mchess-server/server/server.go

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package server
import (
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"net/http"
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)
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var AppPath = "/home/m/projects/programming/flutter_projects/mchess/build/web"
func PlayHandler(w http.ResponseWriter, r *http.Request) {
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}
func WriteMessageToPlayer(player *Player, msg []byte, msgType int) error {
panic("Not implemented")
}
func ReadMessageFromPlayer(player *Player) (messageType int, p []byte, err error) {
panic("Not implemented")
}