"
|
||||
"unicode"
|
||||
)
|
||||
|
||||
type Passphrase string
|
||||
|
||||
func NewPassphrase() Passphrase {
|
||||
var phrase string
|
||||
var retries int
|
||||
var word string
|
||||
var words = 2
|
||||
var words = 3
|
||||
|
||||
//TODO make sure passphrases are unique
|
||||
for words > 0 {
|
||||
retries = 20
|
||||
for {
|
||||
word = getCleanWord()
|
||||
if isAccecpable(word) {
|
||||
phrase = phrase + word + " "
|
||||
break
|
||||
}
|
||||
if retries == 1 { //this is our last try, we take any word
|
||||
phrase = phrase + word + " "
|
||||
}
|
||||
retries -= 1
|
||||
}
|
||||
word = getCleanWord()
|
||||
phrase = phrase + word + " "
|
||||
words -= 1
|
||||
}
|
||||
return Passphrase(strings.TrimSpace(phrase))
|
||||
}
|
||||
|
||||
func NewPassphraseFromString(s string) Passphrase {
|
||||
return Passphrase(s)
|
||||
}
|
||||
|
||||
func (p Passphrase) AsURLParam() string {
|
||||
var result string
|
||||
phraseAsString := p.String()
|
||||
|
||||
segments := strings.Split(phraseAsString, " ")
|
||||
|
||||
for _, segment := range segments {
|
||||
runes := []rune(segment)
|
||||
runes[0] = unicode.ToUpper(runes[0])
|
||||
result += string(runes)
|
||||
}
|
||||
|
||||
return result
|
||||
}
|
||||
|
||||
func ConvertToPassphraseWithSpaces(s string) Passphrase {
|
||||
result := ""
|
||||
for _, rune := range s {
|
||||
if unicode.IsUpper(rune) {
|
||||
result += " "
|
||||
}
|
||||
result += strings.ToLower(string(rune))
|
||||
}
|
||||
|
||||
return NewPassphraseFromString(strings.Trim(result, " "))
|
||||
}
|
||||
|
||||
func (p Passphrase) String() string {
|
||||
return string(p)
|
||||
}
|
||||
|
||||
func isAccecpable(s string) bool {
|
||||
l := len(s)
|
||||
if l > 8 || l < 3 {
|
||||
return false
|
||||
}
|
||||
|
||||
for _, rune := range s {
|
||||
if !isEnglishLetter(rune) {
|
||||
return false
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
func isProfanity(s string) bool {
|
||||
contains := []string{
|
||||
"nigg",
|
||||
"fag",
|
||||
"ass",
|
||||
"bitch",
|
||||
"rape",
|
||||
"ass",
|
||||
"scrot",
|
||||
"rect",
|
||||
}
|
||||
startsWith := []string{
|
||||
"spic",
|
||||
"chin",
|
||||
"cunt",
|
||||
}
|
||||
|
||||
for _, word := range contains {
|
||||
if strings.Contains(s, word) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
for _, word := range startsWith {
|
||||
if strings.HasPrefix(s, word) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func isEnglishLetter(r rune) bool {
|
||||
if (r < 'a' || r > 'z') && (r < 'A' || r > 'Z') {
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
func getCleanWord() string {
|
||||
var word string
|
||||
|
||||
babbler := babble.NewBabbler()
|
||||
babbler.Count = 1
|
||||
|
||||
for {
|
||||
word = babbler.Babble()
|
||||
if !isProfanity(word) {
|
||||
return word
|
||||
}
|
||||
}
|
||||
}
|
||||
|
36
utils/passphrase_test.go
Normal file
36
utils/passphrase_test.go
Normal file
@ -0,0 +1,36 @@
|
||||
package utils
|
||||
|
||||
import (
|
||||
"testing"
|
||||
|
||||
"github.com/stretchr/testify/assert"
|
||||
)
|
||||
|
||||
func Test_onlyUniqueWords(t *testing.T) {
|
||||
wordsDistribution := make(map[string]int)
|
||||
|
||||
for _, word := range CleanWords {
|
||||
wordsDistribution[word] += 1
|
||||
}
|
||||
|
||||
for _, v := range wordsDistribution {
|
||||
assert.Equal(t, 1, v)
|
||||
}
|
||||
|
||||
assert.Equal(t, numberOfCleanWords, len(wordsDistribution))
|
||||
}
|
||||
|
||||
func Test_Passphrase_AsURLParam(t *testing.T) {
|
||||
phrase := NewPassphraseFromString("this is a Test phrase")
|
||||
|
||||
asParams := phrase.AsURLParam()
|
||||
|
||||
assert.Equal(t, "ThisIsATestPhrase", asParams)
|
||||
}
|
||||
|
||||
func Test_Passphrase_ConvertToPassphraseWithSpaces(t *testing.T) {
|
||||
fromURL := "ThisIsATestPhraseWithManyWords"
|
||||
phrase := ConvertToPassphraseWithSpaces(fromURL)
|
||||
|
||||
assert.Equal(t, NewPassphraseFromString("this is a test phrase with many words"), phrase)
|
||||
}
|
Loading…
Reference in New Issue
Block a user