Fix/enable reconnecting to existing games #15

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marco merged 4 commits from simplify-connecting into master 2024-05-21 21:55:42 +00:00
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@ -61,7 +61,6 @@ func GetLobbyForPassphraseHandler(c *gin.Context) {
c.IndentedJSON(http.StatusOK, passphrase)
}
// TODO: this will be replaced by the JoinGameHandler()
func JoinPrivateGame(c *gin.Context) {
limiter.Take()